Player Matchup

Aphrodite
Aphrodite
Erif117
Aphrodite
Level 29
God Stats
25W - 15L
1,561 SR
Queue Stats
30W - 20L
1,522 Elo+
Party 3
Da Ji
Da Ji
Glf20
Da Ji
Level 29
God Stats
7W - 2L
1,563 SR
Queue Stats
34W - 23L
1,527 Elo+
Party 3
King Arthur
King Arthur
SkullShiner
King Arthur
Level 109
God Stats
1W - 0L
1,536 SR
Queue Stats
67W - 49L
1,579 Elo+
Party 3
Xbalanque
Xbalanque
Swerc
Xbalanque
Level 49
God Stats
9W - 9L
1,488 SR
Queue Stats
76W - 76L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
asketchup
Nu Wa
Level 45
God Stats
31W - 34L
1,446 SR
Queue Stats
76W - 78L
1,479 Elo+
Party 2
Team Averages
Level 52
1,519 SR
1,518 Elo+

VS

Team Averages
Level 59
1,488 SR
1,290 Elo+
Medusa
Medusa
BeWitchingSiren
Medusa
Level 35
God Stats
4W - 6L
1,258 SR
Queue Stats
4W - 8L
1,106 Elo+
Solo
Neith
Neith
Brigoly
Neith
Level 20
God Stats
4W - 10L
1,301 SR
Queue Stats
4W - 12L
1,240 Elo+
Party 1
Maui
Maui
Fri007
Maui
Level 48
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 12L
1,309 Elo+
Party 1
Ra
Ra
JeffBezosTTV
Ra
Level 88
God Stats
0W - 2L
1,512 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
SquidPauncher
Guan Yu
Level 104
God Stats
0W - 3L
1,656 SR
Queue Stats
6W - 12L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Erif117
Aphrodite
17
6 / 1 / 22
11,425
1,143
12,285
11,627
7,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Glf20
Da Ji
18
14 / 2 / 9
12,631
1,263
23,535
11,662
5,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SkullShiner
King Arthur
18
2 / 0 / 22
11,184
1,118
16,751
10,247
13,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Swerc
Xbalanque
18
9 / 2 / 12
11,802
1,180
18,369
9,694
4,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
asketchup
Nu Wa
17
3 / 1 / 23
11,197
1,120
17,377
7,332
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

281

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,823
982
7,917
18,904
8,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Brigoly
Neith
15
1 / 9 / 3
9,353
935
8,493
16,813
7,287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
Fri007
Maui
15
1 / 4 / 5
9,419
942
6,116
17,138
10,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 8 / 0
10,982
1,098
15,765
18,647
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
0 / 8 / 6
9,520
952
7,468
22,571
28,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
24
34
Kills
6
6
Deaths
34
88
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Neith
Brigoly
Neith
1
9
3
0.28
W
Aphrodite
Erif117
Aphrodite
6
1
22
17
L
Maui
Fri007
Maui
1
4
5
0.88
W
Da Ji
Glf20
Da Ji
14
2
9
9.25
L
3
8
0
0.38
W
King Arthur
SkullShiner
King Arthur
2
0
22
13
L
Guan Yu
0
8
6
0.38
W
Xbalanque
Swerc
Xbalanque
9
2
12
7.5
W
Nu Wa
asketchup
Nu Wa
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,317
Damage
45,759
50,562
Taken
94,073
35,737
Mitigated
62,695
14,053
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,917
3,737
0
1,267
18,904
8,471
0
4,877
14,027
0
26,547
L
Neith
Brigoly
Neith
8,493
5,624
128
776
16,813
7,287
0
4,610
12,203
0
20,280
W
Aphrodite
Erif117
Aphrodite
12,285
1,889
5,560
6,688
11,627
7,823
0
6,623
5,004
29,519
0
L
Maui
Fri007
Maui
6,116
1,232
0
0
17,138
10,947
0
7,719
9,419
13,534
0
W
Da Ji
Glf20
Da Ji
23,535
6,878
0
1,085
11,662
5,882
0
3,892
7,770
0
38,792
L
15,765
879
1,362
1,482
18,647
7,910
0
3,755
14,892
62,513
0
W
King Arthur
SkullShiner
King Arthur
16,751
3,202
0
0
10,247
13,911
0
3,858
6,389
0
34,023
L
Guan Yu
7,468
1,363
1,545
2,650
22,571
28,080
0
8,701
13,870
0
19,730
W
Xbalanque
Swerc
Xbalanque
18,369
13,383
0
0
9,694
4,999
0
3,445
6,249
0
35,829
W
Nu Wa
asketchup
Nu Wa
17,377
4,857
0
720
7,332
3,122
0
4,063
3,269
35,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,239
Gold Earned
49,097
200
Minions Killed
193
10
Camps Cleared
5
973,533
Distance Traveled
871,160
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,823
982
51
5
3
177,352
1
L
Neith
9,353
935
12
1
0
135,286
0
W
Aphrodite
11,425
1,143
44
4
2
202,186
2
L
Maui
9,419
942
7
1
0
155,351
1
W
Da Ji
12,631
1,263
38
4
1
216,222
1
L
Ra
10,982
1,098
109
11
1
210,378
1
W
King Arthur
11,184
1,118
40
4
3
212,590
2
L
Guan Yu
9,520
952
14
1
1
192,793
8
W
Xbalanque
11,802
1,180
49
5
2
174,296
1
W
Nu Wa
11,197
1,120
29
3
2
168,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role