Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chucklesfish
Fenrir
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 90L
1,499 Elo+
Party 2
Terra
Terra
HFaithTheLightH
Terra
Level 145
God Stats
5W - 9L
1,424 SR
Queue Stats
234W - 243L
1,502 Elo+
Solo
Jing Wei
Jing Wei
ImPoweringUp
Jing Wei
Level 61
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 9L
1,284 Elo+
Solo
Cu Chulainn
Cu Chulainn
Purgat0ry King
Cu Chulainn
Level 119
God Stats
3W - 2L
1,539 SR
Queue Stats
23W - 20L
1,533 Elo+
Party 2
Team Averages
Level 126
1,456 SR
1,464 Elo+

VS

Team Averages
Level 129
1,523 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BFCPrototype
Pele
Level 142
God Stats
2W - 3L
1,582 SR
Queue Stats
109W - 111L
1,461 Elo+
Party 3
Atlas
Atlas
Doozyyj
Atlas
Level 85
God Stats
6W - 5L
1,572 SR
Queue Stats
95W - 82L
1,538 Elo+
Party 1
Nox
Nox
SoulEater-027
Nox
Level 128
God Stats
16W - 22L
1,471 SR
Queue Stats
123W - 124L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
sircharlest78
Hun Batz
Level 132
God Stats
2W - 3L
1,490 SR
Queue Stats
71W - 71L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 2 / 5
11,186
1,119
8,603
7,496
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
5 / 3 / 5
11,042
1,104
7,599
10,861
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 12
9,920
992
14,305
10,814
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
ImPoweringUp
Jing Wei
15
1 / 12 / 4
8,948
895
4,229
21,318
8,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Purgat0ry King
Cu Chulainn
16
3 / 3 / 7
10,560
1,056
9,819
14,254
15,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

169

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 6 / 5
11,393
1,139
13,017
12,392
7,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 4 / 10
11,231
1,123
12,832
12,348
8,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Doozyyj
Atlas
16
2 / 0 / 14
11,290
1,129
10,885
10,160
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 13
9,833
983
8,955
6,005
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
sircharlest78
Hun Batz
16
4 / 2 / 11
10,712
1,071
10,356
7,935
4,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
13
Kills
21
21
Deaths
13
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
2
5
3.25
W
Medusa
 
Medusa
7
6
5
1.58
W
6
4
10
2.75
L
Fenrir
5
3
5
2.5
W
Atlas
Doozyyj
Atlas
2
0
14
9
L
0
1
12
6
L
Jing Wei
ImPoweringUp
Jing Wei
1
12
4
0.25
L
Cu Chulainn
Purgat0ry King
Cu Chulainn
3
3
7
2.17
W
2
1
13
8.5
W
Hun Batz
sircharlest78
Hun Batz
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
56,045
64,743
Taken
48,840
38,329
Mitigated
37,708
9,266
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,603
179
1,813
727
7,496
3,328
0
2,330
5,166
52,722
0
W
Medusa
 
Medusa
13,017
6,041
0
75
12,392
7,097
0
4,805
7,488
0
36,498
W
12,832
2,590
0
2,892
12,348
8,698
0
5,972
6,241
0
41,451
L
Fenrir
7,599
1,118
0
1,709
10,861
6,165
0
1,913
8,948
0
19,951
W
Atlas
Doozyyj
Atlas
10,885
4,189
317
1,931
10,160
13,738
0
5,023
5,098
23,338
0
L
14,305
1,234
2,504
2,364
10,814
5,706
0
4,517
6,297
24,666
0
L
Jing Wei
ImPoweringUp
Jing Wei
4,229
1,185
0
149
21,318
8,084
0
5,398
15,244
0
6,291
L
Cu Chulainn
Purgat0ry King
Cu Chulainn
9,819
2,222
0
0
14,254
15,046
0
5,682
8,572
0
24,027
W
8,955
1,152
0
612
6,005
3,538
0
2,470
3,483
20,105
0
W
Hun Batz
sircharlest78
Hun Batz
10,356
3,343
0
205
7,935
4,637
0
4,638
3,197
0
23,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,656
Gold Earned
54,459
181
Minions Killed
201
6
Camps Cleared
9
955,935
Distance Traveled
963,089
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,186
1,119
99
10
1
194,837
0
W
Medusa
11,393
1,139
56
6
4
179,246
0
W
Pele
11,231
1,123
59
6
0
193,517
1
L
Fenrir
11,042
1,104
22
2
4
175,122
0
W
Atlas
11,290
1,129
10
1
0
197,297
0
L
Terra
9,920
992
29
3
0
180,683
0
L
Jing Wei
8,948
895
1
0
0
217,438
0
L
Cu Chulainn
10,560
1,056
30
3
1
187,855
0
W
Nox
9,833
983
28
3
1
190,335
0
W
Hun Batz
10,712
1,071
48
5
4
202,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role