Player Matchup

Ganesha
Ganesha
Icedwat3rs
Ganesha
Level 79
God Stats
0W - 2L
1,276 SR
Queue Stats
32W - 32L
1,475 Elo+
Party 4
Ishtar
Ishtar
ItIsJonny
Ishtar
Level 107
God Stats
3W - 3L
1,391 SR
Queue Stats
69W - 71L
1,464 Elo+
Party 4
Nu Wa
Nu Wa
JPxforce
Nu Wa
Level 149
God Stats
0W - 1L
1,336 SR
Queue Stats
14W - 22L
1,414 Elo+
Party 1
Ymir
Ymir
Kam1kaz316
Ymir
Level 77
God Stats
39W - 41L
1,434 SR
Queue Stats
41W - 45L
1,456 Elo+
Party 4
Thor
Thor
afhez3
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 1
Team Averages
Level 107
1,387 SR
1,444 Elo+

VS

Team Averages
Level 72
1,512 SR
1,455 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EvasiveForce
Ymir
Level 54
God Stats
8W - 7L
1,789 SR
Queue Stats
158W - 179L
1,421 Elo+
Party 2
Nemesis
Nemesis
Syk Swordz
Nemesis
Level 63
God Stats
2W - 4L
1,142 SR
Queue Stats
111W - 101L
1,426 Elo+
Party 3
Apollo
Apollo
ldogg24
Apollo
Level 67
God Stats
5W - 6L
1,499 SR
Queue Stats
212W - 267L
1,414 Elo+
Party 2
Mulan
Mulan
xPexelz
Mulan
Level 109
God Stats
3W - 0L
1,630 SR
Queue Stats
41W - 38L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Icedwat3rs
Ganesha
13
1 / 10 / 1
8,227
433
4,427
17,442
13,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
ItIsJonny
Ishtar
14
2 / 7 / 0
8,679
457
11,268
16,429
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
JPxforce
Nu Wa
14
0 / 3 / 1
8,409
443
12,306
13,114
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 7 / 2
7,388
389
4,124
20,071
20,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
afhez3
Thor
14
3 / 5 / 1
8,606
453
7,780
14,446
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 2 / 8
9,394
494
9,231
9,115
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 13
10,866
572
9,171
17,928
25,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
Syk Swordz
Nemesis
19
4 / 1 / 7
11,251
592
4,171
14,001
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
ldogg24
Apollo
18
9 / 1 / 6
11,523
606
18,139
16,771
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
xPexelz
Mulan
20
15 / 2 / 2
13,389
705
21,526
19,592
17,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
6
Kills
31
32
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
8
2
W
3
1
13
9.5
L
Ganesha
Icedwat3rs
Ganesha
1
10
1
0.15
L
Ishtar
ItIsJonny
Ishtar
2
7
0
0.29
L
Nu Wa
JPxforce
Nu Wa
0
3
1
0.17
L
0
7
2
0.14
W
Nemesis
Syk Swordz
Nemesis
4
1
7
7.5
L
Thor
afhez3
Thor
3
5
1
0.7
W
Apollo
ldogg24
Apollo
9
1
6
12
W
Mulan
xPexelz
Mulan
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
62,238
81,502
Taken
77,407
51,790
Mitigated
61,351
15,861
Healing
28,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,231
302
0
1,000
9,115
3,936
184
2,937
6,178
70,986
0
W
9,171
1,732
0
3,290
17,928
25,568
0
6,497
11,347
45,498
5,614
L
Ganesha
Icedwat3rs
Ganesha
4,427
276
57
1,525
17,442
13,734
0
932
16,510
42,000
0
L
Ishtar
ItIsJonny
Ishtar
11,268
6,458
0
5,327
16,429
5,681
0
2,347
14,082
0
64,983
L
Nu Wa
JPxforce
Nu Wa
12,306
1,751
0
3,858
13,114
5,695
52
5,565
7,549
76,059
0
L
4,124
1,126
67
1,686
20,071
20,207
0
6,830
13,241
22,297
2,475
W
Nemesis
Syk Swordz
Nemesis
4,171
1,992
0
1,588
14,001
6,536
0
2,467
11,534
41
110,908
L
Thor
afhez3
Thor
7,780
1,946
0
3,341
14,446
6,473
0
2,126
12,320
0
63,127
W
Apollo
ldogg24
Apollo
18,139
12,476
0
11,129
16,771
7,538
4,562
3,073
13,698
0
104,222
W
Mulan
xPexelz
Mulan
21,526
3,927
0
11,681
19,592
17,773
2,574
5,306
13,785
297
113,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
56,423
444
Minions Killed
696
0
Camps Cleared
0
1,577,953
Distance Traveled
1,764,569
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,394
494
122
6
0
358,153
2
W
Ymir
10,866
572
69
4
0
314,098
4
L
Ganesha
8,227
433
79
4
0
330,746
2
L
Ishtar
8,679
457
100
5
0
298,072
4
L
Nu Wa
8,409
443
123
6
0
318,007
3
L
Ymir
7,388
389
44
2
0
289,451
0
W
Nemesis
11,251
592
160
8
0
411,734
4
L
Thor
8,606
453
98
5
0
341,677
1
W
Apollo
11,523
606
162
9
0
342,251
3
W
Mulan
13,389
705
183
10
0
338,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role