Player Matchup

Kukulkan
Kukulkan
BigRoush
Kukulkan
Level 27
God Stats
7W - 4L
1,351 SR
Queue Stats
36W - 41L
1,413 Elo+
Party 1
Merlin
Merlin
KissMyTulips
Merlin
Level 128
God Stats
7W - 6L
1,473 SR
Queue Stats
200W - 233L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pravus696
Cu Chulainn
Level 39
God Stats
3W - 4L
1,405 SR
Queue Stats
35W - 50L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
URthe0nly1left
Cabrakan
Level 40
God Stats
1W - 1L
1,793 SR
Queue Stats
86W - 101L
1,455 Elo+
Party 1
Artemis
Artemis
Viziex
Artemis
Level 27
God Stats
6W - 8L
1,469 SR
Queue Stats
31W - 45L
1,365 Elo+
Party 1
Team Averages
Level 52
1,498 SR
1,412 Elo+

VS

Team Averages
Level 107
1,443 SR
1,391 Elo+
Kukulkan
Kukulkan
Elpapiboring
Kukulkan
Level 137
God Stats
5W - 3L
1,426 SR
Queue Stats
17W - 27L
1,333 Elo+
Party 2
Apollo
Apollo
JuANVegA06
Apollo
Level 154
God Stats
6W - 11L
1,458 SR
Queue Stats
63W - 80L
1,391 Elo+
Party 2
Charybdis
Charybdis
SirPlatticus
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 3
Lancelot
Lancelot
ToXi RipER
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
parisicon
Cthulhu
Level 129
God Stats
1W - 1L
1,329 SR
Queue Stats
85W - 112L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigRoush
Kukulkan
15
0 / 0 / 8
8,870
739
8,641
5,790
2,791
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
6 / 1 / 6
10,574
881
11,882
7,254
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Pravus696
Cu Chulainn
17
5 / 5 / 7
9,948
829
16,587
19,546
20,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
16
5 / 4 / 5
9,764
814
10,074
15,097
17,117
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Viziex
Artemis
17
4 / 1 / 6
9,713
809
10,340
5,184
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elpapiboring
Kukulkan
16
1 / 2 / 3
8,966
747
4,664
9,434
4,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
JuANVegA06
Apollo
16
5 / 4 / 2
9,625
802
8,855
15,269
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
SirPlatticus
Charybdis
14
1 / 6 / 2
8,378
698
6,717
14,778
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ToXi RipER
Lancelot
15
2 / 5 / 8
8,881
740
6,773
13,763
8,613
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
parisicon
Cthulhu
16
2 / 3 / 5
8,732
728
7,211
15,750
16,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
11
11
Deaths
20
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigRoush
Kukulkan
0
0
8
4
L
Kukulkan
Elpapiboring
Kukulkan
1
2
3
1.25
L
Apollo
JuANVegA06
Apollo
5
4
2
1.5
W
Merlin
6
1
6
9
W
Cu Chulainn
Pravus696
Cu Chulainn
5
5
7
1.7
L
Charybdis
SirPlatticus
Charybdis
1
6
2
0.33
L
Lancelot
ToXi RipER
Lancelot
2
5
8
1.2
W
Cabrakan
5
4
5
1.88
W
Artemis
Viziex
Artemis
4
1
6
7
L
Cthulhu
parisicon
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,524
Damage
34,220
52,871
Taken
68,994
47,296
Mitigated
44,418
6,676
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigRoush
Kukulkan
8,641
1,122
0
0
5,790
2,791
1,084
1,980
3,810
29,367
0
L
Kukulkan
Elpapiboring
Kukulkan
4,664
413
0
257
9,434
4,589
157
5,622
3,760
42,434
0
L
Apollo
JuANVegA06
Apollo
8,855
4,193
0
1,710
15,269
7,714
1,231
7,382
7,663
0
20,802
W
Merlin
11,882
726
414
1,350
7,254
3,510
1,058
2,127
5,127
40,811
0
W
Cu Chulainn
Pravus696
Cu Chulainn
16,587
3,136
0
600
19,546
20,602
48
3,207
16,339
6,683
29,692
L
Charybdis
SirPlatticus
Charybdis
6,717
4,684
0
2,898
14,778
7,439
713
6,349
8,299
0
29,066
L
Lancelot
ToXi RipER
Lancelot
6,773
1,803
0
248
13,763
8,613
0
6,066
7,529
0
11,703
W
Cabrakan
10,074
1,390
0
3,452
15,097
17,117
68
3,442
11,655
26,429
0
W
Artemis
Viziex
Artemis
10,340
5,483
534
326
5,184
3,276
4,149
1,119
4,065
0
33,371
L
Cthulhu
parisicon
Cthulhu
7,211
1,309
48
324
15,750
16,063
0
7,140
8,404
22,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
44,582
259
Minions Killed
200
0
Camps Cleared
0
1,198,244
Distance Traveled
1,111,736
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,870
739
50
4
0
245,643
0
L
Kukulkan
8,966
747
73
6
0
188,586
0
L
Apollo
9,625
802
31
3
0
222,571
2
W
Merlin
10,574
881
77
6
0
230,553
3
W
Cu Chulainn
9,948
829
48
4
0
261,697
0
L
Charybdis
8,378
698
42
4
0
217,977
0
L
Lancelot
8,881
740
12
1
0
246,330
0
W
Cabrakan
9,764
814
39
3
0
240,006
1
W
Artemis
9,713
809
45
4
0
220,345
2
L
Cthulhu
8,732
728
42
4
0
236,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role