Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
SamStacks
Sobek
Level 109
God Stats
2W - 2L
1,417 SR
Queue Stats
437W - 389L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
anti-christ99
Danzaburou
Level 137
God Stats
4W - 1L
1,685 SR
Queue Stats
224W - 191L
1,587 Elo+
Party 2
Izanami
Izanami
n o t a 1 k
Izanami
Level 154
God Stats
8W - 6L
1,463 SR
Queue Stats
773W - 809L
1,523 Elo+
Solo
Team Averages
Level 136
1,513 SR
1,538 Elo+

VS

Team Averages
Level 120
1,563 SR
1,655 Elo+
Camazotz
Camazotz
Artimities24
Camazotz
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
83W - 81L
1,537 Elo+
Party 4
Jormungandr
Jormungandr
BustaThunderbolt
Jormungandr
Level 86
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 3
Baba Yaga
Baba Yaga
CiriFiona
Baba Yaga
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,757 Elo+
Party 3
Ah Puch
Ah Puch
Genostigma
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 3
Ganesha
Ganesha
ViralxKilla
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
16 / 3 / 15
13,997
875
25,806
22,228
34,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
 
Bastet
19
5 / 5 / 19
11,869
742
20,454
21,640
10,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
SamStacks
Sobek
19
3 / 7 / 25
11,392
712
14,724
25,410
41,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
anti-christ99
Danzaburou
20
8 / 3 / 20
13,066
817
32,226
19,704
11,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
n o t a 1 k
Izanami
18
4 / 4 / 20
11,782
736
20,367
12,224
7,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Artimities24
Camazotz
19
4 / 6 / 8
11,873
742
16,502
27,127
31,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
BustaThunderbolt
Jormungandr
20
8 / 7 / 9
12,486
780
13,950
27,623
45,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
CiriFiona
Baba Yaga
19
5 / 9 / 9
11,929
746
16,743
22,626
11,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Genostigma
Ah Puch
18
5 / 8 / 8
11,534
721
20,031
20,033
10,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
ViralxKilla
Ganesha
18
0 / 6 / 11
10,315
645
7,652
33,161
41,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
67
36
Kills
22
22
Deaths
36
99
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
16
3
15
7.83
W
Bastet
 
Bastet
5
5
19
2.9
L
Camazotz
Artimities24
Camazotz
4
6
8
1.33
L
Jormungandr
BustaThunderbolt
Jormungandr
8
7
9
1.79
L
Baba Yaga
CiriFiona
Baba Yaga
5
9
9
1.06
L
Ah Puch
Genostigma
Ah Puch
5
8
8
1.13
W
Sobek
SamStacks
Sobek
3
7
25
2.21
L
Ganesha
ViralxKilla
Ganesha
0
6
11
0.92
W
Danzaburou
anti-christ99
Danzaburou
8
3
20
6
W
Izanami
n o t a 1 k
Izanami
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,577
Damage
74,878
101,206
Taken
130,570
104,779
Mitigated
139,837
37,517
Healing
42,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,806
4,227
739
5,702
22,228
34,203
853
12,671
8,752
187
48,059
W
Bastet
 
Bastet
20,454
4,822
3,532
8,121
21,640
10,945
994
10,243
11,259
0
38,380
L
Camazotz
Artimities24
Camazotz
16,502
3,193
3,863
11,382
27,127
31,313
307
3,288
23,839
0
32,897
L
Jormungandr
BustaThunderbolt
Jormungandr
13,950
4,370
834
4,082
27,623
45,110
1,087
2,898
24,725
31,951
0
L
Baba Yaga
CiriFiona
Baba Yaga
16,743
1,798
1,417
5,006
22,626
11,191
696
2,330
20,296
31,807
0
L
Ah Puch
Genostigma
Ah Puch
20,031
255
1,795
2,485
20,033
10,626
1,279
2,855
17,178
35,813
0
W
Sobek
SamStacks
Sobek
14,724
1,377
1,402
6,027
25,410
41,373
596
14,681
10,406
22,863
0
L
Ganesha
ViralxKilla
Ganesha
7,652
653
1,620
9,725
33,161
41,597
560
3,540
29,621
14,760
0
W
Danzaburou
anti-christ99
Danzaburou
32,226
10,877
2,245
7,652
19,704
11,155
3,929
12,147
7,443
0
52,491
W
Izanami
n o t a 1 k
Izanami
20,367
9,460
925
1,172
12,224
7,103
1,800
7,200
4,970
0
41,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,106
Gold Earned
58,137
189
Minions Killed
191
0
Camps Cleared
0
1,564,107
Distance Traveled
1,352,640
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,997
875
32
2
0
343,651
0
W
Bastet
11,869
742
41
3
0
347,835
0
L
Camazotz
11,873
742
45
3
0
308,244
2
L
Jormungandr
12,486
780
67
4
0
247,580
0
L
Baba Yaga
11,929
746
40
3
0
264,647
0
L
Ah Puch
11,534
721
37
2
0
275,085
2
W
Sobek
11,392
712
6
0
0
304,299
1
L
Ganesha
10,315
645
2
0
0
257,084
0
W
Danzaburou
13,066
817
42
3
0
315,469
1
W
Izanami
11,782
736
68
4
0
252,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role