Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
StnLuvAki
Loki
Level 48
God Stats
2W - 2L
1,669 SR
Queue Stats
10W - 13L
1,376 Elo+
Party 2
Horus
Horus
agtorange29
Horus
Level 79
God Stats
3W - 4L
1,560 SR
Queue Stats
294W - 295L
1,458 Elo+
Solo
Ymir
Ymir
ufellforitfool09
Ymir
Level 48
God Stats
4W - 1L
1,931 SR
Queue Stats
86W - 94L
1,433 Elo+
Party 2
Team Averages
Level 84
1,632 SR
1,453 Elo+

VS

Team Averages
Level 81
1,425 SR
1,368 Elo+
Eset
Eset
 
Eset
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FairlyAnnoyed
Bellona
Level 25
God Stats
14W - 13L
1,431 SR
Queue Stats
37W - 65L
1,309 Elo+
Party 1
Ishtar
Ishtar
Jhargrim
Ishtar
Level 159
God Stats
13W - 14L
1,426 SR
Queue Stats
198W - 199L
1,382 Elo+
Solo
Sylvanus
Sylvanus
TempU-GammaBomb
Sylvanus
Level 96
God Stats
21W - 24L
1,431 SR
Queue Stats
94W - 121L
1,367 Elo+
Party 1
Set
Set
vMioky
Set
Level 17
God Stats
5W - 9L
1,337 SR
Queue Stats
12W - 23L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 0
6,616
551
5,462
5,853
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
 
Chiron
10
3 / 3 / 0
5,987
499
8,708
7,589
3,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Loki
8
0 / 2 / 2
5,421
452
2,679
9,183
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 0
7,204
600
6,818
6,804
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 2 / 1
5,785
482
3,132
9,805
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 0 / 1
6,705
559
4,517
7,749
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
0 / 1 / 0
5,886
491
3,537
10,916
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
Jhargrim
Ishtar
11
2 / 0 / 2
6,550
546
5,862
7,705
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
8
0 / 4 / 2
5,638
470
4,379
10,819
4,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
vMioky
Set
12
6 / 0 / 1
7,515
626
6,248
9,897
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
9
9
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Chiron
 
Chiron
3
3
0
1
W
Eset
 
Eset
1
0
1
1.5
W
Bellona
0
1
0
0
W
Ishtar
Jhargrim
Ishtar
2
0
2
3
L
Loki
0
2
2
0.5
W
Sylvanus
0
4
2
0.25
L
1
1
0
1
L
1
2
1
0.75
W
Set
vMioky
Set
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
24,543
39,234
Taken
47,086
20,966
Mitigated
23,520
12,479
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,462
376
64
917
5,853
2,441
317
2,598
3,255
50,425
0
L
Chiron
 
Chiron
8,708
3,316
357
3,021
7,589
3,061
0
1,348
6,241
0
43,062
W
Eset
 
Eset
4,517
424
0
3,342
7,749
3,045
386
3,253
4,258
47,585
0
W
Bellona
3,537
1,140
0
5,196
10,916
8,990
278
0
10,916
0
43,537
W
Ishtar
Jhargrim
Ishtar
5,862
3,560
0
4,509
7,705
3,133
704
1,007
6,698
0
48,850
L
Loki
2,679
935
0
3,146
9,183
2,989
0
2,082
7,101
0
25,418
W
Sylvanus
4,379
1,692
2,021
3,413
10,819
4,712
50
2,220
8,567
14,766
0
L
6,818
3,081
0
2,062
6,804
5,902
72
0
6,804
0
58,104
L
3,132
504
0
2,912
9,805
6,573
0
2,868
6,937
12,468
0
W
Set
vMioky
Set
6,248
3,417
0
2,627
9,897
3,640
0
1,734
8,053
0
54,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
32,294
334
Minions Killed
352
0
Camps Cleared
0
1,247,747
Distance Traveled
1,161,820
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,616
551
97
8
0
271,554
5
L
Chiron
5,987
499
75
6
0
238,022
5
W
Eset
6,705
559
90
8
0
253,818
11
W
Bellona
5,886
491
72
6
0
230,770
2
W
Ishtar
6,550
546
78
7
0
196,558
7
L
Loki
5,421
452
50
4
0
280,480
1
W
Sylvanus
5,638
470
18
2
0
212,375
0
L
Horus
7,204
600
92
8
0
218,117
2
L
Ymir
5,785
482
20
2
0
239,574
4
W
Set
7,515
626
94
8
0
268,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role