Player Matchup

Thanatos
Thanatos
G0DLIK3_CHUY
Thanatos
Level 126
God Stats
1W - 0L
1,378 SR
Queue Stats
22W - 24L
1,535 Elo+
Party 2
Ra
Ra
Khaos_skullkid
Ra
Level 28
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
KyloZen1
Ymir
Level 38
God Stats
4W - 2L
1,551 SR
Queue Stats
69W - 71L
1,382 Elo+
Solo
Bellona
Bellona
Nodonutshere0987
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
SauceJr-_-
Ullr
Level 47
God Stats
1W - 0L
1,218 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 2
Team Averages
Level 48
1,490 SR
1,446 Elo+

VS

Team Averages
Level 46
1,435 SR
1,365 Elo+
Baron Samedi
Baron Samedi
L4lucifer666I
Baron Samedi
Level 47
God Stats
0W - 3L
1,239 SR
Queue Stats
55W - 59L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
NerfMeAlready-_-
Gilgamesh
Level 60
God Stats
3W - 3L
1,794 SR
Queue Stats
130W - 149L
1,383 Elo+
Party 3
Skadi
Skadi
Singersong02
Skadi
Level 6
God Stats
7W - 12L
1,291 SR
Queue Stats
15W - 26L
1,380 Elo+
Party 1
Athena
Athena
powings2
Athena
Level 49
God Stats
25W - 23L
1,431 SR
Queue Stats
90W - 104L
1,300 Elo+
Party 3
Thanatos
Thanatos
sparkplug0410
Thanatos
Level 67
God Stats
2W - 5L
1,419 SR
Queue Stats
66W - 85L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
G0DLIK3_CHUY
Thanatos
10
3 / 0 / 0
5,986
544
5,605
7,985
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,633
512
843
6,788
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
9
3 / 0 / 2
6,604
600
4,356
7,118
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 4 / 2
4,924
448
3,197
8,223
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 1 / 2
5,769
524
5,362
5,707
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L4lucifer666I
Baron Samedi
12
3 / 0 / 1
6,621
602
5,232
5,323
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
11
2 / 1 / 2
6,741
613
4,719
9,087
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,872
443
2,661
4,207
1,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
powings2
Athena
7
0 / 2 / 2
5,034
458
2,088
8,816
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
sparkplug0410
Thanatos
7
2 / 4 / 2
5,222
475
7,035
8,423
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
7
8
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
G0DLIK3_CHUY
Thanatos
3
0
0
3
W
0
3
0
0
W
Ymir
3
0
2
4
L
Baron Samedi
L4lucifer666I
Baron Samedi
3
0
1
3.5
L
Gilgamesh
2
1
2
3
W
0
4
2
0.25
W
3
1
2
4
L
0
2
0
0
L
Athena
powings2
Athena
0
2
2
0.5
L
Thanatos
sparkplug0410
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
21,735
35,821
Taken
35,856
19,678
Mitigated
18,856
15,356
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
G0DLIK3_CHUY
Thanatos
5,605
1,861
0
9,146
7,985
2,729
0
507
7,478
0
33,743
W
843
123
20
2,171
6,788
2,678
702
4,164
2,624
36,146
0
W
Ymir
4,356
1,220
0
2,257
7,118
5,362
351
869
6,249
19,917
0
L
Baron Samedi
L4lucifer666I
Baron Samedi
5,232
754
266
1,954
5,323
2,386
0
843
4,480
51,829
0
L
Gilgamesh
4,719
1,773
0
3,627
9,087
6,415
0
0
9,087
0
38,507
W
3,197
1,405
0
1,312
8,223
7,001
0
654
7,569
0
18,867
W
5,362
3,244
0
450
5,707
1,908
1,143
627
5,080
0
37,032
L
2,661
1,838
0
620
4,207
1,239
0
1,634
2,573
0
23,580
L
Athena
powings2
Athena
2,088
686
0
2,185
8,816
5,388
0
2,302
6,514
14,887
2,945
L
Thanatos
sparkplug0410
Thanatos
7,035
3,301
0
4,885
8,423
3,428
0
420
8,003
0
24,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
28,490
242
Minions Killed
310
0
Camps Cleared
0
1,051,112
Distance Traveled
1,001,813
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,986
544
72
7
0
230,110
1
W
Ra
5,633
512
54
5
0
208,824
4
W
Ymir
6,604
600
26
2
0
192,631
2
L
Baron Samedi
6,621
602
91
8
0
198,010
1
L
Gilgamesh
6,741
613
98
9
0
203,683
3
W
Bellona
4,924
448
24
2
0
223,009
0
W
Ullr
5,769
524
66
6
0
196,538
0
L
Skadi
4,872
443
49
4
0
177,048
0
L
Athena
5,034
458
33
3
0
206,900
3
L
Thanatos
5,222
475
39
4
0
216,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role