Player Matchup

Bacchus
Bacchus
DonKeighCheeks
Bacchus
Level 119
God Stats
5W - 1L
1,895 SR
Queue Stats
140W - 105L
1,552 Elo+
Party 1
Sol
Sol
LoLZynbel
Sol
Level 83
God Stats
0W - 1L
1,700 SR
Queue Stats
49W - 37L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
wizard_monkey101
Guan Yu
Level 105
God Stats
10W - 12L
1,509 SR
Queue Stats
190W - 162L
1,502 Elo+
Party 1
Team Averages
Level 102
1,701 SR
1,548 Elo+

VS

Team Averages
Level 117
1,334 SR
1,429 Elo+
Medusa
Medusa
BloodwashedRio24
Medusa
Level 129
God Stats
3W - 1L
1,425 SR
Queue Stats
21W - 27L
1,471 Elo+
Party 2
Merlin
Merlin
Fish_Taco_Eater_
Merlin
Level 76
God Stats
53W - 73L
1,426 SR
Queue Stats
358W - 490L
1,353 Elo+
Party 2
Maui
Maui
coolie174
Maui
Level 147
God Stats
1W - 3L
1,152 SR
Queue Stats
228W - 251L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,320
732
7,119
11,739
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
6,758
676
6,446
9,045
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 3 / 1
7,111
711
5,385
12,244
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,548
755
5,209
6,612
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 9
7,309
731
5,327
6,320
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
5 / 1 / 6
8,076
808
4,672
9,804
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
2
3
1
0.83
W
1
2
9
2.75
L
0
6
3
0.25
W
Maui
5
1
6
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
15,208
33,028
Taken
22,736
25,350
Mitigated
15,882
7,020
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,209
2,442
0
1,086
6,612
2,887
682
3,653
2,753
0
22,883
L
7,119
966
0
2,468
11,739
11,100
0
3,472
8,267
16,904
0
W
5,327
647
0
506
6,320
2,820
0
4,536
1,574
24,267
0
L
6,446
2,301
0
2,027
9,045
3,879
2,738
2,874
6,171
21,231
1,879
W
Maui
4,672
1,108
0
2,242
9,804
10,175
232
5,066
4,369
10,522
0
L
5,385
1,310
110
2,415
12,244
10,371
404
3,675
8,569
0
20,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,189
Gold Earned
22,933
100
Minions Killed
94
0
Camps Cleared
0
538,651
Distance Traveled
563,439
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,548
755
46
5
0
193,335
2
L
Bacchus
7,320
732
27
3
0
184,548
0
W
Merlin
7,309
731
41
4
0
175,766
1
L
Sol
6,758
676
46
5
0
164,677
1
W
Maui
8,076
808
7
1
0
194,338
1
L
Guan Yu
7,111
711
27
3
0
189,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role