Player Matchup

Izanami
Izanami
BrotherGor
Izanami
Level 125
God Stats
0W - 2L
1,124 SR
Queue Stats
34W - 32L
1,553 Elo+
Party 2
Thoth
Thoth
Deltora72
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 2
Odin
Odin
XHannibal_IX
Odin
Level 126
God Stats
0W - 1L
1,849 SR
Queue Stats
27W - 38L
1,396 Elo+
Solo
Freya
Freya
fishyvu
Freya
Level 119
God Stats
0W - 2L
1,301 SR
Queue Stats
23W - 26L
1,527 Elo+
Party 2
Achilles
Achilles
meloknight
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,584 Elo+
Party 2
Team Averages
Level 110
1,455 SR
1,462 Elo+

VS

Team Averages
Level 109
1,539 SR
1,418 Elo+
Geb
Geb
Daddyleafy
Geb
Level 107
God Stats
2W - 2L
1,441 SR
Queue Stats
224W - 251L
1,420 Elo+
Party 3
Vulcan
Vulcan
EtheriasDragneel
Vulcan
Level 144
God Stats
3W - 0L
1,485 SR
Queue Stats
47W - 65L
1,434 Elo+
Party 1
Thor
Thor
PakNova
Thor
Level 61
God Stats
2W - 3L
1,397 SR
Queue Stats
119W - 158L
1,396 Elo+
Party 3
Susano
Susano
shadow21fer
Susano
Level 130
God Stats
5W - 1L
1,650 SR
Queue Stats
100W - 122L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
xTheTempx
Hun Batz
Level 101
God Stats
2W - 0L
1,724 SR
Queue Stats
23W - 30L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrotherGor
Izanami
20
6 / 6 / 14
11,886
743
21,318
18,947
8,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Deltora72
Thoth
14
0 / 6 / 13
9,355
585
4,081
12,190
4,227
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 15
11,637
727
12,007
21,878
26,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
fishyvu
Freya
16
6 / 7 / 10
10,599
662
16,145
20,225
8,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
meloknight
Achilles
20
10 / 4 / 8
12,452
778
21,590
24,881
35,989
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 17
11,606
725
12,253
22,445
31,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
7 / 4 / 9
12,342
771
26,054
11,764
7,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
PakNova
Thor
18
3 / 5 / 11
11,187
699
10,513
15,823
11,118
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
20
7 / 6 / 15
13,140
821
13,757
14,499
8,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
xTheTempx
Hun Batz
20
10 / 6 / 11
13,135
821
18,670
20,072
12,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
91
25
Kills
28
28
Deaths
25
60
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrotherGor
Izanami
6
6
14
2.17
W
1
4
17
2.38
L
Thoth
Deltora72
Thoth
0
6
13
1.08
W
7
4
9
2.88
W
Thor
PakNova
Thor
3
5
11
1.7
L
3
5
15
2.1
L
Freya
fishyvu
Freya
6
7
10
1.57
L
Achilles
meloknight
Achilles
10
4
8
3.5
W
Susano
7
6
15
2.42
W
Hun Batz
xTheTempx
Hun Batz
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,141
Damage
81,247
98,121
Taken
84,603
84,388
Mitigated
72,568
28,607
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrotherGor
Izanami
21,318
15,094
1,190
3,085
18,947
8,756
1,755
5,834
13,113
0
61,286
W
12,253
1,732
752
3,462
22,445
31,975
444
6,869
15,576
17,854
0
L
Thoth
Deltora72
Thoth
4,081
2,004
0
936
12,190
4,227
607
2,319
9,871
9,209
0
W
26,054
10,639
502
561
11,764
7,806
1,872
2,851
8,913
52,467
0
W
Thor
PakNova
Thor
10,513
2,007
577
1,931
15,823
11,118
0
2,350
13,473
0
25,655
L
12,007
849
2,188
3,448
21,878
26,930
0
8,480
13,398
232
26,773
L
Freya
fishyvu
Freya
16,145
4,486
3,370
5,319
20,225
8,486
584
11,314
8,911
24,233
0
L
Achilles
meloknight
Achilles
21,590
4,630
2,791
6,280
24,881
35,989
149
10,431
14,450
0
30,368
W
Susano
13,757
1,662
2,233
2,726
14,499
8,773
3,023
2,274
12,225
71
27,654
W
Hun Batz
xTheTempx
Hun Batz
18,670
3,264
1,528
3,841
20,072
12,896
2,617
6,109
13,963
0
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
61,410
180
Minions Killed
157
0
Camps Cleared
0
1,268,062
Distance Traveled
1,374,835
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,886
743
101
6
0
236,956
1
W
Geb
11,606
725
9
1
0
299,884
0
L
Thoth
9,355
585
13
1
0
213,845
0
W
Vulcan
12,342
771
45
3
0
276,548
0
W
Thor
11,187
699
37
2
0
272,529
0
L
Odin
11,637
727
38
2
0
281,741
0
L
Freya
10,599
662
16
1
0
226,707
0
L
Achilles
12,452
778
12
1
0
308,813
1
W
Susano
13,140
821
33
2
0
272,138
1
W
Hun Batz
13,135
821
33
2
0
253,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role