Player Matchup

Ao Kuang
Ao Kuang
Epiccalnewb
Ao Kuang
Level 159
God Stats
61W - 3L
2,136 SR
Queue Stats
599W - 58L
2,130 Elo+
Party 2
Xbalanque
Xbalanque
GentlePenguin
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 40L
1,640 Elo+
Solo
Eset
Eset
MirroredLapis
Eset
Level 160
God Stats
17W - 8L
1,775 SR
Queue Stats
144W - 47L
1,794 Elo+
Party 2
Gilgamesh
Gilgamesh
Rezzisted
Gilgamesh
Level 160
God Stats
5W - 4L
1,631 SR
Queue Stats
222W - 211L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
Varnana
Cabrakan
Level 160
God Stats
3W - 0L
1,684 SR
Queue Stats
617W - 108L
1,929 Elo+
Party 2
Team Averages
Level 152
1,745 SR
1,810 Elo+

VS

Team Averages
Level 119
1,554 SR
1,595 Elo+
Skadi
Skadi
CrimsonKnight789
Skadi
Level 108
God Stats
2W - 5L
1,537 SR
Queue Stats
81W - 78L
1,594 Elo+
Solo
Zeus
Zeus
KU13R0
Zeus
Level 128
God Stats
7W - 8L
1,596 SR
Queue Stats
204W - 194L
1,562 Elo+
Solo
Shiva
Shiva
Strehn
Shiva
Level 159
God Stats
24W - 9L
1,760 SR
Queue Stats
178W - 187L
1,543 Elo+
Solo
Mercury
Mercury
Synergist101
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,670 Elo+
Party 1
Cerberus
Cerberus
xCeltic
Cerberus
Level 57
God Stats
2W - 6L
1,375 SR
Queue Stats
69W - 55L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Epiccalnewb
Ao Kuang
17
7 / 1 / 13
12,750
1,275
11,842
15,919
35,594
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
GentlePenguin
Xbalanque
17
4 / 0 / 16
11,451
1,145
28,813
10,752
7,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 2 / 9
11,663
1,166
11,744
8,173
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rezzisted
Gilgamesh
18
3 / 3 / 19
11,230
1,123
20,541
19,276
26,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Varnana
Cabrakan
18
2 / 0 / 21
12,226
1,223
11,614
13,008
29,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

262

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,926
993
14,471
14,389
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
KU13R0
Zeus
16
2 / 5 / 3
10,559
1,056
11,652
9,657
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Strehn
Shiva
16
0 / 7 / 6
9,961
996
14,913
23,837
30,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Synergist101
Mercury
15
4 / 4 / 1
10,752
1,075
10,453
11,006
5,852
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
xCeltic
Cerberus
15
0 / 3 / 5
10,718
1,072
8,534
29,780
47,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
23
Kills
6
6
Deaths
23
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Ao Kuang
Epiccalnewb
Ao Kuang
7
1
13
13.5
W
Xbalanque
GentlePenguin
Xbalanque
4
0
16
12
L
Zeus
KU13R0
Zeus
2
5
3
0.7
W
7
2
9
5.75
W
Gilgamesh
Rezzisted
Gilgamesh
3
3
19
4.17
L
Shiva
Strehn
Shiva
0
7
6
0.43
L
Mercury
Synergist101
Mercury
4
4
1
1.13
W
Cabrakan
Varnana
Cabrakan
2
0
21
12.5
L
Cerberus
xCeltic
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,554
Damage
60,023
67,128
Taken
88,669
105,147
Mitigated
97,061
15,979
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,471
5,596
0
423
14,389
8,523
0
5,971
8,322
0
37,991
W
Ao Kuang
Epiccalnewb
Ao Kuang
11,842
2,392
0
5,653
15,919
35,594
0
3,643
11,912
19,489
0
W
Xbalanque
GentlePenguin
Xbalanque
28,813
19,278
0
4,845
10,752
7,151
0
4,164
6,495
23
62,058
L
Zeus
KU13R0
Zeus
11,652
1,592
0
602
9,657
4,624
0
5,163
4,494
44,950
0
W
11,744
427
1,369
1,851
8,173
7,347
0
1,602
6,356
35,939
0
W
Gilgamesh
Rezzisted
Gilgamesh
20,541
7,309
0
763
19,276
26,043
0
6,255
12,579
152
38,711
L
Shiva
Strehn
Shiva
14,913
1,356
544
2,245
23,837
30,704
0
8,795
14,508
0
33,571
L
Mercury
Synergist101
Mercury
10,453
2,274
0
40
11,006
5,852
0
3,377
7,566
0
15,844
W
Cabrakan
Varnana
Cabrakan
11,614
1,364
0
1,498
13,008
29,012
0
4,522
8,335
20,382
0
L
Cerberus
xCeltic
Cerberus
8,534
747
0
6,450
29,780
47,358
0
10,942
18,404
14,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,320
Gold Earned
51,916
218
Minions Killed
204
10
Camps Cleared
8
1,071,948
Distance Traveled
1,033,060
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,926
993
62
6
1
190,205
2
W
Ao Kuang
12,750
1,275
15
2
1
231,469
0
W
Xbalanque
11,451
1,145
90
9
4
200,590
0
L
Zeus
10,559
1,056
67
7
3
183,119
1
W
Eset
11,663
1,166
70
7
1
214,986
0
W
Gilgamesh
11,230
1,123
29
3
1
210,233
0
L
Shiva
9,961
996
33
3
0
209,033
0
L
Mercury
10,752
1,075
11
1
1
244,159
0
W
Cabrakan
12,226
1,223
14
1
3
214,670
6
L
Cerberus
10,718
1,072
31
3
3
206,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role