Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DopeB94
Neith
Level 121
God Stats
1W - 2L
1,259 SR
Queue Stats
112W - 118L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
INLLEL
Tsukuyomi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,456 Elo+
Party 2
Ra
Ra
JamHdez
Ra
Level 107
God Stats
0W - 1L
1,613 SR
Queue Stats
61W - 72L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
NeCrowmancer7
Guan Yu
Level 80
God Stats
1W - 3L
1,402 SR
Queue Stats
32W - 40L
1,372 Elo+
Party 2
Team Averages
Level 101
1,455 SR
1,433 Elo+

VS

Team Averages
Level 140
1,437 SR
1,491 Elo+
Kukulkan
Kukulkan
Am3ricanjedi144
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,538 Elo+
Party 1
Horus
Horus
Contrapoints
Horus
Level 100
God Stats
2W - 6L
1,307 SR
Queue Stats
65W - 68L
1,452 Elo+
Solo
Thanatos
Thanatos
FreakHAUS 25
Thanatos
Level 155
God Stats
6W - 5L
1,419 SR
Queue Stats
17W - 23L
1,396 Elo+
Party 1
Sol
Sol
Shawwdawg
Sol
Level 158
God Stats
3W - 2L
1,457 SR
Queue Stats
144W - 119L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Squirmaking
Guan Yu
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 127L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 1
5,866
451
3,155
8,012
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
DopeB94
Neith
9
0 / 4 / 1
5,274
406
7,669
8,112
2,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
INLLEL
Tsukuyomi
10
1 / 1 / 0
6,047
465
2,804
7,727
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 1
6,359
489
1,820
4,524
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
10
2 / 6 / 1
6,541
503
5,026
10,437
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 0 / 1
8,130
625
2,574
5,144
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 4
7,286
560
2,839
7,827
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
FreakHAUS 25
Thanatos
14
5 / 2 / 2
8,329
641
3,570
11,712
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 3
8,319
640
10,176
10,593
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Squirmaking
Guan Yu
12
3 / 2 / 2
7,904
608
6,081
9,167
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Kukulkan
2
0
1
2.5
W
2
1
4
4
L
Neith
DopeB94
Neith
0
4
1
0.13
W
Thanatos
FreakHAUS 25
Thanatos
5
2
2
3
L
Tsukuyomi
INLLEL
Tsukuyomi
1
1
0
1
L
0
3
1
0.17
L
Guan Yu
2
6
1
0.42
W
4
0
3
5.5
W
Guan Yu
Squirmaking
Guan Yu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
25,240
38,812
Taken
44,443
20,829
Mitigated
23,613
9,630
Healing
28,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,155
443
279
1,736
8,012
7,001
182
4,160
3,852
8,344
2,286
W
Kukulkan
2,574
44
0
984
5,144
2,234
67
1,917
3,227
68,513
0
W
2,839
1,396
769
2,190
7,827
5,602
29
1,550
6,277
0
16,492
L
Neith
DopeB94
Neith
7,669
2,946
124
2,311
8,112
2,801
583
5,039
3,073
0
43,517
W
Thanatos
FreakHAUS 25
Thanatos
3,570
551
0
11,449
11,712
5,574
0
455
11,257
0
65,015
L
Tsukuyomi
INLLEL
Tsukuyomi
2,804
926
0
2,866
7,727
2,609
0
1,822
5,905
0
38,335
L
1,820
96
0
428
4,524
1,624
0
1,204
3,320
48,189
0
L
Guan Yu
5,026
1,217
230
1,656
10,437
6,794
0
0
9,662
0
31,756
W
10,176
3,976
0
8,179
10,593
3,888
679
1,404
9,189
63,679
4,942
W
Guan Yu
Squirmaking
Guan Yu
6,081
894
51
4,381
9,167
6,315
343
395
8,066
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
39,968
282
Minions Killed
432
0
Camps Cleared
0
1,158,606
Distance Traveled
1,269,058
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,866
451
10
1
0
234,670
1
W
Kukulkan
8,130
625
118
9
0
241,338
2
W
Horus
7,286
560
23
2
0
262,111
7
L
Neith
5,274
406
65
5
0
224,535
1
W
Thanatos
8,329
641
103
8
0
287,499
1
L
Tsukuyomi
6,047
465
73
6
0
285,532
0
L
Ra
6,359
489
85
7
0
196,621
2
L
Guan Yu
6,541
503
49
4
0
217,248
0
W
Sol
8,319
640
114
9
0
230,496
0
W
Guan Yu
7,904
608
74
6
0
247,614
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role