Player Matchup

Athena
Athena
BOT_UberEonCloud
Athena
Level 75
God Stats
6W - 1L
1,687 SR
Queue Stats
240W - 165L
1,600 Elo+
Party 1
Ishtar
Ishtar
evil-squirrels
Ishtar
Level 107
God Stats
5W - 4L
1,502 SR
Queue Stats
146W - 111L
1,566 Elo+
Party 1
Cerberus
Cerberus
goblin_81
Cerberus
Level 139
God Stats
16W - 6L
1,701 SR
Queue Stats
373W - 261L
1,597 Elo+
Party 1
Team Averages
Level 107
1,630 SR
1,587 Elo+

VS

Team Averages
Level 57
1,582 SR
1,482 Elo+
Neith
Neith
AdamPelech3
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 2
Hades
Hades
DebonairOrion
Hades
Level 68
God Stats
0W - 2L
1,745 SR
Queue Stats
21W - 22L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
DieUntotenLegion
Gilgamesh
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,456
788
6,040
17,051
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 6
9,303
775
13,102
8,701
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
goblin_81
Cerberus
14
3 / 1 / 7
8,876
740
9,340
13,918
16,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,392
616
7,260
6,388
2,755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 0
7,849
654
15,057
15,456
9,026
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
12
0 / 4 / 1
7,672
639
6,204
13,184
6,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
0
6
6
L
2
5
0
0.4
L
Gilgamesh
0
4
1
0.13
W
4
1
6
7
W
Cerberus
goblin_81
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
28,521
39,670
Taken
35,028
43,809
Mitigated
18,404
14,184
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,260
2,902
0
1,683
6,388
2,755
0
3,013
3,375
0
26,009
W
6,040
1,724
0
4,540
17,051
23,020
79
5,548
11,503
19,095
0
L
15,057
1,940
152
3,448
15,456
9,026
0
7,034
8,422
31,589
0
L
Gilgamesh
6,204
1,734
506
545
13,184
6,623
0
5,399
7,785
0
23,249
W
13,102
8,621
0
4,049
8,701
4,401
1,935
4,548
4,153
0
50,367
W
Cerberus
goblin_81
Cerberus
9,340
601
905
4,690
13,918
16,388
246
5,018
8,900
32,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
22,913
175
Minions Killed
119
0
Camps Cleared
0
666,535
Distance Traveled
602,705
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,392
616
42
4
0
202,030
0
W
Athena
9,456
788
22
2
0
235,101
1
L
Hades
7,849
654
40
3
0
178,741
2
L
Gilgamesh
7,672
639
37
3
0
221,934
2
W
Ishtar
9,303
775
87
7
0
205,987
3
W
Cerberus
8,876
740
66
6
0
225,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role