Player Matchup

Sun Wukong
Sun Wukong
DirtyBird10
Sun Wukong
Level 154
God Stats
16W - 3L
1,924 SR
Queue Stats
226W - 239L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
DirtyBird54
Kukulkan
Level 44
God Stats
7W - 4L
1,604 SR
Queue Stats
16W - 8L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DirtyBird55
Ah Muzen Cab
Level 117
God Stats
47W - 27L
1,550 SR
Queue Stats
170W - 162L
1,507 Elo+
Party 2
Janus
Janus
DirtyBird57
Janus
Level 160
God Stats
9W - 11L
1,455 SR
Queue Stats
281W - 288L
1,502 Elo+
Party 2
Maui
Maui
Huseless
Maui
Level 144
God Stats
2W - 1L
1,499 SR
Queue Stats
113W - 106L
1,489 Elo+
Party 2
Team Averages
Level 124
1,607 SR
1,500 Elo+

VS

Team Averages
Level 68
1,531 SR
1,489 Elo+
Heimdallr
Heimdallr
AirborneJaguar3
Heimdallr
Level 89
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1
Tyr
Tyr
JimenezHotSauce
Tyr
Level 86
God Stats
0W - 4L
1,379 SR
Queue Stats
9W - 18L
1,398 Elo+
Party 1
Persephone
Persephone
TinyDancerKR
Persephone
Level 17
God Stats
14W - 12L
1,526 SR
Queue Stats
16W - 17L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
chipperpat
Sylvanus
Level 105
God Stats
8W - 5L
1,564 SR
Queue Stats
33W - 40L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
mrcondemned
Danzaburou
Level 45
God Stats
9W - 8L
1,505 SR
Queue Stats
26W - 33L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DirtyBird10
Sun Wukong
18
8 / 1 / 9
10,992
785
17,222
19,321
22,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
DirtyBird54
Kukulkan
17
1 / 2 / 7
9,890
706
11,483
7,737
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
DirtyBird55
Ah Muzen Cab
20
11 / 3 / 4
12,608
901
19,012
15,754
8,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 13
11,299
807
21,989
9,237
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
17
1 / 0 / 20
11,048
789
8,773
11,909
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AirborneJaguar3
Heimdallr
15
1 / 4 / 1
9,049
646
5,996
14,209
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 2
8,996
643
9,072
21,466
25,539
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
TinyDancerKR
Persephone
15
0 / 5 / 1
9,033
645
3,646
11,183
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
chipperpat
Sylvanus
16
2 / 5 / 1
10,006
715
10,548
23,880
21,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
mrcondemned
Danzaburou
17
4 / 10 / 2
10,551
754
11,442
23,751
11,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
28
Kills
7
7
Deaths
29
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AirborneJaguar3
Heimdallr
1
4
1
0.38
W
Sun Wukong
DirtyBird10
Sun Wukong
8
1
9
12.5
W
Kukulkan
DirtyBird54
Kukulkan
1
2
7
2.25
W
Ah Muzen Cab
DirtyBird55
Ah Muzen Cab
11
3
4
4.33
W
7
1
13
13.5
W
Maui
1
0
20
11
L
0
5
2
0.2
L
Persephone
TinyDancerKR
Persephone
0
5
1
0.1
L
Sylvanus
chipperpat
Sylvanus
2
5
1
0.5
L
Danzaburou
mrcondemned
Danzaburou
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,479
Damage
40,704
63,958
Taken
94,489
56,214
Mitigated
69,752
14,254
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AirborneJaguar3
Heimdallr
5,996
3,204
0
2,965
14,209
7,150
1,101
5,943
8,266
27
35,973
W
Sun Wukong
DirtyBird10
Sun Wukong
17,222
1,491
700
6,334
19,321
22,778
818
4,323
14,998
0
31,334
W
Kukulkan
DirtyBird54
Kukulkan
11,483
372
246
460
7,737
3,720
366
846
6,888
34,262
0
W
Ah Muzen Cab
DirtyBird55
Ah Muzen Cab
19,012
8,161
0
4,530
15,754
8,346
4,769
3,565
12,189
0
77,892
W
21,989
2,107
0
200
9,237
4,464
51
3,178
6,059
55,370
0
W
Maui
8,773
854
0
1,784
11,909
16,906
504
2,512
9,397
16,076
0
L
9,072
1,621
0
3,035
21,466
25,539
343
9,663
11,803
261
24,917
L
Persephone
TinyDancerKR
Persephone
3,646
679
0
395
11,183
4,018
586
4,934
6,244
24,780
0
L
Sylvanus
chipperpat
Sylvanus
10,548
1,584
4,673
6,848
23,880
21,664
0
11,277
12,603
22,096
0
L
Danzaburou
mrcondemned
Danzaburou
11,442
5,451
0
3,639
23,751
11,381
0
10,427
13,324
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,837
Gold Earned
47,635
314
Minions Killed
245
0
Camps Cleared
0
1,495,447
Distance Traveled
1,184,538
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,049
646
56
4
0
209,359
0
W
Sun Wukong
10,992
785
26
2
0
299,624
0
W
Kukulkan
9,890
706
64
5
0
305,192
0
W
Ah Muzen Cab
12,608
901
111
8
0
280,911
0
W
Janus
11,299
807
87
6
0
309,774
0
W
Maui
11,048
789
26
2
0
299,946
0
L
Tyr
8,996
643
42
3
0
264,277
1
L
Persephone
9,033
645
39
3
0
229,482
0
L
Sylvanus
10,006
715
30
2
0
250,608
1
L
Danzaburou
10,551
754
78
6
0
230,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role