Player Matchup

Skadi
Skadi
DizzyDwarf434
Skadi
Level 57
God Stats
1W - 1L
1,704 SR
Queue Stats
175W - 171L
1,364 Elo+
Party 3
Sol
Sol
OG Magneto
Sol
Level 156
God Stats
12W - 10L
1,580 SR
Queue Stats
631W - 659L
1,436 Elo+
Party 2
Anubis
Anubis
Qusilver
Anubis
Level 98
God Stats
3W - 5L
1,475 SR
Queue Stats
475W - 438L
1,525 Elo+
Party 3
Kuzenbo
Kuzenbo
Suton
Kuzenbo
Level 103
God Stats
0W - 4L
1,070 SR
Queue Stats
560W - 521L
1,536 Elo+
Party 3
Ares
Ares
WiryNoodle
Ares
Level 142
God Stats
13W - 16L
1,485 SR
Queue Stats
775W - 807L
1,461 Elo+
Party 2
Team Averages
Level 111
1,463 SR
1,465 Elo+

VS

Team Averages
Level 80
1,705 SR
1,531 Elo+
Chiron
Chiron
GetsItUp
Chiron
Level 160
God Stats
4W - 3L
1,481 SR
Queue Stats
523W - 507L
1,611 Elo+
Party 1
Cerberus
Cerberus
Jerminator00
Cerberus
Level 64
God Stats
3W - 0L
1,854 SR
Queue Stats
137W - 93L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
LordRose1959
Kukulkan
Level 43
God Stats
8W - 3L
1,763 SR
Queue Stats
211W - 252L
1,429 Elo+
Solo
Achilles
Achilles
Love Regret
Achilles
Level 98
God Stats
2W - 0L
1,685 SR
Queue Stats
46W - 46L
1,465 Elo+
Solo
Hercules
Hercules
Phantom1421
Hercules
Level 37
God Stats
8W - 2L
1,739 SR
Queue Stats
113W - 101L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
10,028
557
17,932
19,458
11,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 11
10,789
599
21,757
17,888
10,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Qusilver
Anubis
20
9 / 4 / 7
13,005
723
24,983
16,131
12,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Suton
Kuzenbo
17
2 / 5 / 11
10,296
572
11,025
20,494
39,156
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 5 / 11
10,748
597
11,745
26,954
36,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GetsItUp
Chiron
20
8 / 4 / 13
13,252
736
33,238
21,024
11,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Jerminator00
Cerberus
18
0 / 3 / 18
11,992
666
11,151
26,685
36,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
LordRose1959
Kukulkan
20
6 / 2 / 14
14,011
778
21,899
9,517
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Love Regret
Achilles
19
7 / 5 / 12
12,111
673
15,954
22,295
26,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Phantom1421
Hercules
20
5 / 2 / 17
12,377
688
12,657
29,620
34,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
100
16
Kills
26
26
Deaths
16
46
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Chiron
GetsItUp
Chiron
8
4
13
3.63
W
Cerberus
Jerminator00
Cerberus
0
3
18
3
W
Kukulkan
LordRose1959
Kukulkan
6
2
14
6.5
W
Achilles
Love Regret
Achilles
7
5
12
2.6
L
2
4
11
1.88
W
Hercules
Phantom1421
Hercules
5
2
17
6.75
L
Anubis
Qusilver
Anubis
9
4
7
3.13
L
Kuzenbo
Suton
Kuzenbo
2
5
11
1.5
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,442
Damage
94,899
100,925
Taken
109,141
109,433
Mitigated
114,764
25,252
Healing
62,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,932
6,232
1,365
1,690
19,458
11,347
0
7,034
11,878
0
25,226
W
Chiron
GetsItUp
Chiron
33,238
12,347
6,181
10,713
21,024
11,069
3,891
16,753
4,271
0
66,399
W
Cerberus
Jerminator00
Cerberus
11,151
495
2,221
11,452
26,685
36,868
780
14,110
12,575
32,979
0
W
Kukulkan
LordRose1959
Kukulkan
21,899
182
2,611
1,825
9,517
5,278
1,113
7,921
1,596
59,959
0
W
Achilles
Love Regret
Achilles
15,954
2,388
1,076
5,475
22,295
26,927
1,095
13,179
9,116
0
25,157
L
21,757
6,772
1,231
5,911
17,888
10,161
0
4,567
12,995
33,898
750
W
Hercules
Phantom1421
Hercules
12,657
1,820
2,529
18,725
29,620
34,622
884
17,087
12,533
0
22,747
L
Anubis
Qusilver
Anubis
24,983
717
3,000
4,195
16,131
12,058
0
5,165
10,611
73,618
0
L
Kuzenbo
Suton
Kuzenbo
11,025
4,010
1,710
1,119
20,494
39,156
0
7,382
12,346
17,154
0
L
11,745
200
201
4,830
26,954
36,711
0
8,902
16,763
16,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,866
Gold Earned
63,743
163
Minions Killed
260
0
Camps Cleared
0
1,562,169
Distance Traveled
1,671,533
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,028
557
14
1
0
303,096
0
W
Chiron
13,252
736
45
3
0
333,940
1
W
Cerberus
11,992
666
80
4
0
324,352
1
W
Kukulkan
14,011
778
82
5
0
322,333
0
W
Achilles
12,111
673
28
2
0
342,222
0
L
Sol
10,789
599
33
2
0
286,423
0
W
Hercules
12,377
688
25
1
0
348,686
0
L
Anubis
13,005
723
103
6
0
292,659
0
L
Kuzenbo
10,296
572
7
0
0
354,323
0
L
Ares
10,748
597
6
0
0
325,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role