Player Matchup

Ganesha
Ganesha
LeBronsLegacy
Ganesha
Level 142
God Stats
12W - 4L
1,768 SR
Queue Stats
288W - 127L
1,739 Elo+
Party 2
Heimdallr
Heimdallr
LigmaMama
Heimdallr
Level 126
God Stats
17W - 6L
1,996 SR
Queue Stats
257W - 113L
1,766 Elo+
Party 2
Charybdis
Charybdis
Nubk1d
Charybdis
Level 93
God Stats
4W - 0L
1,891 SR
Queue Stats
23W - 3L
1,889 Elo+
Party 2
Scylla
Scylla
TooKayAway
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,698 Elo+
Party 2
Horus
Horus
intangibility
Horus
Level 160
God Stats
6W - 7L
1,614 SR
Queue Stats
386W - 244L
1,652 Elo+
Party 2
Team Averages
Level 126
1,754 SR
1,749 Elo+

VS

Team Averages
Level 125
1,654 SR
1,584 Elo+
Bacchus
Bacchus
BrownBearAF
Bacchus
Level 134
God Stats
0W - 2L
1,665 SR
Queue Stats
16W - 9L
1,656 Elo+
Party 1
Discordia
Discordia
IlZekkenIl
Discordia
Level 110
God Stats
0W - 1L
1,570 SR
Queue Stats
76W - 65L
1,581 Elo+
Solo
Chaac
Chaac
Jess07225
Chaac
Level 106
God Stats
3W - 2L
1,719 SR
Queue Stats
712W - 549L
1,539 Elo+
Solo
Loki
Loki
Prizzyline2
Loki
Level 148
God Stats
2W - 3L
1,699 SR
Queue Stats
26W - 21L
1,576 Elo+
Party 1
Hades
Hades
boomersFHOleff
Hades
Level 126
God Stats
7W - 8L
1,617 SR
Queue Stats
275W - 228L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 2 / 15
10,546
1,055
11,063
14,183
15,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LigmaMama
Heimdallr
16
5 / 1 / 9
11,087
1,109
13,008
9,713
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Nubk1d
Charybdis
15
1 / 2 / 14
9,745
975
10,251
12,007
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
TooKayAway
Scylla
16
1 / 2 / 11
9,745
975
7,812
7,825
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 6
11,502
1,150
10,267
7,735
8,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

265

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrownBearAF
Bacchus
15
1 / 4 / 2
9,680
968
7,757
11,040
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
IlZekkenIl
Discordia
14
0 / 2 / 3
9,083
908
5,513
4,441
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Jess07225
Chaac
16
2 / 4 / 4
10,797
1,080
17,727
21,868
23,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 2
10,034
1,003
10,344
7,830
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 3
10,231
1,023
7,473
11,755
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
15
Kills
8
8
Deaths
15
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BrownBearAF
Bacchus
1
4
2
0.5
L
Discordia
IlZekkenIl
Discordia
0
2
3
0.75
L
Chaac
Jess07225
Chaac
2
4
4
1
W
Ganesha
0
2
15
3.75
W
Heimdallr
LigmaMama
Heimdallr
5
1
9
9.5
W
Charybdis
Nubk1d
Charybdis
1
2
14
4
L
2
1
2
3
W
Scylla
TooKayAway
Scylla
1
2
11
3.25
L
3
4
3
1.13
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
48,814
51,463
Taken
56,934
38,538
Mitigated
47,441
12,412
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BrownBearAF
Bacchus
7,757
824
0
708
11,040
13,988
0
4,221
6,819
17,773
0
L
Discordia
IlZekkenIl
Discordia
5,513
497
0
0
4,441
1,466
0
1,594
2,847
15,203
0
L
Chaac
Jess07225
Chaac
17,727
3,407
0
11,202
21,868
23,391
0
4,274
17,594
0
51,937
W
Ganesha
11,063
2,131
1,653
1,536
14,183
15,329
0
4,549
9,634
27,016
0
W
Heimdallr
LigmaMama
Heimdallr
13,008
8,560
0
2,015
9,713
5,144
0
3,324
6,389
0
34,713
W
Charybdis
Nubk1d
Charybdis
10,251
6,245
0
1,996
12,007
5,818
0
4,969
7,038
0
18,752
L
10,344
2,644
0
212
7,830
3,393
0
3,321
4,509
0
29,707
W
Scylla
TooKayAway
Scylla
7,812
937
0
418
7,825
3,568
0
5,138
2,687
24,224
0
L
7,473
1,275
587
2,535
11,755
5,203
0
5,465
6,290
17,806
0
W
10,267
4,782
1,878
2,916
7,735
8,679
0
2,763
4,972
0
22,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
49,825
188
Minions Killed
188
7
Camps Cleared
8
1,026,754
Distance Traveled
957,645
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,680
968
9
1
2
203,599
0
L
Discordia
9,083
908
22
2
1
164,892
1
L
Chaac
10,797
1,080
98
10
3
213,283
0
W
Ganesha
10,546
1,055
4
0
0
199,309
2
W
Heimdallr
11,087
1,109
72
7
3
190,557
1
W
Charybdis
9,745
975
29
3
0
196,239
1
L
Loki
10,034
1,003
31
3
2
206,411
0
W
Scylla
9,745
975
49
5
3
208,906
0
L
Hades
10,231
1,023
28
3
0
169,460
0
W
Horus
11,502
1,150
34
3
1
231,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role