Player Matchup

Neith
Neith
Raine363
Neith
Level 87
God Stats
4W - 4L
1,657 SR
Queue Stats
115W - 140L
1,519 Elo+
Party 2
Nox
Nox
SnugBuggs
Nox
Level 68
God Stats
4W - 7L
1,332 SR
Queue Stats
135W - 163L
1,524 Elo+
Party 2
Horus
Horus
wiwayousuck
Horus
Level 146
God Stats
20W - 13L
1,661 SR
Queue Stats
332W - 331L
1,563 Elo+
Party 2
Team Averages
Level 100
1,550 SR
1,535 Elo+

VS

Team Averages
Level 104
1,764 SR
1,500 Elo+
Medusa
Medusa
GiusMarius
Medusa
Level 120
God Stats
1W - 1L
1,843 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
ImmaWizard4Realz
Tyr
Level 109
God Stats
2W - 1L
1,658 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Wilson2234
Aphrodite
Level 83
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Raine363
Neith
15
1 / 4 / 0
9,336
622
11,806
13,036
7,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 0
8,297
553
3,110
10,406
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
0 / 1 / 1
9,175
612
8,628
19,650
21,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GiusMarius
Medusa
17
4 / 1 / 5
10,730
715
14,243
11,084
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 5
10,506
700
10,749
9,355
6,395
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Wilson2234
Aphrodite
17
2 / 0 / 6
10,206
680
13,260
10,668
9,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
GiusMarius
Medusa
4
1
5
6.5
W
4
0
5
6.5
L
Neith
Raine363
Neith
1
4
0
0.25
L
0
5
0
0
W
Aphrodite
Wilson2234
Aphrodite
2
0
6
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
38,252
43,092
Taken
31,107
33,827
Mitigated
20,404
9,953
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GiusMarius
Medusa
14,243
7,493
0
2,488
11,084
4,328
535
1,296
9,788
0
61,773
W
10,749
1,088
0
2,763
9,355
6,395
534
829
8,526
0
41,114
L
Neith
Raine363
Neith
11,806
3,259
0
1,709
13,036
7,037
1,380
4,050
8,986
0
51,859
L
3,110
281
0
0
10,406
5,506
269
2,049
8,357
23,734
0
W
Aphrodite
Wilson2234
Aphrodite
13,260
2,288
6,767
7,882
10,668
9,681
317
1,034
9,634
44,650
0
L
8,628
3,109
1,507
6,737
19,650
21,284
0
7,201
12,449
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
31,442
158
Minions Killed
212
0
Camps Cleared
0
790,869
Distance Traveled
891,817
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,730
715
94
6
0
292,398
4
W
Tyr
10,506
700
49
3
0
326,689
10
L
Neith
9,336
622
95
6
0
246,583
3
L
Nox
8,297
553
49
3
0
233,368
0
W
Aphrodite
10,206
680
69
5
0
272,730
2
L
Horus
9,175
612
14
1
0
310,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role