Player Matchup

Khepri
Khepri
Reims32
Khepri
Level 125
God Stats
29W - 18L
1,607 SR
Queue Stats
180W - 166L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
Smuwuve
Baron Samedi
Level 129
God Stats
0W - 2L
1,565 SR
Queue Stats
47W - 49L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
gankeii
Danzaburou
Level 122
God Stats
5W - 2L
1,776 SR
Queue Stats
42W - 28L
1,591 Elo+
Party 2
Team Averages
Level 125
1,650 SR
1,577 Elo+

VS

Team Averages
Level 125
1,649 SR
1,551 Elo+
Ah Puch
Ah Puch
Cscobie15
Ah Puch
Level 121
God Stats
12W - 4L
1,732 SR
Queue Stats
390W - 257L
1,564 Elo+
Party 1
Ares
Ares
NATRCLRK
Ares
Level 109
God Stats
10W - 8L
1,578 SR
Queue Stats
164W - 136L
1,512 Elo+
Party 1
Lancelot
Lancelot
zLeGiTxMaNAFest
Lancelot
Level 144
God Stats
3W - 2L
1,637 SR
Queue Stats
97W - 80L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Reims32
Khepri
12
0 / 4 / 3
7,703
593
3,472
11,947
10,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Smuwuve
Baron Samedi
15
3 / 2 / 1
8,875
683
5,655
10,856
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
gankeii
Danzaburou
13
2 / 5 / 2
8,984
691
14,026
12,142
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cscobie15
Ah Puch
17
6 / 0 / 5
10,642
819
14,145
8,984
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
1 / 3 / 9
9,461
728
5,976
14,548
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
15
4 / 2 / 7
10,155
781
11,016
10,901
5,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
11
11
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cscobie15
Ah Puch
6
0
5
8.5
W
Ares
1
3
9
1.83
L
Khepri
Reims32
Khepri
0
4
3
0.38
L
Baron Samedi
Smuwuve
Baron Samedi
3
2
1
1.75
L
Danzaburou
gankeii
Danzaburou
2
5
2
0.6
W
Lancelot
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
31,137
34,945
Taken
34,433
21,231
Mitigated
28,905
9,073
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cscobie15
Ah Puch
14,145
141
0
4,589
8,984
4,570
968
3,627
5,357
43,424
0
W
Ares
5,976
343
0
1,103
14,548
18,727
0
4,501
10,047
11,581
0
L
Khepri
Reims32
Khepri
3,472
464
0
1,019
11,947
10,308
0
7,110
4,453
10,396
0
L
Baron Samedi
Smuwuve
Baron Samedi
5,655
349
557
3,479
10,856
5,615
0
5,420
4,928
34,442
0
L
Danzaburou
gankeii
Danzaburou
14,026
8,138
0
4,018
12,142
5,308
0
6,413
5,427
0
40,044
W
Lancelot
11,016
1,690
0
3,760
10,901
5,608
2,051
1,643
9,258
0
60,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
30,258
137
Minions Killed
164
0
Camps Cleared
0
657,720
Distance Traveled
765,861
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,642
819
86
7
0
241,106
2
W
Ares
9,461
728
14
1
0
230,578
2
L
Khepri
7,703
593
14
1
0
221,979
4
L
Baron Samedi
8,875
683
72
6
0
229,887
3
L
Danzaburou
8,984
691
51
4
0
205,854
1
W
Lancelot
10,155
781
64
5
0
294,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role