Player Matchup

Janus
Janus
ChatterboxBH
Janus
Level 116
God Stats
2W - 0L
1,754 SR
Queue Stats
132W - 110L
1,598 Elo+
Party 1
Bellona
Bellona
ItzMePity
Bellona
Level 109
God Stats
7W - 2L
1,793 SR
Queue Stats
123W - 98L
1,595 Elo+
Party 1
Athena
Athena
Trustfungus
Athena
Level 21
God Stats
1W - 0L
1,705 SR
Queue Stats
14W - 8L
1,563 Elo+
Party 1
Ymir
Ymir
Unwarypath
Ymir
Level 80
God Stats
6W - 7L
1,583 SR
Queue Stats
209W - 181L
1,612 Elo+
Party 1
He Bo
He Bo
killjoy00259
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,589 Elo+
Party 1
Team Averages
Level 85
1,667 SR
1,591 Elo+

VS

Team Averages
Level 91
1,470 SR
1,481 Elo+
Bakasura
Bakasura
BWC addict
Bakasura
Level 154
God Stats
0W - 1L
1,645 SR
Queue Stats
7W - 8L
1,617 Elo+
Party 2
Jormungandr
Jormungandr
MuddyMuffin69
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,348 Elo+
Party 2
Janus
Janus
PumPumRydah
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SanDiereko
Hou Yi
Level 97
God Stats
0W - 1L
1,318 SR
Queue Stats
45W - 46L
1,497 Elo+
Party 2
Lancelot
Lancelot
iEZblutch
Lancelot
Level 110
God Stats
4W - 2L
1,387 SR
Queue Stats
49W - 49L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 22
13,470
842
24,425
11,360
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ItzMePity
Bellona
20
11 / 5 / 20
13,514
845
17,685
21,124
21,697
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
20
2 / 1 / 22
13,037
815
7,146
13,473
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 3 / 22
12,659
791
11,639
24,331
39,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 7 / 11
11,628
727
14,690
15,232
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BWC addict
Bakasura
16
1 / 10 / 7
9,782
611
10,263
20,859
14,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
MuddyMuffin69
Jormungandr
18
1 / 9 / 7
10,250
641
15,131
25,315
32,871
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

5
0 / 0 / 0
7,044
440
0
336
132
Hou Yi
SanDiereko
Hou Yi
20
2 / 5 / 9
10,771
673
14,409
16,123
8,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
iEZblutch
Lancelot
20
13 / 9 / 1
12,268
767
18,412
19,910
11,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
33
Kills
17
18
Deaths
33
97
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BWC addict
Bakasura
1
10
7
0.45
W
7
2
22
9
W
Bellona
ItzMePity
Bellona
11
5
20
4.2
L
Jormungandr
MuddyMuffin69
Jormungandr
1
9
7
0.5
L
0
0
0
0
L
Hou Yi
SanDiereko
Hou Yi
2
5
9
1.3
W
Athena
2
1
22
13
W
6
3
22
5.67
L
Lancelot
iEZblutch
Lancelot
13
9
1
1.5
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,585
Damage
58,215
85,520
Taken
82,543
86,432
Mitigated
67,018
30,509
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BWC addict
Bakasura
10,263
4,828
430
3,299
20,859
14,474
0
15,332
5,094
0
15,093
W
24,425
3,554
3,018
2,493
11,360
5,742
2,020
1,815
8,904
47,141
0
W
Bellona
ItzMePity
Bellona
17,685
6,834
2,402
4,528
21,124
21,697
3,230
2,873
17,642
0
37,343
L
Jormungandr
MuddyMuffin69
Jormungandr
15,131
3,020
487
1,197
25,315
32,871
0
16,219
8,027
31,219
0
L
0
0
0
0
336
132
0
332
0
0
0
L
Hou Yi
SanDiereko
Hou Yi
14,409
5,952
276
3,167
16,123
8,349
0
9,139
6,645
0
35,685
W
Athena
7,146
1,743
1,528
3,214
13,473
13,921
865
3,152
9,789
13,936
0
W
11,639
1,491
1,649
7,078
24,331
39,088
1,523
5,547
18,379
29,499
0
L
Lancelot
iEZblutch
Lancelot
18,412
3,728
711
758
19,910
11,192
0
14,554
4,877
0
30,644
W
14,690
1,569
2,816
1,783
15,232
5,984
2,181
1,744
13,201
34,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,308
Gold Earned
50,115
173
Minions Killed
112
0
Camps Cleared
0
1,507,883
Distance Traveled
990,768
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,782
611
25
2
0
237,733
0
W
Janus
13,470
842
56
4
0
286,692
3
W
Bellona
13,514
845
28
2
0
312,719
0
L
Jormungandr
10,250
641
27
2
0
223,881
0
L
Janus
7,044
440
0
0
0
0
0
L
Hou Yi
10,771
673
39
2
0
291,729
0
W
Athena
13,037
815
8
1
0
347,615
0
W
Ymir
12,659
791
43
3
0
297,035
1
L
Lancelot
12,268
767
21
1
0
237,425
1
W
He Bo
11,628
727
38
2
0
263,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role