Player Matchup

Baron Samedi
Baron Samedi
Eliancitoo
Baron Samedi
Level 66
God Stats
3W - 0L
1,628 SR
Queue Stats
18W - 8L
1,754 Elo+
Party 1
Anhur
Anhur
bawzeman35
Anhur
Level 154
God Stats
3W - 0L
1,847 SR
Queue Stats
93W - 62L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
soreloko
Cthulhu
Level 104
God Stats
3W - 2L
1,506 SR
Queue Stats
40W - 30L
1,618 Elo+
Party 1
Team Averages
Level 108
1,660 SR
1,677 Elo+

VS

Team Averages
Level 90
1,435 SR
1,453 Elo+
Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MUG1WARA420
Izanami
Level 44
God Stats
0W - 1L
1,305 SR
Queue Stats
24W - 40L
1,393 Elo+
Solo
Anubis
Anubis
SebastianDF22
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eliancitoo
Baron Samedi
15
8 / 0 / 5
9,976
831
15,522
8,761
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
16
5 / 0 / 7
9,922
827
10,295
9,922
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
soreloko
Cthulhu
14
1 / 2 / 10
9,244
770
5,895
11,341
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 1
7,149
596
6,386
13,322
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MUG1WARA420
Izanami
13
1 / 4 / 1
7,928
661
4,333
10,168
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 0
7,402
617
7,179
11,704
6,331
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
W
Baron Samedi
Eliancitoo
Baron Samedi
8
0
5
10.5
L
Izanami
MUG1WARA420
Izanami
1
4
1
0.38
L
1
5
0
0.2
W
Anhur
5
0
7
8.5
W
Cthulhu
soreloko
Cthulhu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
17,898
30,024
Taken
35,194
18,820
Mitigated
23,199
14,636
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,386
109
0
1,331
13,322
12,598
0
8,330
4,992
8,585
0
W
Baron Samedi
Eliancitoo
Baron Samedi
15,522
1,430
2,743
5,250
8,761
4,453
509
5,723
3,038
47,119
0
L
Izanami
MUG1WARA420
Izanami
4,333
2,975
0
1,265
10,168
4,270
0
5,529
4,639
0
29,114
L
7,179
127
0
1,411
11,704
6,331
0
7,627
4,077
31,790
0
W
Anhur
10,295
6,445
0
3,379
9,922
3,653
828
4,147
5,775
0
58,740
W
Cthulhu
soreloko
Cthulhu
5,895
613
251
3,013
11,341
10,714
15
3,803
7,538
19,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
22,479
182
Minions Killed
128
0
Camps Cleared
0
663,107
Distance Traveled
594,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,149
596
3
0
0
191,244
1
W
Baron Samedi
9,976
831
67
6
0
214,490
2
L
Izanami
7,928
661
70
6
0
210,509
4
L
Anubis
7,402
617
55
5
0
192,488
0
W
Anhur
9,922
827
78
7
0
206,286
2
W
Cthulhu
9,244
770
37
3
0
242,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role