Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
TaterTots5307
Xing Tian
Level 155
God Stats
4W - 2L
1,659 SR
Queue Stats
123W - 92L
1,638 Elo+
Party 3
Ra
Ra
gooseberries
Ra
Level 159
God Stats
3W - 1L
1,644 SR
Queue Stats
85W - 76L
1,631 Elo+
Party 3
Charybdis
Charybdis
moonsrise
Charybdis
Level 128
God Stats
7W - 5L
1,665 SR
Queue Stats
367W - 363L
1,485 Elo+
Party 2
Team Averages
Level 148
1,594 SR
1,551 Elo+

VS

Team Averages
Level 132
1,518 SR
1,543 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Albireo94
Achilles
Level 128
God Stats
5W - 7L
1,460 SR
Queue Stats
258W - 275L
1,533 Elo+
Solo
Cernunnos
Cernunnos
GasesBoy
Cernunnos
Level 146
God Stats
2W - 3L
1,566 SR
Queue Stats
27W - 30L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
Stxvxn_7_
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,574 Elo+
Party 1
Mercury
Mercury
ToritoElite
Mercury
Level 126
God Stats
3W - 3L
1,564 SR
Queue Stats
48W - 41L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 0 / 2
8,172
629
9,212
9,423
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
12
4 / 1 / 1
7,491
576
10,633
13,588
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
TaterTots5307
Xing Tian
10
1 / 0 / 1
6,589
507
5,086
10,801
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 4
6,356
489
6,766
7,574
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
moonsrise
Charybdis
13
0 / 2 / 1
7,326
564
5,561
8,519
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 0
5,958
458
5,515
11,819
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Albireo94
Achilles
11
0 / 4 / 1
6,537
503
8,567
14,020
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
GasesBoy
Cernunnos
12
2 / 2 / 0
7,076
544
5,773
10,565
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Stxvxn_7_
Zhong Kui
10
0 / 2 / 0
5,808
447
6,553
9,518
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
ToritoElite
Mercury
11
1 / 1 / 0
6,667
513
2,181
8,676
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
2
7
W
Ao Kuang
 
Ao Kuang
4
1
1
4.5
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Achilles
Albireo94
Achilles
0
4
1
0.13
L
Cernunnos
GasesBoy
Cernunnos
2
2
0
1
L
Zhong Kui
Stxvxn_7_
Zhong Kui
0
2
0
0
W
Xing Tian
TaterTots5307
Xing Tian
1
0
1
1.5
L
Mercury
ToritoElite
Mercury
1
1
0
1
W
0
0
4
2
W
Charybdis
moonsrise
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
28,589
49,905
Taken
54,598
27,190
Mitigated
31,619
25,468
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,212
1,857
0
3,808
9,423
3,722
0
1,194
8,229
0
62,840
W
Ao Kuang
 
Ao Kuang
10,633
1,749
0
9,071
13,588
8,008
0
732
11,900
49,729
0
L
Cthulhu
 
Cthulhu
5,515
849
0
3,702
11,819
8,610
0
5,923
5,896
25,203
203
L
Achilles
Albireo94
Achilles
8,567
2,418
0
4,808
14,020
9,247
0
9,595
4,425
0
40,668
L
Cernunnos
GasesBoy
Cernunnos
5,773
2,799
0
4,972
10,565
3,584
0
347
10,218
0
55,294
L
Zhong Kui
Stxvxn_7_
Zhong Kui
6,553
985
0
4,129
9,518
7,260
0
4,833
4,685
41,097
0
W
Xing Tian
TaterTots5307
Xing Tian
5,086
542
0
3,438
10,801
9,022
0
4,215
6,586
22,713
0
L
Mercury
ToritoElite
Mercury
2,181
496
0
750
8,676
2,918
0
1,787
6,889
0
50,711
W
6,766
1,754
1,070
4,496
7,574
3,469
440
4,663
2,911
49,489
0
W
Charybdis
moonsrise
Charybdis
5,561
2,825
0
3,585
8,519
2,969
882
1,085
7,434
0
67,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
32,046
411
Minions Killed
357
0
Camps Cleared
0
1,257,689
Distance Traveled
1,343,641
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,172
629
105
8
0
288,949
2
W
Ao Kuang
7,491
576
77
6
0
240,645
2
L
Cthulhu
5,958
458
39
3
0
261,621
5
L
Achilles
6,537
503
63
5
0
242,209
0
L
Cernunnos
7,076
544
94
7
0
255,933
5
L
Zhong Kui
5,808
447
66
5
0
247,605
1
W
Xing Tian
6,589
507
19
1
0
257,953
6
L
Mercury
6,667
513
95
7
0
336,273
6
W
Ra
6,356
489
92
7
0
242,878
2
W
Charybdis
7,326
564
118
9
0
227,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role