Player Matchup

Nike
Nike
DragónDeDemacia
Nike
Level 12
God Stats
1W - 7L
1,389 SR
Queue Stats
3W - 18L
1,018 Elo+
Party 1
Agni
Agni
SuperMango85417
Agni
Level 96
God Stats
10W - 9L
1,490 SR
Queue Stats
78W - 148L
1,278 Elo+
Solo
Heimdallr
Heimdallr
gersoul555
Heimdallr
Level 60
God Stats
0W - 6L
1,236 SR
Queue Stats
3W - 18L
1,018 Elo+
Party 1
Team Averages
Level 56
1,372 SR
1,105 Elo+

VS

Team Averages
Level 92
1,260 SR
1,239 Elo+
Ymir
Ymir
ChocheM_0v3rKiLL
Ymir
Level 83
God Stats
34W - 44L
1,432 SR
Queue Stats
163W - 188L
1,338 Elo+
Party 2
Chaac
Chaac
Dirtiest Shisno
Chaac
Level 114
God Stats
3W - 3L
1,092 SR
Queue Stats
13W - 41L
1,047 Elo+
Solo
Danzaburou
Danzaburou
marcosbq
Danzaburou
Level 78
God Stats
18W - 16L
1,257 SR
Queue Stats
152W - 254L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,036
602
8,003
16,016
16,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 1
9,953
664
14,705
14,370
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
gersoul555
Heimdallr
15
0 / 3 / 3
9,014
601
16,436
13,458
6,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
11,500
767
8,648
19,228
20,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 3
9,405
627
11,714
17,484
13,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
marcosbq
Danzaburou
17
6 / 2 / 4
10,871
725
15,754
14,342
6,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
2
1
3
3.5
L
1
5
2
0.4
L
2
3
1
0.83
L
Heimdallr
gersoul555
Heimdallr
0
3
3
0.5
W
Danzaburou
marcosbq
Danzaburou
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,144
Damage
36,116
43,844
Taken
51,054
27,923
Mitigated
41,255
9,239
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,648
626
778
2,244
19,228
20,582
207
4,349
14,308
46,739
0
W
11,714
511
805
5,107
17,484
13,792
372
5,390
11,773
0
25,630
L
8,003
508
0
1,394
16,016
16,153
16
2,889
13,127
0
15,331
L
14,705
1,111
899
3,204
14,370
5,443
516
2,629
11,741
43,043
0
L
Heimdallr
gersoul555
Heimdallr
16,436
8,287
499
3,243
13,458
6,327
0
3,166
10,292
0
42,744
W
Danzaburou
marcosbq
Danzaburou
15,754
7,720
954
4,638
14,342
6,881
2,938
5,085
9,025
0
49,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
31,776
142
Minions Killed
159
0
Camps Cleared
0
734,599
Distance Traveled
891,955
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,500
767
60
4
0
254,365
3
W
Chaac
9,405
627
38
3
0
371,426
0
L
Nike
9,036
602
23
2
0
268,694
0
L
Agni
9,953
664
67
4
0
222,788
1
L
Heimdallr
9,014
601
52
3
0
243,117
0
W
Danzaburou
10,871
725
61
4
0
266,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role