Player Matchup

Nu Wa
Nu Wa
ChiChiOppai
Nu Wa
Level 62
God Stats
2W - 7L
1,548 SR
Queue Stats
38W - 60L
1,382 Elo+
Solo
Medusa
Medusa
GMoney1998
Medusa
Level 11
God Stats
0W - 1L
1,172 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Jams-Pro64
Cthulhu
Level 55
God Stats
3W - 1L
1,502 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 1
Thanatos
Thanatos
benjamazing
Thanatos
Level 24
God Stats
6W - 6L
1,489 SR
Queue Stats
29W - 38L
1,371 Elo+
Party 1
Yu Huang
Yu Huang
bheadrick07
Yu Huang
Level 87
God Stats
14W - 17L
1,503 SR
Queue Stats
41W - 50L
1,347 Elo+
Party 1
Team Averages
Level 48
1,443 SR
1,358 Elo+

VS

Team Averages
Level 56
1,421 SR
1,415 Elo+
Neith
Neith
BurnedUlts
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,588 Elo+
Party 3
Arachne
Arachne
Gotuhm
Arachne
Level 105
God Stats
40W - 41L
1,582 SR
Queue Stats
222W - 227L
1,469 Elo+
Party 3
Bellona
Bellona
Napster2250
Bellona
Level 29
God Stats
1W - 3L
1,274 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2
Artemis
Artemis
TankVII
Artemis
Level 80
God Stats
1W - 1L
1,338 SR
Queue Stats
4W - 10L
1,270 Elo+
Party 2
Anubis
Anubis
VixinKittin
Anubis
Level 41
God Stats
9W - 19L
1,411 SR
Queue Stats
10W - 24L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,716
454
8,193
9,116
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
GMoney1998
Medusa
11
1 / 7 / 1
6,728
396
5,571
12,407
3,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Jams-Pro64
Cthulhu
11
0 / 3 / 1
7,134
420
3,594
15,688
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
benjamazing
Thanatos
12
4 / 7 / 1
8,170
481
5,703
15,157
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
bheadrick07
Yu Huang
13
0 / 6 / 3
7,697
453
6,720
9,589
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 2 / 6
10,376
610
12,877
12,477
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Arachne
Gotuhm
Arachne
15
9 / 1 / 5
9,822
578
9,683
17,514
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Napster2250
Bellona
15
4 / 1 / 7
9,590
564
6,497
11,638
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
TankVII
Artemis
13
1 / 1 / 4
8,890
523
4,395
6,964
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
5 / 0 / 4
9,424
554
9,467
8,291
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
27
27
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
8
2
6
5.5
L
0
4
0
0
L
Medusa
GMoney1998
Medusa
1
7
1
0.21
W
Arachne
Gotuhm
Arachne
9
1
5
11.5
L
Cthulhu
Jams-Pro64
Cthulhu
0
3
1
0.17
W
Bellona
Napster2250
Bellona
4
1
7
7.5
W
Artemis
TankVII
Artemis
1
1
4
3
W
Anubis
5
0
4
7
L
Thanatos
benjamazing
Thanatos
4
7
1
0.64
L
Yu Huang
bheadrick07
Yu Huang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
42,919
61,957
Taken
56,884
30,973
Mitigated
29,435
15,936
Healing
25,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,877
3,813
0
6,096
12,477
5,714
0
5,651
6,826
0
86,496
L
8,193
2,496
0
1,547
9,116
3,469
0
0
9,116
52,597
0
L
Medusa
GMoney1998
Medusa
5,571
2,278
0
2,008
12,407
3,891
0
3,524
8,883
0
50,270
W
Arachne
Gotuhm
Arachne
9,683
6,923
0
8,713
17,514
7,356
0
3,791
13,639
0
65,397
L
Cthulhu
Jams-Pro64
Cthulhu
3,594
272
195
3,874
15,688
12,336
0
4,426
11,262
35,187
0
W
Bellona
Napster2250
Bellona
6,497
1,817
0
3,726
11,638
8,743
972
5,600
5,340
0
51,315
W
Artemis
TankVII
Artemis
4,395
1,216
0
1,271
6,964
3,331
856
2,217
4,747
0
46,474
W
Anubis
9,467
1,345
0
5,827
8,291
4,291
1,850
1,410
6,881
72,176
5,711
L
Thanatos
benjamazing
Thanatos
5,703
1,219
0
7,971
15,157
7,151
0
1,358
13,799
0
40,120
L
Yu Huang
bheadrick07
Yu Huang
6,720
74
0
341
9,589
4,126
0
0
9,589
54,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
48,102
394
Minions Killed
518
0
Camps Cleared
0
1,501,544
Distance Traveled
1,545,523
31
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,376
610
126
7
0
311,097
2
L
Nu Wa
7,716
454
102
6
0
295,400
15
L
Medusa
6,728
396
77
5
0
289,025
4
W
Arachne
9,822
578
100
6
0
358,483
3
L
Cthulhu
7,134
420
55
3
0
321,170
4
W
Bellona
9,590
564
85
5
0
304,218
0
W
Artemis
8,890
523
82
5
0
297,459
0
W
Anubis
9,424
554
125
7
0
274,266
0
L
Thanatos
8,170
481
59
3
0
306,766
4
L
Yu Huang
7,697
453
101
6
0
289,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role