Player Matchup

Hachiman
Hachiman
SereneSix
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,242 Elo+
Party 1
Aphrodite
Aphrodite
Unordinaryl0431
Aphrodite
Level 38
God Stats
0W - 2L
1,220 SR
Queue Stats
51W - 86L
1,261 Elo+
Party 1
Scylla
Scylla
diamondx3402
Scylla
Level 16
God Stats
4W - 6L
1,174 SR
Queue Stats
19W - 41L
1,090 Elo+
Party 1
Jing Wei
Jing Wei
iHokuu
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,019 Elo+
Party 1
Mulan
Mulan
ll NYGHTMARE ll
Mulan
Level 19
God Stats
6W - 10L
1,193 SR
Queue Stats
9W - 19L
1,124 Elo+
Party 1
Team Averages
Level 19
1,317 SR
1,147 Elo+

VS

Team Averages
Level 71
1,505 SR
1,319 Elo+
Ares
Ares
Andreiluis19
Ares
Level 40
God Stats
7W - 4L
1,570 SR
Queue Stats
34W - 40L
1,321 Elo+
Party 3
Danzaburou
Danzaburou
Kenevich
Danzaburou
Level 88
God Stats
33W - 36L
1,419 SR
Queue Stats
426W - 466L
1,360 Elo+
Party 3
Fenrir
Fenrir
OneLuizuchira
Fenrir
Level 158
God Stats
12W - 7L
1,583 SR
Queue Stats
328W - 332L
1,476 Elo+
Party 2
Anubis
Anubis
TheKayost
Anubis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 14L
1,133 Elo+
Party 3
Mulan
Mulan
Valdemexx97
Mulan
Level 66
God Stats
16W - 14L
1,452 SR
Queue Stats
118W - 159L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SereneSix
Hachiman
11
0 / 3 / 0
6,972
387
4,104
8,981
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Unordinaryl0431
Aphrodite
10
0 / 2 / 0
7,107
395
2,202
9,451
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
0 / 8 / 1
6,686
371
4,819
14,040
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iHokuu
Jing Wei
14
1 / 5 / 0
8,088
449
4,706
16,617
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 0
8,106
450
12,884
22,335
17,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
9,579
532
5,345
10,172
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kenevich
Danzaburou
16
7 / 0 / 6
10,687
594
12,767
10,667
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 1 / 3
10,967
609
12,173
16,407
8,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anubis
TheKayost
Anubis
15
1 / 1 / 6
9,542
530
8,322
10,845
6,180
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 5
10,661
592
9,893
18,540
15,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
23
23
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Danzaburou
Kenevich
Danzaburou
7
0
6
10
W
13
1
3
14.5
L
Hachiman
SereneSix
Hachiman
0
3
0
0
W
Anubis
TheKayost
Anubis
1
1
6
4
L
Aphrodite
Unordinaryl0431
Aphrodite
0
2
0
0
W
0
1
5
2.5
L
Scylla
0
8
1
0.06
L
Jing Wei
iHokuu
Jing Wei
1
5
0
0.2
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
48,500
71,424
Taken
66,631
38,350
Mitigated
46,190
20,324
Healing
34,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,345
0
296
3,291
10,172
11,069
118
1,051
9,025
28,250
0
W
Danzaburou
Kenevich
Danzaburou
12,767
5,572
72
8,048
10,667
4,926
4,504
1,755
8,865
0
94,449
W
12,173
2,136
0
7,486
16,407
8,196
1,728
1,028
15,272
0
68,764
L
Hachiman
SereneSix
Hachiman
4,104
2,787
0
1,227
8,981
2,893
906
2,074
6,907
0
36,205
W
Anubis
TheKayost
Anubis
8,322
91
0
6,397
10,845
6,180
627
3,158
7,687
64,780
0
L
Aphrodite
Unordinaryl0431
Aphrodite
2,202
539
1,506
3,258
9,451
8,814
360
2,751
6,700
21,445
0
W
9,893
2,017
0
8,859
18,540
15,819
1,977
751
16,877
0
80,886
L
Scylla
4,819
817
0
2,295
14,040
3,698
336
4,025
10,015
37,896
0
L
Jing Wei
iHokuu
Jing Wei
4,706
2,922
0
3,449
16,617
5,124
287
3,087
13,530
0
57,412
L
12,884
2,306
0
8,589
22,335
17,821
0
1,730
20,605
0
56,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
51,436
333
Minions Killed
517
0
Camps Cleared
0
1,606,340
Distance Traveled
1,733,212
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,579
532
38
2
0
343,974
6
W
Danzaburou
10,687
594
136
8
0
328,134
3
W
Fenrir
10,967
609
112
6
0
405,218
4
L
Hachiman
6,972
387
64
4
0
313,819
0
W
Anubis
9,542
530
98
5
0
326,507
0
L
Aphrodite
7,107
395
40
2
0
350,351
0
W
Mulan
10,661
592
133
7
0
329,379
0
L
Scylla
6,686
371
40
2
0
306,988
0
L
Jing Wei
8,088
449
96
5
0
366,629
0
L
Mulan
8,106
450
93
5
0
268,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role