Player Matchup

Ishtar
Ishtar
Flamyera
Ishtar
Level 159
God Stats
0W - 2L
1,538 SR
Queue Stats
98W - 48L
1,714 Elo+
Party 2
Zeus
Zeus
Harambe2682
Zeus
Level 106
God Stats
22W - 12L
1,645 SR
Queue Stats
46W - 53L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
MrMold20
Sun Wukong
Level 141
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 135
1,655 SR
1,553 Elo+

VS

Team Averages
Level 118
1,549 SR
1,475 Elo+
Kukulkan
Kukulkan
DSmall104
Kukulkan
Level 128
God Stats
11W - 5L
1,605 SR
Queue Stats
353W - 268L
1,589 Elo+
Party 1
Chaac
Chaac
XenDuse
Chaac
Level 125
God Stats
1W - 1L
1,406 SR
Queue Stats
33W - 62L
1,273 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cheddar240
Ah Muzen Cab
Level 102
God Stats
16W - 10L
1,636 SR
Queue Stats
267W - 221L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Flamyera
Ishtar
12
1 / 3 / 2
7,599
691
11,677
10,993
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 1
7,777
707
10,290
6,819
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
MrMold20
Sun Wukong
13
1 / 2 / 1
7,707
701
7,555
12,962
10,126
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DSmall104
Kukulkan
14
1 / 2 / 6
8,501
773
8,839
8,610
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
XenDuse
Chaac
15
5 / 0 / 3
9,658
878
6,876
14,994
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
cheddar240
Ah Muzen Cab
14
2 / 1 / 4
8,166
742
10,115
9,625
4,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DSmall104
Kukulkan
1
2
6
2
L
Ishtar
Flamyera
Ishtar
1
3
2
0.67
L
1
3
1
0.5
L
Sun Wukong
MrMold20
Sun Wukong
1
2
1
0.75
W
Chaac
XenDuse
Chaac
5
0
3
6.5
W
Ah Muzen Cab
cheddar240
Ah Muzen Cab
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,522
Damage
25,830
30,774
Taken
33,229
17,618
Mitigated
23,287
5,327
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DSmall104
Kukulkan
8,839
1,229
0
569
8,610
3,732
164
3,658
4,952
47,618
0
L
Ishtar
Flamyera
Ishtar
11,677
7,413
0
3,970
10,993
4,754
0
1,713
9,280
0
31,136
L
10,290
702
0
250
6,819
2,738
0
2,276
4,543
37,137
0
L
Sun Wukong
MrMold20
Sun Wukong
7,555
1,664
0
1,107
12,962
10,126
0
4,887
8,075
0
25,164
W
Chaac
XenDuse
Chaac
6,876
2,196
0
7,775
14,994
15,340
437
3,798
11,196
0
20,174
W
Ah Muzen Cab
cheddar240
Ah Muzen Cab
10,115
5,749
0
4,760
9,625
4,215
377
2,864
6,761
0
30,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
26,325
161
Minions Killed
155
0
Camps Cleared
0
581,686
Distance Traveled
674,225
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,501
773
93
8
0
217,211
0
L
Ishtar
7,599
691
49
4
0
175,431
0
L
Zeus
7,777
707
75
7
0
184,859
3
L
Sun Wukong
7,707
701
37
3
0
221,396
3
W
Chaac
9,658
878
17
2
0
219,373
1
W
Ah Muzen Cab
8,166
742
45
4
0
237,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role