Player Matchup

Thanatos
Thanatos
ChickenNug14199
Thanatos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 26L
1,918 Elo+
Party 2
Nemesis
Nemesis
OnyxEssence
Nemesis
Level 160
God Stats
8W - 3L
1,725 SR
Queue Stats
840W - 476L
1,828 Elo+
Party 2
Susano
Susano
shwiftyy1
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,852 Elo+
Party 2
Team Averages
Level 67
1,575 SR
1,866 Elo+

VS

Team Averages
Level 89
1,563 SR
1,439 Elo+
Fenrir
Fenrir
CuboidLion52556
Fenrir
Level 124
God Stats
3W - 2L
1,505 SR
Queue Stats
64W - 62L
1,476 Elo+
Party 1
Serqet
Serqet
ToxicJack509
Serqet
Level 23
God Stats
2W - 2L
1,793 SR
Queue Stats
20W - 30L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Ysmir28
Kukulkan
Level 119
God Stats
2W - 3L
1,392 SR
Queue Stats
72W - 60L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
2 / 7 / 12
11,517
677
6,457
14,377
6,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
OnyxEssence
Nemesis
20
15 / 3 / 8
15,090
888
22,073
21,780
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
shwiftyy1
Susano
19
11 / 7 / 11
14,296
841
22,806
18,036
9,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 5
13,350
785
19,061
23,624
33,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Serqet
15
3 / 12 / 6
11,634
684
4,192
16,249
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ysmir28
Kukulkan
19
5 / 9 / 5
13,410
789
11,839
18,516
13,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
28
Kills
17
17
Deaths
29
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
7
12
1.14
L
9
8
5
1.44
W
Nemesis
OnyxEssence
Nemesis
15
3
8
6.33
L
Serqet
3
12
6
0.5
L
Kukulkan
Ysmir28
Kukulkan
5
9
5
0.83
W
Susano
shwiftyy1
Susano
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,336
Damage
35,092
54,193
Taken
58,389
28,211
Mitigated
55,541
13,603
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,457
733
0
6,953
14,377
6,682
1,630
3,147
10,665
0
40,653
L
19,061
4,133
0
3,523
23,624
33,887
0
219
23,405
0
41,424
W
Nemesis
OnyxEssence
Nemesis
22,073
14,477
0
6,560
21,780
12,512
0
5,606
14,930
0
66,170
L
Serqet
4,192
736
0
285
16,249
7,969
0
0
16,249
0
12,192
L
Kukulkan
Ysmir28
Kukulkan
11,839
1,468
0
710
18,516
13,685
0
26
18,490
63,850
0
W
Susano
shwiftyy1
Susano
22,806
5,653
0
90
18,036
9,017
0
3,243
14,348
0
49,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
38,394
189
Minions Killed
159
0
Camps Cleared
0
842,773
Distance Traveled
788,601
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,517
677
52
3
0
250,441
0
L
Fenrir
13,350
785
31
2
0
296,660
0
W
Nemesis
15,090
888
81
5
0
327,207
1
L
Serqet
11,634
684
17
1
0
208,147
2
L
Kukulkan
13,410
789
111
7
0
283,794
6
W
Susano
14,296
841
56
3
0
265,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role