Player Matchup

King Arthur
King Arthur
Baberiell
King Arthur
Level 61
God Stats
10W - 23L
1,324 SR
Queue Stats
196W - 268L
1,365 Elo+
Party 1
Merlin
Merlin
FinickyComb4025
Merlin
Level 37
God Stats
1W - 10L
1,228 SR
Queue Stats
26W - 40L
1,284 Elo+
Party 1
Neith
Neith
UPFalcons
Neith
Level 38
God Stats
19W - 10L
1,527 SR
Queue Stats
89W - 132L
1,320 Elo+
Solo
Team Averages
Level 45
1,360 SR
1,323 Elo+

VS

Team Averages
Level 73
1,473 SR
1,444 Elo+
Susano
Susano
DeaDly S1NN
Susano
Level 123
God Stats
2W - 1L
1,520 SR
Queue Stats
40W - 16L
1,714 Elo+
Party 2
Maui
Maui
VainTripod69
Maui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 2
Janus
Janus
simonmyj
Janus
Level 88
God Stats
1W - 2L
1,398 SR
Queue Stats
86W - 111L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baberiell
King Arthur
18
4 / 2 / 3
12,542
697
12,648
27,954
26,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 3 / 5
12,753
709
15,948
9,778
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
UPFalcons
Neith
17
1 / 4 / 5
12,001
667
17,276
20,175
8,999
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
8 / 1 / 1
12,749
708
19,780
19,161
12,357
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 1 / 7
12,044
669
7,373
21,329
31,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
simonmyj
Janus
17
1 / 5 / 4
11,724
651
14,332
14,701
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
7
Kills
9
9
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Baberiell
King Arthur
4
2
3
2.75
L
Susano
8
1
1
8.5
W
2
3
5
1.5
W
Neith
UPFalcons
Neith
1
4
5
0.88
L
0
1
7
3.5
L
Janus
simonmyj
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,872
Damage
41,485
57,907
Taken
55,191
39,383
Mitigated
51,695
17,902
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Baberiell
King Arthur
12,648
1,606
233
9,503
27,954
26,347
70
10,652
17,302
0
62,088
L
Susano
19,780
3,116
0
860
19,161
12,357
0
4,753
14,408
0
47,300
W
15,948
1,157
0
590
9,778
4,037
237
2,325
7,453
64,957
0
W
Neith
UPFalcons
Neith
17,276
5,724
347
7,229
20,175
8,999
1,824
8,878
11,297
0
58,924
L
7,373
1,729
0
3,898
21,329
31,133
0
7,655
13,674
26,750
0
L
Janus
simonmyj
Janus
14,332
1,340
0
125
14,701
8,205
450
3,565
11,136
67,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
36,517
244
Minions Killed
183
0
Camps Cleared
0
1,006,914
Distance Traveled
1,010,525
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,542
697
74
4
0
370,116
4
L
Susano
12,749
708
47
3
0
367,986
2
W
Merlin
12,753
709
98
5
0
318,691
3
W
Neith
12,001
667
72
4
0
318,107
5
L
Maui
12,044
669
30
2
0
312,695
4
L
Janus
11,724
651
106
6
0
329,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role