Player Matchup

Ah Puch
Ah Puch
BR0THAB3AR
Ah Puch
Level 95
God Stats
1W - 3L
1,421 SR
Queue Stats
2W - 6L
1,232 Elo+
Party 1
Izanami
Izanami
Smackin rats
Izanami
Level 49
God Stats
0W - 3L
1,079 SR
Queue Stats
8W - 14L
1,178 Elo+
Party 1
Cthulhu
Cthulhu
ironasgaurd
Cthulhu
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 1
Team Averages
Level 56
1,405 SR
1,273 Elo+

VS

Team Averages
Level 130
1,636 SR
1,486 Elo+
Ah Puch
Ah Puch
Miljoo
Ah Puch
Level 124
God Stats
1W - 0L
1,561 SR
Queue Stats
12W - 8L
1,520 Elo+
Solo
Cabrakan
Cabrakan
Pnwkingpin379
Cabrakan
Level 108
God Stats
1W - 0L
1,643 SR
Queue Stats
40W - 47L
1,434 Elo+
Party 2
Hercules
Hercules
xJustGutsx
Hercules
Level 157
God Stats
3W - 0L
1,705 SR
Queue Stats
86W - 79L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BR0THAB3AR
Ah Puch
18
1 / 3 / 0
11,780
589
20,838
13,537
6,598
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Smackin rats
Izanami
16
0 / 5 / 1
11,220
561
13,148
15,354
6,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ironasgaurd
Cthulhu
18
0 / 2 / 1
11,558
578
8,628
19,660
16,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Miljoo
Ah Puch
20
5 / 0 / 4
14,248
712
22,903
15,667
7,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Pnwkingpin379
Cabrakan
18
0 / 1 / 7
12,336
617
4,403
15,177
21,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
xJustGutsx
Hercules
20
5 / 0 / 5
13,756
688
16,071
24,987
27,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BR0THAB3AR
Ah Puch
1
3
0
0.33
W
Ah Puch
Miljoo
Ah Puch
5
0
4
7
W
Cabrakan
Pnwkingpin379
Cabrakan
0
1
7
3.5
L
Izanami
Smackin rats
Izanami
0
5
1
0.1
L
Cthulhu
ironasgaurd
Cthulhu
0
2
1
0.25
W
Hercules
xJustGutsx
Hercules
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,614
Damage
43,377
48,551
Taken
55,831
30,442
Mitigated
56,797
14,647
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BR0THAB3AR
Ah Puch
20,838
827
869
2,414
13,537
6,598
0
7,319
5,870
67,170
0
W
Ah Puch
Miljoo
Ah Puch
22,903
920
0
8,382
15,667
7,229
2,030
9,957
5,710
102,051
0
W
Cabrakan
Pnwkingpin379
Cabrakan
4,403
329
667
2,172
15,177
21,888
96
9,943
5,234
28,461
0
L
Izanami
Smackin rats
Izanami
13,148
7,767
816
2,479
15,354
6,885
0
6,696
8,190
0
62,071
L
Cthulhu
ironasgaurd
Cthulhu
8,628
345
994
7,075
19,660
16,959
0
13,646
5,480
37,402
0
W
Hercules
xJustGutsx
Hercules
16,071
2,405
0
13,627
24,987
27,680
448
10,119
14,868
306
49,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
40,340
265
Minions Killed
247
0
Camps Cleared
0
1,094,277
Distance Traveled
1,129,351
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,780
589
95
5
0
364,020
1
W
Ah Puch
14,248
712
147
7
0
346,975
2
W
Cabrakan
12,336
617
34
2
0
366,559
5
L
Izanami
11,220
561
112
6
0
335,856
2
L
Cthulhu
11,558
578
58
3
0
394,401
1
W
Hercules
13,756
688
66
3
0
415,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role