Player Matchup

Hercules
Hercules
L0gicalM1nd
Hercules
Level 98
God Stats
2W - 3L
1,542 SR
Queue Stats
46W - 48L
1,483 Elo+
Party 1
Medusa
Medusa
MaaDcUzBaaD
Medusa
Level 141
God Stats
3W - 6L
1,582 SR
Queue Stats
53W - 68L
1,455 Elo+
Party 1
Mercury
Mercury
Morgana05
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,448 Elo+
Party 1
Kali
Kali
Sáshá
Kali
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,424 Elo+
Party 1
Baba Yaga
Baba Yaga
Vorund
Baba Yaga
Level 124
God Stats
2W - 2L
1,572 SR
Queue Stats
81W - 74L
1,546 Elo+
Party 1
Team Averages
Level 113
1,539 SR
1,471 Elo+

VS

Team Averages
Level 101
1,511 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KissPis
Artio
Level 68
God Stats
10W - 14L
1,391 SR
Queue Stats
61W - 94L
1,338 Elo+
Party 3
Camazotz
Camazotz
StopFederal
Camazotz
Level 109
God Stats
8W - 10L
1,450 SR
Queue Stats
88W - 120L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
crocadee
Baron Samedi
Level 23
God Stats
5W - 1L
1,642 SR
Queue Stats
32W - 23L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
xSatyaVaswani
Amaterasu
Level 159
God Stats
3W - 4L
1,573 SR
Queue Stats
148W - 129L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
L0gicalM1nd
Hercules
11
2 / 4 / 3
8,040
447
3,573
15,066
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
16
6 / 1 / 2
9,860
548
17,105
15,418
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Morgana05
Mercury
12
0 / 5 / 0
7,270
404
3,601
15,871
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Sáshá
Kali
14
0 / 6 / 1
8,044
447
11,223
16,442
7,367
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Vorund
Baba Yaga
14
1 / 3 / 1
8,462
470
13,220
10,767
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 2
8,798
489
8,078
10,002
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
KissPis
Artio
13
3 / 4 / 3
7,501
417
4,793
15,458
15,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
StopFederal
Camazotz
16
5 / 0 / 1
9,584
532
10,221
17,737
7,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
crocadee
Baron Samedi
14
3 / 3 / 6
8,796
489
9,038
12,244
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
xSatyaVaswani
Amaterasu
18
8 / 0 / 6
11,260
626
15,642
20,158
17,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
19
19
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
2
0.5
W
Artio
KissPis
Artio
3
4
3
1.13
L
Hercules
L0gicalM1nd
Hercules
2
4
3
0.88
L
Medusa
6
1
2
7
L
Mercury
Morgana05
Mercury
0
5
0
0
W
Camazotz
StopFederal
Camazotz
5
0
1
5.5
L
Kali
Sáshá
Kali
0
6
1
0.08
L
Baba Yaga
Vorund
Baba Yaga
1
3
1
0.5
W
Baron Samedi
crocadee
Baron Samedi
3
3
6
2
W
Amaterasu
xSatyaVaswani
Amaterasu
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,722
Damage
47,772
73,564
Taken
75,599
36,853
Mitigated
51,356
20,008
Healing
37,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,078
2,273
0
4,510
10,002
4,847
1,056
841
9,161
33
79,672
W
Artio
KissPis
Artio
4,793
490
328
3,321
15,458
15,303
306
1,870
13,588
22,030
10,037
L
Hercules
L0gicalM1nd
Hercules
3,573
762
0
2,978
15,066
10,076
0
3,539
11,527
0
16,900
L
Medusa
17,105
9,475
0
8,469
15,418
7,175
0
2,168
13,250
0
95,597
L
Mercury
Morgana05
Mercury
3,601
1,643
0
3,806
15,871
7,326
0
1,334
14,537
0
62,711
W
Camazotz
StopFederal
Camazotz
10,221
2,652
0
12,143
17,737
7,570
33
4,790
12,947
0
67,049
L
Kali
Sáshá
Kali
11,223
4,874
0
3,379
16,442
7,367
0
1,493
14,949
0
65,759
L
Baba Yaga
Vorund
Baba Yaga
13,220
362
0
1,376
10,767
4,909
0
4,101
6,666
79,731
0
W
Baron Samedi
crocadee
Baron Samedi
9,038
919
854
3,834
12,244
5,925
432
5,622
6,622
58,005
0
W
Amaterasu
xSatyaVaswani
Amaterasu
15,642
7,321
0
12,247
20,158
17,711
828
97
20,061
0
100,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
45,939
476
Minions Killed
590
0
Camps Cleared
0
1,703,060
Distance Traveled
1,822,021
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,798
489
160
9
0
324,420
3
W
Artio
7,501
417
40
2
0
362,677
3
L
Hercules
8,040
447
31
2
0
338,443
1
L
Medusa
9,860
548
143
8
0
332,124
0
L
Mercury
7,270
404
87
5
0
364,074
0
W
Camazotz
9,584
532
94
5
0
414,724
4
L
Kali
8,044
447
91
5
0
314,568
4
L
Baba Yaga
8,462
470
124
7
0
353,851
3
W
Baron Samedi
8,796
489
119
7
0
307,548
1
W
Amaterasu
11,260
626
177
10
0
412,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role