Player Matchup

Chang'e
Chang'e
Danuisplazing
Chang'e
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,549 Elo+
Solo
Hercules
Hercules
MOTORLUFFY
Hercules
Level 159
God Stats
4W - 3L
1,422 SR
Queue Stats
83W - 92L
1,477 Elo+
Solo
Bacchus
Bacchus
ShakaIaka
Bacchus
Level 157
God Stats
15W - 20L
1,469 SR
Queue Stats
584W - 582L
1,550 Elo+
Solo
Fenrir
Fenrir
Szityi
Fenrir
Level 155
God Stats
3W - 4L
1,480 SR
Queue Stats
79W - 79L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Моаr
Cernunnos
Level 156
God Stats
3W - 1L
1,463 SR
Queue Stats
17W - 16L
1,525 Elo+
Solo
Team Averages
Level 145
1,467 SR
1,521 Elo+

VS

Team Averages
Level 80
1,508 SR
1,542 Elo+
Ishtar
Ishtar
DecidingArc11
Ishtar
Level 77
God Stats
2W - 4L
1,410 SR
Queue Stats
151W - 155L
1,588 Elo+
Solo
Janus
Janus
FirstMaoLi
Janus
Level 64
God Stats
2W - 3L
1,426 SR
Queue Stats
88W - 103L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Th7z
Kumbhakarna
Level 104
God Stats
1W - 2L
1,491 SR
Queue Stats
243W - 263L
1,512 Elo+
Party 1
Da Ji
Da Ji
TheRealRat
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 218L
1,547 Elo+
Party 1
Hades
Hades
iCyclow
Hades
Level 66
God Stats
27W - 14L
1,711 SR
Queue Stats
147W - 145L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
5 / 0 / 1
7,619
544
9,973
8,015
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
MOTORLUFFY
Hercules
14
2 / 1 / 7
8,116
580
8,244
12,108
9,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
ShakaIaka
Bacchus
12
1 / 1 / 9
7,590
542
7,126
10,058
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Szityi
Fenrir
13
7 / 2 / 0
8,191
585
5,720
12,412
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Моаr
Cernunnos
14
3 / 0 / 2
8,075
577
8,158
9,807
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,036
503
8,513
12,819
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
13
0 / 2 / 0
7,413
530
5,030
7,668
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Th7z
Kumbhakarna
9
0 / 3 / 1
5,877
420
4,413
13,215
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
11
2 / 5 / 1
6,615
473
7,235
14,471
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
iCyclow
Hades
10
1 / 5 / 1
6,812
487
3,676
11,201
5,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
0
1
5.5
L
1
4
0
0.25
L
Janus
0
2
0
0
W
Hercules
MOTORLUFFY
Hercules
2
1
7
5.5
W
Bacchus
ShakaIaka
Bacchus
1
1
9
5.5
W
Fenrir
Szityi
Fenrir
7
2
0
3.5
L
Kumbhakarna
Th7z
Kumbhakarna
0
3
1
0.17
L
Da Ji
2
5
1
0.5
L
Hades
iCyclow
Hades
1
5
1
0.3
W
Cernunnos
Моаr
Cernunnos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,221
Damage
28,867
52,400
Taken
59,374
31,128
Mitigated
27,530
20,951
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,973
930
653
3,292
8,015
3,398
0
3,978
4,037
57,977
0
L
8,513
4,334
0
5,852
12,819
4,666
0
1,537
11,282
0
61,462
L
Janus
5,030
452
0
2,400
7,668
2,910
0
3,610
4,058
71,480
0
W
Hercules
MOTORLUFFY
Hercules
8,244
4,229
0
5,723
12,108
9,132
702
2,313
9,795
0
55,897
W
Bacchus
ShakaIaka
Bacchus
7,126
1,518
0
2,879
10,058
9,404
0
2,714
7,344
29,189
0
W
Fenrir
Szityi
Fenrir
5,720
1,320
0
2,540
12,412
5,480
0
2,733
9,679
0
59,217
L
Kumbhakarna
Th7z
Kumbhakarna
4,413
853
0
3,052
13,215
8,289
0
7,921
5,294
15,898
5,763
L
Da Ji
7,235
1,833
0
4,456
14,471
5,807
0
3,767
10,704
0
42,245
L
Hades
iCyclow
Hades
3,676
1,299
0
3,738
11,201
5,858
232
264
10,937
36,561
0
W
Cernunnos
Моаr
Cernunnos
8,158
3,645
0
5,864
9,807
3,714
0
926
8,881
0
62,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
33,753
432
Minions Killed
417
0
Camps Cleared
0
1,411,144
Distance Traveled
1,319,233
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,619
544
108
8
0
283,060
5
L
Ishtar
7,036
503
104
7
0
244,531
1
L
Janus
7,413
530
125
9
0
256,805
2
W
Hercules
8,116
580
90
6
0
273,028
2
W
Bacchus
7,590
542
31
2
0
293,353
5
W
Fenrir
8,191
585
93
7
0
304,986
5
L
Kumbhakarna
5,877
420
38
3
0
286,314
7
L
Da Ji
6,615
473
75
5
0
299,475
6
L
Hades
6,812
487
75
5
0
232,108
0
W
Cernunnos
8,075
577
110
8
0
256,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role