Player Matchup

Zhong Kui
Zhong Kui
Gold III
Inqu1sitive
Zhong Kui
Gold III
Level 84
God Stats
0W - 2L
1,576 SR
Queue Stats
34W - 28L
1,642 MMR
Party 1
Nox
Nox
Gold V
Trentbuchet
Nox
Gold V
Level 137
God Stats
0W - 1L
1,367 SR
Queue Stats
44W - 39L
1,655 MMR
Party 1
Ishtar
Ishtar
Gold V
ttv-GatsbyGaming
Ishtar
Gold V
Level 128
God Stats
0W - 1L
1,610 SR
Queue Stats
16W - 14L
1,574 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,518 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,610 SR
1,469 MMR
Artemis
Artemis
Silver II
Combbo
Artemis
Silver II
Level 108
God Stats
2W - 0L
1,666 SR
Queue Stats
5W - 6L
1,473 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Infernal Jootz
Jormungandr
Gold I
Level 131
God Stats
402W - 359L
1,560 SR
Queue Stats
680W - 807L
1,402 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
KazuhaC5
Morgan Le Fay
Silver I
Level 76
God Stats
2W - 2L
1,604 SR
Queue Stats
5W - 5L
1,531 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Inqu1sitive
Zhong Kui
20
3 / 7 / 3
16,085
619
14,900
27,551
25,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
3 / 2 / 5
17,573
676
14,690
30,054
47,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 4
17,102
658
27,538
26,955
16,759
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Ah Muzen CabOdinCabrakanPoseidonThor

VS

Bans
AthenaAtlasBacchusKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Combbo
Artemis
20
4 / 3 / 8
16,982
653
28,876
20,573
11,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Infernal Jootz
Jormungandr
20
4 / 2 / 9
16,573
637
18,472
25,011
41,431
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
KazuhaC5
Morgan Le Fay
20
5 / 4 / 7
16,528
636
24,410
23,878
13,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
13
13
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Combbo
Artemis
4
3
8
2.67
W
Jormungandr
Infernal Jootz
Jormungandr
4
2
9
4.25
L
Zhong Kui
Inqu1sitive
Zhong Kui
3
7
3
0.64
W
Morgan Le Fay
KazuhaC5
Morgan Le Fay
5
4
7
2.13
L
3
2
5
2.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,128
Damage
71,758
84,560
Taken
69,462
89,516
Mitigated
66,601
34,765
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Combbo
Artemis
28,876
14,567
0
5,411
20,573
11,835
2,266
6,407
14,166
0
114,001
W
Jormungandr
Infernal Jootz
Jormungandr
18,472
3,700
0
0
25,011
41,431
365
10,895
14,116
56,494
0
L
Zhong Kui
Inqu1sitive
Zhong Kui
14,900
681
0
11,314
27,551
25,268
577
13,589
13,962
79,766
0
W
Morgan Le Fay
KazuhaC5
Morgan Le Fay
24,410
508
316
4,706
23,878
13,335
1,511
12,346
11,532
73,889
0
L
14,690
558
0
10,959
30,054
47,489
129
15,603
14,451
54,097
0
L
27,538
15,499
0
12,492
26,955
16,759
832
13,816
13,139
0
143,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
50,083
320
Minions Killed
290
0
Camps Cleared
0
1,352,665
Distance Traveled
1,356,529
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,982
653
109
4
0
422,937
3
W
Jormungandr
16,573
637
73
3
0
482,969
9
L
Zhong Kui
16,085
619
126
5
0
417,666
3
W
Morgan Le Fay
16,528
636
108
4
0
450,623
2
L
Nox
17,573
676
54
2
0
475,328
9
L
Ishtar
17,102
658
140
5
0
459,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role