Player Matchup

Thor
Thor
Masters
Billvy
Thor
Masters
Level 160
God Stats
8W - 7L
1,599 SR
Queue Stats
246W - 245L
3,281 MMR
Party 1
Rama
Rama
Diamond I
Macdrib
Rama
Diamond I
Level 120
God Stats
5W - 1L
1,809 SR
Queue Stats
145W - 124L
2,405 MMR
Solo
Susano
Susano
Platinum I
SpyroWasTaken
Susano
Platinum I
Level 160
God Stats
10W - 10L
1,632 SR
Queue Stats
76W - 74L
1,996 MMR
Solo
Ymir
Ymir
Masters
StarPawn
Ymir
Masters
Level 160
God Stats
15W - 10L
1,686 SR
Queue Stats
228W - 233L
2,441 MMR
Solo
He Bo
He Bo
Masters
adhu
He Bo
Masters
Level 160
God Stats
8W - 9L
1,633 SR
Queue Stats
510W - 476L
3,057 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,672 SR
2,636 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,523 SR
2,628 MMR
Set
Set
Masters
Hοuzel
Set
Masters
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
3,066 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
Rekiel97
Hou Yi
Diamond III
Level 122
God Stats
8W - 11L
1,546 SR
Queue Stats
523W - 514L
2,312 MMR
Solo
Hades
Hades
Masters
SorHades
Hades
Masters
Level 160
God Stats
77W - 65L
1,692 SR
Queue Stats
431W - 403L
3,163 MMR
Party 2
Raijin
Raijin
Platinum II
thedetonater
Raijin
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 269L
1,947 MMR
Solo
Khepri
Khepri
Masters
Ѕped
Khepri
Masters
Level 121
God Stats
2W - 6L
1,379 SR
Queue Stats
243W - 245L
2,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Billvy
Thor
20
8 / 3 / 13
15,899
568
25,838
30,879
36,298
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
Macdrib
Rama
20
4 / 2 / 13
16,225
579
26,145
29,351
14,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 6 / 10
15,366
549
21,116
27,830
14,000
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
19
0 / 3 / 22
14,752
527
11,550
43,201
62,305
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
adhu
He Bo
20
13 / 3 / 13
18,042
644
35,655
23,791
12,465
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangKaliIshtarYu Huang

VS

Bans
Ne ZhaChronosAh Muzen CabBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
7 / 6 / 1
15,645
559
26,704
33,372
39,211
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Rekiel97
Hou Yi
20
2 / 5 / 4
13,009
465
16,279
30,590
12,218
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
SorHades
Hades
20
2 / 4 / 9
14,158
506
27,591
36,156
51,080
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
19
4 / 10 / 3
12,716
454
15,051
25,576
11,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Ѕped
Khepri
15
0 / 9 / 4
11,028
394
7,394
30,644
38,324
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
34
Kills
15
17
Deaths
34
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
Billvy
Thor
8
3
13
4.83
L
Set
7
6
1
1.25
W
Rama
Macdrib
Rama
4
2
13
5.25
L
Hou Yi
Rekiel97
Hou Yi
2
5
4
0.8
L
Hades
SorHades
Hades
2
4
9
1.63
W
9
6
10
2.33
W
Ymir
0
3
22
3.67
W
He Bo
adhu
He Bo
13
3
13
6.5
L
Raijin
4
10
3
0.55
L
Khepri
Ѕped
Khepri
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,304
Damage
93,019
155,052
Taken
156,338
139,284
Mitigated
152,016
60,465
Healing
37,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Billvy
Thor
25,838
5,337
0
9,171
30,879
36,298
683
15,970
14,909
0
116,533
L
Set
26,704
10,463
0
3,546
33,372
39,211
0
8,421
24,355
0
181,818
W
Rama
Macdrib
Rama
26,145
22,437
0
18,797
29,351
14,216
10,539
7,069
22,282
0
180,897
L
Hou Yi
Rekiel97
Hou Yi
16,279
8,872
0
12,505
30,590
12,218
750
5,360
25,018
0
134,310
L
Hades
SorHades
Hades
27,591
2,846
872
14,622
36,156
51,080
66
8,160
26,453
132,170
0
W
21,116
5,437
0
8,777
27,830
14,000
4,565
8,861
18,969
0
113,801
W
Ymir
11,550
3,644
758
13,949
43,201
62,305
637
14,323
27,958
47,560
5,864
W
He Bo
adhu
He Bo
35,655
2,730
1,697
7,316
23,791
12,465
3,278
8,844
14,947
195,223
0
L
Raijin
15,051
1,660
0
1,040
25,576
11,183
355
13,610
11,669
101,928
0
L
Khepri
Ѕped
Khepri
7,394
524
2,718
2,330
30,644
38,324
0
10,674
19,714
34,783
2,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,284
Gold Earned
66,556
821
Minions Killed
844
0
Camps Cleared
0
2,615,227
Distance Traveled
2,405,262
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,899
568
174
6
0
479,084
5
L
Set
15,645
559
227
8
0
517,930
3
W
Rama
16,225
579
230
8
0
502,068
7
L
Hou Yi
13,009
465
175
6
0
488,768
5
L
Hades
14,158
506
226
8
0
480,673
6
W
Susano
15,366
549
139
5
0
551,628
4
W
Ymir
14,752
527
53
2
0
531,121
7
W
He Bo
18,042
644
225
8
0
551,326
11
L
Raijin
12,716
454
169
6
0
441,986
5
L
Khepri
11,028
394
47
2
0
475,905
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role