Player Matchup

Raijin
Raijin
CaicLokao132
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1
Neith
Neith
kelvinismo
Neith
Level 49
God Stats
4W - 14L
1,286 SR
Queue Stats
4W - 20L
1,167 Elo+
Party 1
Odin
Odin
xbjörk
Odin
Level 89
God Stats
0W - 3L
1,434 SR
Queue Stats
3W - 20L
1,131 Elo+
Party 1
Team Averages
Level 76
1,407 SR
1,170 Elo+

VS

Team Averages
Level 100
1,572 SR
1,512 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Allanbug
Anubis
Level 28
God Stats
2W - 0L
1,549 SR
Queue Stats
12W - 7L
1,525 Elo+
Party 2
Loki
Loki
LuisOEspalhaLixo
Loki
Level 149
God Stats
2W - 0L
1,667 SR
Queue Stats
15W - 12L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 5 / 1
9,928
662
10,285
10,167
3,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
14
1 / 3 / 2
9,231
615
7,654
12,425
4,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
xbjörk
Odin
12
0 / 3 / 2
8,400
560
7,595
14,339
11,653
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 1 / 8
11,367
758
4,489
16,050
21,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Allanbug
Anubis
17
4 / 1 / 5
11,377
758
15,441
15,108
9,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 1 / 3
11,349
757
13,601
12,925
7,147
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
8
5
W
Anubis
Allanbug
Anubis
4
1
5
6.5
L
Raijin
2
5
1
0.5
W
6
1
3
7.5
L
Neith
1
3
2
0.67
L
Odin
xbjörk
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
33,531
36,931
Taken
44,083
19,846
Mitigated
38,010
2,606
Healing
24,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,489
1,311
4,342
8,611
16,050
21,601
330
4,437
11,613
0
17,341
W
Anubis
Allanbug
Anubis
15,441
2,000
0
8,937
15,108
9,262
1,370
4,929
10,179
63,422
0
L
Raijin
10,285
469
0
502
10,167
3,882
84
3,134
7,033
38,673
0
W
13,601
4,171
0
3,003
12,925
7,147
1,284
1,233
11,692
0
66,780
L
Neith
7,654
2,648
0
1,854
12,425
4,311
0
5,031
7,394
0
29,028
L
Odin
xbjörk
Odin
7,595
1,689
0
250
14,339
11,653
0
7,288
7,051
0
18,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
34,093
127
Minions Killed
193
0
Camps Cleared
0
830,559
Distance Traveled
855,286
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,367
758
22
1
0
278,911
4
W
Anubis
11,377
758
83
6
0
253,747
5
L
Raijin
9,928
662
52
3
0
259,538
5
W
Loki
11,349
757
88
6
0
322,628
2
L
Neith
9,231
615
50
3
0
289,084
3
L
Odin
8,400
560
25
2
0
281,937
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role