Player Matchup

Cerberus
Cerberus
M0BMunchi3
Cerberus
Level 149
God Stats
4W - 3L
1,601 SR
Queue Stats
157W - 167L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
THEGRTODIN25
Xbalanque
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Unoriginal12
Baron Samedi
Level 123
God Stats
5W - 4L
1,630 SR
Queue Stats
107W - 120L
1,444 Elo+
Party 2
Team Averages
Level 129
1,577 SR
1,467 Elo+

VS

Team Averages
Level 126
1,408 SR
1,466 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dartrox yT7905
Sol
Level 147
God Stats
0W - 2L
1,256 SR
Queue Stats
68W - 72L
1,460 Elo+
Solo
Ishtar
Ishtar
Super_Piddy
Ishtar
Level 85
God Stats
1W - 2L
1,467 SR
Queue Stats
48W - 54L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M0BMunchi3
Cerberus
12
3 / 1 / 2
7,945
795
5,520
11,737
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
THEGRTODIN25
Xbalanque
13
3 / 2 / 3
7,569
757
8,089
6,961
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Unoriginal12
Baron Samedi
11
0 / 1 / 5
6,734
673
8,758
9,105
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 3 / 1
7,141
714
8,541
12,287
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 1
6,371
637
7,811
7,184
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
12
1 / 2 / 2
7,021
702
5,930
8,394
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
1
1.17
L
0
1
1
0.5
W
Cerberus
M0BMunchi3
Cerberus
3
1
2
4
L
Ishtar
1
2
2
1
W
Xbalanque
THEGRTODIN25
Xbalanque
3
2
3
2.25
W
Baron Samedi
Unoriginal12
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
22,282
27,803
Taken
27,865
16,634
Mitigated
17,077
12,061
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,541
3,192
0
2,225
12,287
10,398
0
7,338
4,949
0
13,190
L
7,811
2,157
461
1,878
7,184
3,127
0
3,592
3,592
23,376
2,019
W
Cerberus
M0BMunchi3
Cerberus
5,520
1,293
0
4,621
11,737
9,295
246
3,179
8,276
11,903
0
L
Ishtar
5,930
3,388
0
1,996
8,394
3,552
0
3,397
4,997
0
30,535
W
Xbalanque
THEGRTODIN25
Xbalanque
8,089
2,069
0
1,479
6,961
2,782
1,079
1,761
5,114
0
33,940
W
Baron Samedi
Unoriginal12
Baron Samedi
8,758
1,090
2,367
3,594
9,105
4,557
386
2,581
6,189
25,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,248
Gold Earned
20,533
123
Minions Killed
107
0
Camps Cleared
0
546,939
Distance Traveled
490,179
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,141
714
13
1
0
171,267
0
L
Sol
6,371
637
39
4
0
152,005
1
W
Cerberus
7,945
795
20
2
0
177,640
1
L
Ishtar
7,021
702
55
6
0
166,907
2
W
Xbalanque
7,569
757
59
6
0
180,382
1
W
Baron Samedi
6,734
673
44
4
0
188,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role