Player Matchup

Cernunnos
Cernunnos
BigShango
Cernunnos
Level 49
God Stats
2W - 0L
1,713 SR
Queue Stats
197W - 141L
1,490 Elo+
Party 2
Olorun
Olorun
Dread Elf7634
Olorun
Level 51
God Stats
1W - 2L
1,320 SR
Queue Stats
189W - 140L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
LvUp Gunner
Baron Samedi
Level 105
God Stats
3W - 0L
1,775 SR
Queue Stats
130W - 83L
1,578 Elo+
Party 2
Thor
Thor
LvUp Imp
Thor
Level 29
God Stats
3W - 3L
1,320 SR
Queue Stats
86W - 76L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
ZAZaYT
Guan Yu
Level 29
God Stats
86W - 35L
1,681 SR
Queue Stats
100W - 54L
1,582 Elo+
Party 2
Team Averages
Level 53
1,562 SR
1,531 Elo+

VS

Team Averages
Level 90
1,547 SR
1,609 Elo+
Cliodhna
Cliodhna
ChatterboxBH
Cliodhna
Level 116
God Stats
4W - 6L
1,610 SR
Queue Stats
82W - 50L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
TH ELChUK
Cernunnos
Level 133
God Stats
0W - 1L
1,643 SR
Queue Stats
9W - 7L
1,594 Elo+
Solo
Freya
Freya
Trustfungus
Freya
Level 20
God Stats
7W - 4L
1,500 SR
Queue Stats
37W - 15L
1,717 Elo+
Party 1
Gilgamesh
Gilgamesh
Unwarypath
Gilgamesh
Level 80
God Stats
2W - 1L
1,483 SR
Queue Stats
93W - 58L
1,559 Elo+
Party 1
Geb
Geb
killjoy00259
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigShango
Cernunnos
18
1 / 3 / 17
11,836
1,076
8,112
16,914
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 1 / 14
11,900
1,082
13,692
13,415
7,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
LvUp Gunner
Baron Samedi
18
5 / 0 / 17
11,868
1,079
25,900
12,294
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
18
5 / 1 / 14
11,670
1,061
10,557
19,786
9,953
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ZAZaYT
Guan Yu
18
8 / 2 / 14
12,299
1,118
15,643
20,611
29,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

221

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChatterboxBH
Cliodhna
17
4 / 1 / 3
11,916
1,083
19,890
12,077
5,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
TH ELChUK
Cernunnos
16
0 / 2 / 6
10,635
967
13,724
10,932
5,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 3
11,018
1,002
16,733
13,118
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Unwarypath
Gilgamesh
16
1 / 9 / 3
10,539
958
14,099
23,584
21,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 6 / 5
10,418
947
13,147
20,242
25,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
23
Kills
7
7
Deaths
23
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigShango
Cernunnos
1
3
17
3.17
L
Cliodhna
ChatterboxBH
Cliodhna
4
1
3
5.5
W
4
1
14
11
W
Baron Samedi
LvUp Gunner
Baron Samedi
5
0
17
13.5
W
Thor
5
1
14
12
L
Cernunnos
TH ELChUK
Cernunnos
0
2
6
1.5
L
2
5
3
0.7
L
Gilgamesh
Unwarypath
Gilgamesh
1
9
3
0.28
W
Guan Yu
ZAZaYT
Guan Yu
8
2
14
7.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,904
Damage
77,593
83,020
Taken
79,953
62,459
Mitigated
63,406
40,254
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigShango
Cernunnos
8,112
4,202
0
5,432
16,914
8,486
0
6,150
10,585
0
44,875
L
Cliodhna
ChatterboxBH
Cliodhna
19,890
363
0
3,810
12,077
5,159
0
5,973
5,954
0
51,264
W
13,692
6,943
1,395
4,912
13,415
7,148
0
5,200
7,972
38,177
0
W
Baron Samedi
LvUp Gunner
Baron Samedi
25,900
3,005
6,814
5,622
12,294
7,431
0
3,504
8,703
46,682
0
W
Thor
10,557
2,390
0
1,075
19,786
9,953
0
4,753
14,715
0
16,509
L
Cernunnos
TH ELChUK
Cernunnos
13,724
4,574
0
762
10,932
5,072
0
7,245
3,496
0
39,979
L
16,733
4,983
262
1,237
13,118
5,921
0
5,876
7,107
26,718
0
L
Gilgamesh
Unwarypath
Gilgamesh
14,099
1,888
0
1,048
23,584
21,369
0
10,263
12,727
0
34,017
W
Guan Yu
ZAZaYT
Guan Yu
15,643
1,943
6,341
8,663
20,611
29,441
0
10,273
9,950
0
29,951
L
13,147
589
0
1,622
20,242
25,885
0
10,235
9,683
27,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,573
Gold Earned
54,526
249
Minions Killed
224
15
Camps Cleared
3
1,059,543
Distance Traveled
1,055,402
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,836
1,076
63
6
12
203,522
0
L
Cliodhna
11,916
1,083
74
7
1
243,191
0
W
Olorun
11,900
1,082
68
6
0
196,995
0
W
Baron Samedi
11,868
1,079
68
6
1
198,700
1
W
Thor
11,670
1,061
11
1
0
217,998
0
L
Cernunnos
10,635
967
70
6
2
182,924
0
L
Freya
11,018
1,002
11
1
0
201,967
0
L
Gilgamesh
10,539
958
47
4
0
221,512
0
W
Guan Yu
12,299
1,118
39
4
2
242,328
0
L
Geb
10,418
947
22
2
0
205,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role