Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
AlbinoFernandez
Rama
Platinum I
Level 94
God Stats
1W - 2L
1,792 SR
Queue Stats
90W - 81L
1,986 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
M0wlester
Morgan Le Fay
Diamond II
Level 58
God Stats
4W - 6L
1,498 SR
Queue Stats
74W - 45L
2,449 MMR
Solo
Shiva
Shiva
Diamond II
Raphahell0Junior
Shiva
Diamond II
Level 149
God Stats
35W - 31L
1,622 SR
Queue Stats
222W - 215L
2,275 MMR
Solo
Geb
Geb
Platinum II
iAteTehPie
Geb
Platinum II
Level 128
God Stats
7W - 5L
1,676 SR
Queue Stats
161W - 156L
1,938 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,618 SR
2,029 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,663 SR
2,125 MMR
Ne Zha
Ne Zha
Masters
Biidoou
Ne Zha
Masters
Level 65
God Stats
9W - 3L
1,709 SR
Queue Stats
128W - 93L
2,617 MMR
Party 1
Ra
Ra
Masters
ChasubleRouge
Ra
Masters
Level 85
God Stats
1W - 0L
1,676 SR
Queue Stats
117W - 96L
2,821 MMR
Party 1
Kali
Kali
Platinum II
KariyaWasTaken
Kali
Platinum II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 155L
1,731 MMR
Solo
Mulan
Mulan
Platinum III
LoathsomeLilLamb
Mulan
Platinum III
Level 159
God Stats
4W - 2L
1,568 SR
Queue Stats
197W - 188L
1,749 MMR
Solo
Sol
Sol
Gold IV
Mastiga
Sol
Gold IV
Level 147
God Stats
7W - 6L
1,863 SR
Queue Stats
34W - 36L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
7 / 5 / 1
10,542
527
12,549
19,614
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 0
9,535
477
8,373
15,119
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
M0wlester
Morgan Le Fay
15
0 / 2 / 2
9,411
471
10,169
8,172
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 3
10,541
527
18,398
21,872
22,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 3
7,942
397
8,067
20,092
20,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ChronosIshtarDa Ji

VS

Bans
ThorSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Biidoou
Ne Zha
18
2 / 3 / 5
11,693
585
11,296
23,322
15,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 1 / 8
12,445
622
17,518
15,334
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 3 / 5
12,578
629
10,838
24,649
12,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 1 / 11
10,794
540
7,374
15,487
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
19
7 / 2 / 2
13,418
671
16,615
17,071
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
19
19
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
5
1
1.5
L
1
5
0
0.2
W
Ne Zha
Biidoou
Ne Zha
2
3
5
1.5
W
4
1
8
8
W
6
3
5
2.83
W
0
1
11
5.5
L
Morgan Le Fay
M0wlester
Morgan Le Fay
0
2
2
0.5
W
Sol
7
2
2
4
L
2
4
3
0.88
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
63,641
84,869
Taken
95,863
62,725
Mitigated
56,685
22,608
Healing
47,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,549
5,009
0
4,026
19,614
9,094
0
7,786
11,670
0
82,116
L
8,373
5,591
0
4,461
15,119
6,216
608
8,041
7,078
0
87,015
W
Ne Zha
Biidoou
Ne Zha
11,296
3,239
0
11,993
23,322
15,586
297
2,778
20,544
0
92,065
W
17,518
1,860
4,981
8,646
15,334
7,721
270
7,715
7,619
133,628
0
W
10,838
5,416
0
7,010
24,649
12,331
0
5,386
19,263
0
93,688
W
7,374
1,692
0
4,423
15,487
14,615
35
6,517
7,584
0
39,605
L
Morgan Le Fay
M0wlester
Morgan Le Fay
10,169
975
0
1,347
8,172
4,228
0
2,698
5,375
103,367
0
W
Sol
16,615
9,919
0
10,927
17,071
6,432
10,080
1,246
15,825
122,517
1,149
L
18,398
3,464
127
10,419
21,872
22,841
0
4,565
16,213
0
89,074
L
8,067
730
0
2,228
20,092
20,346
0
11,567
8,424
26,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,971
Gold Earned
60,928
651
Minions Killed
741
0
Camps Cleared
0
1,786,596
Distance Traveled
2,054,252
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,542
527
129
6
0
400,312
2
L
Rama
9,535
477
157
8
0
305,392
6
W
Ne Zha
11,693
585
161
8
0
383,804
5
W
Ra
12,445
622
218
11
0
431,426
6
W
Kali
12,578
629
125
6
0
467,944
1
W
Mulan
10,794
540
39
2
0
416,596
6
L
Morgan Le Fay
9,411
471
180
9
0
346,393
8
W
Sol
13,418
671
198
10
0
354,482
8
L
Shiva
10,541
527
154
8
0
368,178
3
L
Geb
7,942
397
31
2
0
366,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role