Player Matchup

Jormungandr
Jormungandr
Breegull
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,147 Elo+
Party 2
Neith
Neith
Chewbacca2984
Neith
Level 38
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 4L
1,054 Elo+
Party 2
Horus
Horus
Dupont96
Horus
Level 126
God Stats
4W - 5L
1,309 SR
Queue Stats
91W - 92L
1,501 Elo+
Party 2
Chronos
Chronos
Duwped
Chronos
Level 121
God Stats
0W - 1L
1,539 SR
Queue Stats
63W - 76L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
Shamu159
Ao Kuang
Level 122
God Stats
2W - 4L
1,611 SR
Queue Stats
158W - 145L
1,457 Elo+
Party 2
Team Averages
Level 84
1,452 SR
1,321 Elo+

VS

Team Averages
Level 87
1,549 SR
1,679 Elo+
Izanami
Izanami
AlphaArez
Izanami
Level 114
God Stats
1W - 1L
1,258 SR
Queue Stats
92W - 88L
1,672 Elo+
Party 3
Ymir
Ymir
Bubbygamer
Ymir
Level 17
God Stats
3W - 1L
1,714 SR
Queue Stats
5W - 2L
1,669 Elo+
Party 1
Tiamat
Tiamat
EagleWoman
Tiamat
Level 159
God Stats
18W - 16L
1,617 SR
Queue Stats
165W - 118L
1,701 Elo+
Party 3
Arachne
Arachne
Haishi397
Arachne
Level 99
God Stats
2W - 2L
1,391 SR
Queue Stats
180W - 167L
1,502 Elo+
Party 1
Osiris
Osiris
TiamatOrF6
Osiris
Level 47
God Stats
1W - 0L
1,768 SR
Queue Stats
21W - 1L
1,848 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Breegull
Jormungandr
12
0 / 3 / 4
8,234
374
7,852
22,204
23,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 3
9,005
409
7,571
13,129
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Dupont96
Horus
16
0 / 4 / 1
9,458
430
14,050
20,915
21,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
Duwped
Chronos
16
0 / 7 / 1
9,808
446
8,954
21,826
9,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Shamu159
Ao Kuang
16
7 / 5 / 1
10,505
478
15,309
28,270
12,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaArez
Izanami
17
5 / 2 / 6
11,985
545
14,349
17,917
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 10
11,310
514
2,238
11,832
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
EagleWoman
Tiamat
20
10 / 1 / 1
14,980
681
26,167
12,587
11,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Haishi397
Arachne
16
3 / 2 / 9
11,288
513
14,887
23,758
11,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
TiamatOrF6
Osiris
20
5 / 1 / 7
13,950
634
21,769
29,315
29,878
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
24
24
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaArez
Izanami
5
2
6
4
L
Jormungandr
Breegull
Jormungandr
0
3
4
0.67
W
1
2
10
3
L
1
5
3
0.5
L
Horus
Dupont96
Horus
0
4
1
0.13
L
Chronos
Duwped
Chronos
0
7
1
0.07
W
Tiamat
EagleWoman
Tiamat
10
1
1
10.5
W
Arachne
Haishi397
Arachne
3
2
9
3.75
L
Ao Kuang
Shamu159
Ao Kuang
7
5
1
1.5
W
Osiris
TiamatOrF6
Osiris
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
79,410
106,344
Taken
95,409
72,156
Mitigated
77,260
28,626
Healing
47,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaArez
Izanami
14,349
11,178
0
9,873
17,917
8,824
6,647
6,033
11,830
0
118,224
L
Jormungandr
Breegull
Jormungandr
7,852
1,658
86
2,602
22,204
23,032
0
4,496
17,708
35,226
0
W
2,238
460
122
3,504
11,832
15,395
582
5,274
6,506
13,946
0
L
7,571
3,495
0
1,540
13,129
5,081
243
3,215
9,914
0
63,206
L
Horus
Dupont96
Horus
14,050
6,311
640
7,546
20,915
21,441
0
2,531
18,384
0
76,818
L
Chronos
Duwped
Chronos
8,954
2,912
0
4,168
21,826
9,729
1,595
11,945
9,881
92,062
0
W
Tiamat
EagleWoman
Tiamat
26,167
2,354
506
7,524
12,587
11,789
2,195
5,763
6,824
152,285
0
W
Arachne
Haishi397
Arachne
14,887
10,535
0
9,760
23,758
11,374
2,394
9,205
14,218
0
80,228
L
Ao Kuang
Shamu159
Ao Kuang
15,309
4,926
0
12,044
28,270
12,873
0
6,218
22,052
78,582
0
W
Osiris
TiamatOrF6
Osiris
21,769
11,265
0
15,772
29,315
29,878
3,492
7,925
20,309
0
123,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
63,513
571
Minions Killed
718
0
Camps Cleared
0
1,930,173
Distance Traveled
2,164,612
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,985
545
166
8
0
357,828
3
L
Jormungandr
8,234
374
56
3
0
408,608
1
W
Ymir
11,310
514
18
1
0
398,995
2
L
Neith
9,005
409
101
5
0
315,759
0
L
Horus
9,458
430
130
6
0
418,773
6
L
Chronos
9,808
446
185
8
0
342,758
3
W
Tiamat
14,980
681
247
11
0
458,666
7
W
Arachne
11,288
513
93
4
0
515,646
3
L
Ao Kuang
10,505
478
99
5
0
444,275
1
W
Osiris
13,950
634
194
9
0
433,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role