Player Matchup

Aphrodite
Aphrodite
AtticusBadacus
Aphrodite
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 178L
1,721 Elo+
Party 3
Gilgamesh
Gilgamesh
Ciphers
Gilgamesh
Level 143
God Stats
1W - 0L
1,720 SR
Queue Stats
46W - 28L
1,669 Elo+
Party 3
Ymir
Ymir
Silraino
Ymir
Level 22
God Stats
2W - 1L
1,553 SR
Queue Stats
19W - 5L
1,710 Elo+
Party 3
Ravana
Ravana
bman0075
Ravana
Level 157
God Stats
2W - 0L
1,621 SR
Queue Stats
38W - 11L
1,787 Elo+
Party 3
Chaac
Chaac
deadlydamian00
Chaac
Level 128
God Stats
1W - 1L
1,579 SR
Queue Stats
64W - 51L
1,620 Elo+
Party 3
Team Averages
Level 122
1,594 SR
1,701 Elo+

VS

Team Averages
Level 87
1,514 SR
1,438 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DiamondQurtz
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 40L
1,597 Elo+
Party 2
Zeus
Zeus
Kranostic
Zeus
Level 160
God Stats
11W - 2L
1,632 SR
Queue Stats
216W - 174L
1,540 Elo+
Party 2
Vulcan
Vulcan
Mightiez
Vulcan
Level 42
God Stats
0W - 2L
1,448 SR
Queue Stats
5W - 26L
1,247 Elo+
Party 1
Sun Wukong
Sun Wukong
gMRibcage
Sun Wukong
Level 45
God Stats
0W - 2L
1,489 SR
Queue Stats
7W - 27L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AtticusBadacus
Aphrodite
20
1 / 1 / 3
13,658
594
10,212
17,454
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
Ciphers
Gilgamesh
20
9 / 2 / 2
14,317
622
13,600
17,279
9,951
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
19
2 / 2 / 4
12,318
536
8,988
17,472
9,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
bman0075
Ravana
19
4 / 2 / 4
13,096
569
6,390
12,817
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 8
11,681
508
11,167
31,856
31,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
7 / 1 / 4
12,088
526
14,213
17,262
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
14
0 / 6 / 1
8,756
381
1,337
11,107
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
14
3 / 7 / 5
9,292
404
17,555
13,156
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
Mightiez
Vulcan
14
2 / 6 / 4
9,363
407
8,482
12,267
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
gMRibcage
Sun Wukong
18
0 / 2 / 4
11,258
489
7,692
19,395
19,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
22
Kills
12
12
Deaths
22
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
1
4
9
W
Aphrodite
AtticusBadacus
Aphrodite
1
1
3
2.5
W
Gilgamesh
Ciphers
Gilgamesh
9
2
2
5
L
Hou Yi
0
6
1
0.08
L
Zeus
3
7
5
0.79
L
Vulcan
Mightiez
Vulcan
2
6
4
0.67
W
Ymir
2
2
4
2
W
Ravana
bman0075
Ravana
4
2
4
3
W
6
5
8
2
L
Sun Wukong
gMRibcage
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,357
Damage
49,279
96,878
Taken
73,187
66,623
Mitigated
39,627
36,461
Healing
28,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,213
3,565
0
19,374
17,262
9,744
0
1,845
15,093
0
113,173
W
Aphrodite
AtticusBadacus
Aphrodite
10,212
2,271
4,748
12,792
17,454
9,750
258
2,619
14,835
136,857
0
W
Gilgamesh
Ciphers
Gilgamesh
13,600
6,126
0
2,243
17,279
9,951
0
3,662
13,617
0
139,798
L
Hou Yi
1,337
407
0
1,630
11,107
2,641
0
0
10,973
0
44,783
L
Zeus
17,555
3,344
325
2,003
13,156
3,203
0
1,803
11,135
58,232
0
L
Vulcan
Mightiez
Vulcan
8,482
2,229
0
500
12,267
4,795
0
5,712
6,307
55,652
0
W
Ymir
8,988
1,408
0
4,405
17,472
9,320
274
5,952
11,520
121,090
0
W
Ravana
bman0075
Ravana
6,390
2,054
0
3,728
12,817
6,328
842
5,695
7,122
0
103,346
W
11,167
1,646
0
8,545
31,856
31,274
89
8,936
22,513
0
53,525
L
Sun Wukong
gMRibcage
Sun Wukong
7,692
1,469
0
4,801
19,395
19,244
372
9,840
9,352
0
88,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,070
Gold Earned
50,757
816
Minions Killed
538
0
Camps Cleared
0
2,221,044
Distance Traveled
2,064,813
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,088
526
146
6
0
499,606
6
W
Aphrodite
13,658
594
250
11
0
396,998
6
W
Gilgamesh
14,317
622
180
8
0
452,073
7
L
Hou Yi
8,756
381
81
4
0
332,235
0
L
Zeus
9,292
404
67
3
0
371,773
10
L
Vulcan
9,363
407
84
4
0
417,503
5
W
Ymir
12,318
536
150
7
0
472,326
7
W
Ravana
13,096
569
173
8
0
484,464
5
W
Chaac
11,681
508
63
3
0
415,183
5
L
Sun Wukong
11,258
489
160
7
0
443,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role