Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BenharisKitten
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,677 Elo+
Party 2
Ymir
Ymir
RamboLando
Ymir
Level 112
God Stats
2W - 3L
1,607 SR
Queue Stats
348W - 390L
1,481 Elo+
Solo
Ishtar
Ishtar
Sainei
Ishtar
Level 158
God Stats
0W - 1L
1,647 SR
Queue Stats
65W - 48L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
YouThoughtBoi
Cthulhu
Level 80
God Stats
4W - 2L
1,626 SR
Queue Stats
430W - 373L
1,496 Elo+
Solo
Team Averages
Level 131
1,576 SR
1,556 Elo+

VS

Team Averages
Level 110
1,581 SR
1,515 Elo+
Khepri
Khepri
BRYCKZENKU
Khepri
Level 129
God Stats
4W - 0L
1,692 SR
Queue Stats
52W - 50L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
DocParanoia
Xing Tian
Level 155
God Stats
4W - 1L
1,483 SR
Queue Stats
95W - 88L
1,505 Elo+
Solo
Danzaburou
Danzaburou
KamiGuru23
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,480 Elo+
Party 1
Zeus
Zeus
SirDecimus
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,590 Elo+
Party 1
Atlas
Atlas
yptianga
Atlas
Level 68
God Stats
2W - 0L
1,732 SR
Queue Stats
103W - 88L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 4 / 11
14,291
650
23,547
24,340
13,709
20
2 / 8 / 14
14,403
655
10,078
41,098
60,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 3 / 5
10,417
474
4,437
10,027
9,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
Sainei
Ishtar
20
8 / 6 / 10
14,797
673
34,851
24,719
15,106
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
20
5 / 7 / 9
14,251
648
24,090
39,618
84,159
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BRYCKZENKU
Khepri
20
2 / 3 / 13
13,047
593
12,364
21,668
15,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
DocParanoia
Xing Tian
20
8 / 7 / 14
14,323
651
17,982
35,027
47,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
KamiGuru23
Danzaburou
20
9 / 3 / 12
15,439
702
27,945
22,527
18,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 1 / 16
14,474
658
39,124
12,104
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
yptianga
Atlas
20
4 / 6 / 17
13,663
621
25,881
31,003
24,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
20
Kills
26
28
Deaths
20
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
4
11
2.63
W
Khepri
BRYCKZENKU
Khepri
2
3
13
2.83
L
2
8
14
1.13
W
Xing Tian
DocParanoia
Xing Tian
8
7
14
2.14
W
Danzaburou
KamiGuru23
Danzaburou
9
3
12
5
L
0
3
5
0.83
L
Ishtar
Sainei
Ishtar
8
6
10
2.17
W
3
1
16
11
L
Cthulhu
5
7
9
1.36
W
Atlas
yptianga
Atlas
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,003
Damage
123,296
139,802
Taken
122,329
183,840
Mitigated
115,429
44,849
Healing
51,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
23,547
13,175
2,610
6,837
24,340
13,709
2,947
15,701
8,331
0
52,583
W
Khepri
BRYCKZENKU
Khepri
12,364
775
5,206
6,498
21,668
15,925
1,044
6,739
14,929
24,663
0
L
10,078
896
3,022
6,443
41,098
60,927
294
29,027
11,460
20,700
0
W
Xing Tian
DocParanoia
Xing Tian
17,982
1,460
1,210
1,935
35,027
47,510
56
6,741
28,286
32,540
0
W
Danzaburou
KamiGuru23
Danzaburou
27,945
11,502
4,923
9,644
22,527
18,959
5,213
9,211
13,316
0
53,494
L
4,437
1,104
651
868
10,027
9,939
26
4,886
4,964
7,834
0
L
Ishtar
Sainei
Ishtar
34,851
15,090
2,359
5,882
24,719
15,106
1,272
18,625
5,810
0
69,043
W
39,124
3,787
6,109
5,483
12,104
8,528
2,056
6,772
5,332
83,349
0
L
Cthulhu
24,090
386
7,838
8,339
39,618
84,159
311
25,129
13,886
46,542
0
W
Atlas
yptianga
Atlas
25,881
8,201
5,157
5,706
31,003
24,507
638
9,142
21,861
38,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,159
Gold Earned
70,946
235
Minions Killed
219
0
Camps Cleared
0
1,623,274
Distance Traveled
2,078,593
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,291
650
78
4
0
409,265
6
W
Khepri
13,047
593
15
1
0
446,742
0
L
Khepri
14,403
655
13
1
0
389,152
0
W
Xing Tian
14,323
651
18
1
0
442,432
1
W
Danzaburou
15,439
702
53
2
0
404,992
0
L
Ymir
10,417
474
6
0
0
132,846
1
L
Ishtar
14,797
673
80
4
0
338,613
0
W
Zeus
14,474
658
105
5
0
401,751
1
L
Cthulhu
14,251
648
58
3
0
353,398
0
W
Atlas
13,663
621
28
1
0
382,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role