Player Matchup

Neith
Neith
KiNg 0f DaRkN3s
Neith
Level 121
God Stats
3W - 1L
1,491 SR
Queue Stats
23W - 13L
1,603 Elo+
Solo
Odin
Odin
Mr Teddie
Odin
Level 89
God Stats
1W - 1L
1,530 SR
Queue Stats
24W - 16L
1,507 Elo+
Party 1
Geb
Geb
Osiris210
Geb
Level 144
God Stats
1W - 2L
1,388 SR
Queue Stats
75W - 61L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
The Wadman210
Baron Samedi
Level 160
God Stats
9W - 1L
1,571 SR
Queue Stats
71W - 68L
1,546 Elo+
Party 1
Chaac
Chaac
Titan Lebowski
Chaac
Level 121
God Stats
3W - 3L
1,452 SR
Queue Stats
23W - 12L
1,567 Elo+
Party 1
Team Averages
Level 127
1,486 SR
1,561 Elo+

VS

Team Averages
Level 71
1,495 SR
1,450 Elo+
Chaac
Chaac
Blade Summoner
Chaac
Level 57
God Stats
11W - 10L
1,562 SR
Queue Stats
172W - 173L
1,446 Elo+
Solo
Hera
Hera
Glutt-Butty
Hera
Level 66
God Stats
1W - 2L
1,488 SR
Queue Stats
61W - 77L
1,440 Elo+
Party 2
Hachiman
Hachiman
Habaganoosh
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,504 Elo+
Solo
Cabrakan
Cabrakan
Jay_Man_7803
Cabrakan
Level 42
God Stats
2W - 6L
1,340 SR
Queue Stats
66W - 85L
1,432 Elo+
Party 2
Anhur
Anhur
antium7
Anhur
Level 68
God Stats
0W - 2L
1,584 SR
Queue Stats
29W - 44L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
11,318
1,132
16,991
5,594
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
0 / 0 / 7
8,896
890
5,689
6,060
7,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 8
11,151
1,115
8,681
9,843
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
The Wadman210
Baron Samedi
16
4 / 1 / 10
10,573
1,057
15,190
6,687
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 10
10,163
1,016
10,399
6,669
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

296

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,754
875
7,251
12,564
14,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 3 / 0
8,756
876
4,058
8,662
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Habaganoosh
Hachiman
14
0 / 5 / 1
9,047
905
8,180
12,232
6,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Jay_Man_7803
Cabrakan
14
0 / 3 / 0
9,706
971
4,173
18,242
24,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
antium7
Anhur
15
1 / 5 / 0
9,592
959
6,449
11,314
5,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
17
Kills
1
1
Deaths
17
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
L
Hachiman
Habaganoosh
Hachiman
0
5
1
0.1
L
Cabrakan
Jay_Man_7803
Cabrakan
0
3
0
0
W
8
0
9
12.5
W
Odin
0
0
7
3.5
W
2
0
8
6
W
Baron Samedi
The Wadman210
Baron Samedi
4
1
10
9
W
3
0
10
8
L
Anhur
antium7
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,950
Damage
30,111
34,853
Taken
63,014
36,966
Mitigated
56,117
16,555
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,251
627
0
3,325
12,564
14,743
0
4,844
7,586
0
20,805
L
4,058
851
0
0
8,662
4,668
0
3,085
5,451
24,959
0
L
Hachiman
Habaganoosh
Hachiman
8,180
3,884
0
625
12,232
6,347
0
3,620
8,468
0
28,026
L
Cabrakan
Jay_Man_7803
Cabrakan
4,173
765
0
1,456
18,242
24,794
0
8,545
9,319
8,816
0
W
16,991
9,551
0
3,557
5,594
2,677
0
1,060
4,493
0
38,655
W
Odin
5,689
695
0
0
6,060
7,272
0
1,607
4,334
0
11,439
W
8,681
1,177
0
1,502
9,843
13,864
0
2,624
6,908
25,026
0
W
Baron Samedi
The Wadman210
Baron Samedi
15,190
400
4,459
2,830
6,687
4,247
0
1,440
5,176
29,012
0
W
10,399
1,218
210
3,997
6,669
8,906
0
1,500
5,041
0
23,874
L
Anhur
antium7
Anhur
6,449
2,357
0
1,381
11,314
5,565
0
3,777
7,406
0
27,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,101
Gold Earned
45,855
172
Minions Killed
172
3
Camps Cleared
7
909,068
Distance Traveled
804,865
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,754
875
29
3
0
190,669
0
L
Hera
8,756
876
56
6
0
151,877
0
L
Hachiman
9,047
905
34
3
2
141,181
0
L
Cabrakan
9,706
971
9
1
0
163,216
0
W
Neith
11,318
1,132
64
6
2
180,293
1
W
Odin
8,896
890
12
1
0
177,577
2
W
Geb
11,151
1,115
22
2
0
188,375
0
W
Baron Samedi
10,573
1,057
41
4
1
168,708
0
W
Chaac
10,163
1,016
33
3
0
194,115
0
L
Anhur
9,592
959
44
4
5
157,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role