Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ExPoZ__
Sun Wukong
Level 129
God Stats
0W - 2L
1,454 SR
Queue Stats
31W - 35L
1,453 Elo+
Party 1
Thanatos
Thanatos
SOUL_ADRIFT
Thanatos
Level 159
God Stats
1W - 1L
1,420 SR
Queue Stats
131W - 151L
1,424 Elo+
Party 1
Yemoja
Yemoja
zutra2000
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,373 Elo+
Party 1
Team Averages
Level 131
1,475 SR
1,450 Elo+

VS

Team Averages
Level 38
1,460 SR
1,369 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
MatchaIcedLatte
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 2
Hel
Hel
Sasajima
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sugaruby
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 2
Jormungandr
Jormungandr
Waifu-_-Warlock
Jormungandr
Level 103
God Stats
1W - 0L
1,302 SR
Queue Stats
9W - 7L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 5 / 2
7,772
777
5,063
16,684
13,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
11
0 / 3 / 3
6,468
647
9,306
10,367
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ExPoZ__
Sun Wukong
14
1 / 2 / 3
7,760
776
8,890
14,540
10,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
SOUL_ADRIFT
Thanatos
12
0 / 2 / 3
6,657
666
5,109
7,428
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
zutra2000
Yemoja
15
1 / 0 / 3
8,095
810
1,731
5,467
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 7
7,291
729
13,622
8,117
4,382
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
4 / 1 / 6
7,554
755
10,873
10,298
4,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 1 / 8
7,276
728
2,245
5,000
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Sugaruby
Morgan Le Fay
11
1 / 0 / 6
6,880
688
6,766
2,038
986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Waifu-_-Warlock
Jormungandr
15
3 / 1 / 9
8,322
832
16,530
13,835
9,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
4
Kills
12
12
Deaths
4
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
2
0.6
L
Charybdis
 
Charybdis
0
3
3
0.5
W
Ne Zha
 
Ne Zha
3
1
7
6.5
L
Sun Wukong
ExPoZ__
Sun Wukong
1
2
3
1.25
W
4
1
6
7
L
Thanatos
SOUL_ADRIFT
Thanatos
0
2
3
0.75
W
1
1
8
5
W
Morgan Le Fay
Sugaruby
Morgan Le Fay
1
0
6
4
W
Jormungandr
Waifu-_-Warlock
Jormungandr
3
1
9
7.5
L
Yemoja
zutra2000
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
50,036
54,486
Taken
39,288
37,027
Mitigated
22,473
27,962
Healing
24,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,063
62
536
3,648
16,684
13,533
0
6,782
9,902
9,195
0
L
Charybdis
 
Charybdis
9,306
2,456
1,128
2,884
10,367
4,177
0
6,741
3,626
0
16,871
W
Ne Zha
 
Ne Zha
13,622
2,630
16
1,127
8,117
4,382
0
2,328
5,789
0
21,367
L
Sun Wukong
ExPoZ__
Sun Wukong
8,890
1,289
832
5,109
14,540
10,604
0
6,752
7,788
0
25,740
W
10,873
3,595
468
2,295
10,298
4,788
0
2,006
8,292
0
14,256
L
Thanatos
SOUL_ADRIFT
Thanatos
5,109
337
1,032
4,281
7,428
3,891
0
2,551
4,877
0
12,490
W
2,245
294
12,994
3,406
5,000
2,341
0
696
4,304
4,200
0
W
Morgan Le Fay
Sugaruby
Morgan Le Fay
6,766
1,172
0
36
2,038
986
0
601
1,437
10,207
0
W
Jormungandr
Waifu-_-Warlock
Jormungandr
16,530
4,264
1,032
3,038
13,835
9,976
259
1,163
12,672
46,608
0
L
Yemoja
zutra2000
Yemoja
1,731
659
6,573
1,939
5,467
4,822
0
2,715
2,752
9,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
37,323
114
Minions Killed
102
0
Camps Cleared
0
885,991
Distance Traveled
1,106,169
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,772
777
11
1
0
162,703
0
L
Charybdis
6,468
647
29
3
0
157,407
1
W
Ne Zha
7,291
729
15
2
0
234,527
1
L
Sun Wukong
7,760
776
33
3
0
224,254
1
W
Bastet
7,554
755
8
1
0
239,400
0
L
Thanatos
6,657
666
22
2
0
189,379
0
W
Hel
7,276
728
8
1
0
220,387
0
W
Morgan Le Fay
6,880
688
4
0
0
204,862
3
W
Jormungandr
8,322
832
67
7
0
206,993
1
L
Yemoja
8,095
810
19
2
0
152,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role