Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CamSoda
Ao Kuang
Level 69
God Stats
14W - 11L
1,643 SR
Queue Stats
43W - 49L
1,524 Elo+
Solo
Neith
Neith
LeMankye
Neith
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 121L
1,482 Elo+
Party 2
Sobek
Sobek
RMA213
Sobek
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,458 Elo+
Party 2
Agni
Agni
Wicked Uno
Agni
Level 160
God Stats
17W - 10L
1,682 SR
Queue Stats
836W - 817L
1,518 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,496 Elo+

VS

Team Averages
Level 105
1,491 SR
1,461 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BluYowie
Ullr
Level 89
God Stats
1W - 0L
1,175 SR
Queue Stats
295W - 302L
1,411 Elo+
Party 1
Cerberus
Cerberus
Get_off_My_Lawn0
Cerberus
Level 89
God Stats
32W - 27L
1,594 SR
Queue Stats
179W - 167L
1,497 Elo+
Party 1
Merlin
Merlin
godly_t-rex
Merlin
Level 124
God Stats
1W - 3L
1,428 SR
Queue Stats
262W - 288L
1,422 Elo+
Party 1
Set
Set
markimusjk47
Set
Level 61
God Stats
6W - 3L
1,757 SR
Queue Stats
68W - 58L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 1
6,712
447
6,388
14,459
10,576
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
CamSoda
Ao Kuang
9
0 / 5 / 2
5,907
394
6,958
13,586
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
LeMankye
Neith
11
2 / 5 / 3
7,232
482
7,720
7,467
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
RMA213
Sobek
10
2 / 2 / 2
7,051
470
5,164
15,246
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 1 / 0
7,692
513
6,539
4,887
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 2 / 1
9,348
623
13,075
12,270
4,982
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
14
1 / 2 / 2
8,445
563
3,331
9,141
3,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 5
7,274
485
5,834
11,745
10,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
13
1 / 1 / 3
7,885
526
4,821
7,071
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 1 / 1
10,038
669
8,983
11,708
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
16
16
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
W
Chronos
 
Chronos
4
2
1
2.25
W
Ullr
1
2
2
1
L
Ao Kuang
CamSoda
Ao Kuang
0
5
2
0.2
W
2
1
5
4.5
L
Neith
LeMankye
Neith
2
5
3
0.7
L
Sobek
RMA213
Sobek
2
2
2
1.5
L
2
1
0
2
W
Merlin
1
1
3
2.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
36,044
55,645
Taken
51,935
33,655
Mitigated
28,633
13,173
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,388
2,058
0
4,057
14,459
10,576
0
9,961
4,498
0
34,657
W
Chronos
 
Chronos
13,075
4,907
0
3,216
12,270
4,982
6,833
2,958
9,312
72,355
0
W
Ullr
3,331
1,636
0
943
9,141
3,500
1,646
1,322
7,819
0
65,936
L
Ao Kuang
CamSoda
Ao Kuang
6,958
2,266
0
1,972
13,586
4,970
0
5,454
8,132
37,608
0
W
5,834
397
595
2,192
11,745
10,243
149
6,927
4,818
20,100
0
L
Neith
LeMankye
Neith
7,720
4,307
0
1,187
7,467
2,987
1,044
914
6,553
0
41,380
L
Sobek
RMA213
Sobek
5,164
1,047
0
4,479
15,246
13,364
0
5,318
9,928
21,811
1,252
L
6,539
305
0
1,478
4,887
1,758
0
2,083
2,804
63,700
0
W
Merlin
4,821
319
0
2,032
7,071
3,211
0
4,569
2,502
64,936
0
W
8,983
5,298
0
1,914
11,708
6,697
0
2,607
9,101
0
99,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
42,990
330
Minions Killed
567
0
Camps Cleared
0
1,366,250
Distance Traveled
1,416,380
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,712
447
54
4
0
256,629
1
W
Chronos
9,348
623
136
9
0
270,752
3
W
Ullr
8,445
563
111
7
0
252,221
1
L
Ao Kuang
5,907
394
58
4
0
293,600
0
W
Cerberus
7,274
485
40
3
0
267,820
3
L
Neith
7,232
482
82
5
0
240,233
1
L
Sobek
7,051
470
26
2
0
277,825
4
L
Agni
7,692
513
110
7
0
297,963
2
W
Merlin
7,885
526
123
8
0
285,568
3
W
Set
10,038
669
157
10
0
340,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role