Player Matchup

Xing Tian
Xing Tian
ALDAHIR BH
Xing Tian
Level 127
God Stats
1W - 0L
1,470 SR
Queue Stats
24W - 21L
1,464 Elo+
Solo
Arachne
Arachne
Akio1533
Arachne
Level 105
God Stats
7W - 5L
1,528 SR
Queue Stats
240W - 314L
1,381 Elo+
Party 1
Medusa
Medusa
SoggyNanners
Medusa
Level 105
God Stats
36W - 34L
1,560 SR
Queue Stats
272W - 304L
1,470 Elo+
Party 1
Lancelot
Lancelot
SpaceKauboi710
Lancelot
Level 89
God Stats
64W - 58L
1,498 SR
Queue Stats
113W - 136L
1,403 Elo+
Party 1
Merlin
Merlin
W0LFBLADE Jr
Merlin
Level 103
God Stats
27W - 17L
1,573 SR
Queue Stats
246W - 283L
1,413 Elo+
Party 1
Team Averages
Level 106
1,526 SR
1,426 Elo+

VS

Team Averages
Level 107
1,470 SR
1,381 Elo+
Nemesis
Nemesis
DuplexHawk95
Nemesis
Level 145
God Stats
0W - 1L
1,282 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 3
Vulcan
Vulcan
INLLEL
Vulcan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
JamHdez
Cernunnos
Level 107
God Stats
1W - 3L
1,461 SR
Queue Stats
61W - 72L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
NeCrowmancer7
Guan Yu
Level 80
God Stats
1W - 3L
1,525 SR
Queue Stats
32W - 40L
1,383 Elo+
Party 2
Atlas
Atlas
killkid445
Atlas
Level 69
God Stats
3W - 3L
1,581 SR
Queue Stats
16W - 21L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALDAHIR BH
Xing Tian
11
2 / 0 / 3
7,518
578
6,441
9,886
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Akio1533
Arachne
11
1 / 0 / 2
6,628
510
2,791
7,343
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
12
4 / 1 / 2
7,579
583
9,087
8,915
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
11
2 / 1 / 0
7,082
545
5,669
8,248
4,989
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
1 / 2 / 1
7,485
576
3,544
6,433
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DuplexHawk95
Nemesis
10
3 / 2 / 0
6,301
485
4,553
10,495
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
INLLEL
Vulcan
11
1 / 1 / 0
6,510
501
5,945
5,057
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JamHdez
Cernunnos
8
0 / 2 / 0
4,930
379
2,982
7,069
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
8
0 / 3 / 1
5,235
403
2,417
6,747
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
9
0 / 3 / 1
5,489
422
3,270
10,530
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ALDAHIR BH
Xing Tian
2
0
3
3.5
W
Arachne
Akio1533
Arachne
1
0
2
2
L
Nemesis
DuplexHawk95
Nemesis
3
2
0
1.5
L
Vulcan
INLLEL
Vulcan
1
1
0
1
L
Cernunnos
JamHdez
Cernunnos
0
2
0
0
L
Guan Yu
0
3
1
0.17
W
Medusa
4
1
2
5
W
Lancelot
2
1
0
2
W
Merlin
1
2
1
0.75
L
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
19,167
40,825
Taken
39,898
23,461
Mitigated
20,699
15,832
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ALDAHIR BH
Xing Tian
6,441
623
93
3,193
9,886
8,519
0
2,304
7,540
22,239
9,532
W
Arachne
Akio1533
Arachne
2,791
1,928
0
3,336
7,343
3,546
0
497
6,808
0
48,061
L
Nemesis
DuplexHawk95
Nemesis
4,553
1,718
0
2,022
10,495
3,824
0
906
9,589
0
42,258
L
Vulcan
INLLEL
Vulcan
5,945
1,101
0
688
5,057
2,347
510
3,407
1,650
47,190
0
L
Cernunnos
JamHdez
Cernunnos
2,982
602
0
2,550
7,069
2,135
0
1,882
5,187
0
32,987
L
Guan Yu
2,417
193
50
1,256
6,747
5,300
0
289
6,458
0
19,245
W
Medusa
9,087
4,700
0
5,351
8,915
3,543
816
2,326
6,589
0
57,650
W
Lancelot
5,669
1,001
0
1,779
8,248
4,989
740
0
7,958
0
45,012
W
Merlin
3,544
114
0
2,080
6,433
2,864
1,194
4,088
2,345
54,471
0
L
Atlas
3,270
1,456
221
1,857
10,530
7,093
0
2,215
8,315
14,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
28,465
430
Minions Killed
277
0
Camps Cleared
0
1,288,973
Distance Traveled
1,173,539
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,518
578
48
4
0
254,361
3
W
Arachne
6,628
510
85
7
0
306,626
0
L
Nemesis
6,301
485
76
6
0
297,664
4
L
Vulcan
6,510
501
87
7
0
258,536
5
L
Cernunnos
4,930
379
58
4
0
197,578
0
L
Guan Yu
5,235
403
35
3
0
178,261
0
W
Medusa
7,579
583
95
7
0
238,092
1
W
Lancelot
7,082
545
84
6
0
255,492
3
W
Merlin
7,485
576
118
9
0
234,402
0
L
Atlas
5,489
422
21
2
0
241,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role