Player Matchup

Ne Zha
Ne Zha
BigLegend29
Ne Zha
Level 141
God Stats
3W - 2L
1,565 SR
Queue Stats
244W - 206L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
DaRk HaLlOwS1
Danzaburou
Level 146
God Stats
10W - 6L
1,488 SR
Queue Stats
304W - 372L
1,294 Elo+
Party 4
Horus
Horus
GR0FF DADDY82
Horus
Level 149
God Stats
3W - 2L
1,417 SR
Queue Stats
132W - 116L
1,367 Elo+
Party 3
Chang'e
Chang'e
GamerFreak4613
Chang'e
Level 143
God Stats
18W - 7L
1,637 SR
Queue Stats
506W - 587L
1,325 Elo+
Party 4
Maui
Maui
LiliMii
Maui
Level 129
God Stats
4W - 4L
1,467 SR
Queue Stats
661W - 649L
1,368 Elo+
Solo
Team Averages
Level 142
1,515 SR
1,363 Elo+

VS

Team Averages
Level 78
1,460 SR
1,419 Elo+
Ratatoskr
Ratatoskr
BearCamer
Ratatoskr
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ishtar
Ishtar
Dionous3390
Ishtar
Level 37
God Stats
4W - 5L
1,315 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lilley1213
Jormungandr
Level 104
God Stats
33W - 38L
1,480 SR
Queue Stats
516W - 592L
1,354 Elo+
Party 2
Zhong Kui
Zhong Kui
Rate Nose
Zhong Kui
Level 72
God Stats
5W - 4L
1,446 SR
Queue Stats
221W - 252L
1,362 Elo+
Party 2
Chang'e
Chang'e
WrathVibe666
Chang'e
Level 128
God Stats
101W - 98L
1,558 SR
Queue Stats
165W - 187L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 2 / 3
7,856
524
9,385
13,989
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
DaRk HaLlOwS1
Danzaburou
14
8 / 2 / 3
9,241
616
16,551
9,386
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
0 / 2 / 0
7,107
474
3,029
10,857
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 4
8,651
577
8,822
12,501
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maui
LiliMii
Maui
11
3 / 2 / 9
7,493
500
5,635
14,997
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BearCamer
Ratatoskr
10
2 / 6 / 1
6,480
432
5,218
12,244
4,046
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
10
0 / 5 / 1
6,080
405
4,721
12,849
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Lilley1213
Jormungandr
15
4 / 0 / 1
8,936
596
10,849
11,443
8,151
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Rate Nose
Zhong Kui
13
3 / 4 / 1
7,599
507
8,032
13,528
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
WrathVibe666
Chang'e
10
0 / 4 / 3
6,123
408
7,371
13,382
4,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
9
9
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BearCamer
Ratatoskr
2
6
1
0.42
W
Ne Zha
3
2
3
2.25
W
Danzaburou
DaRk HaLlOwS1
Danzaburou
8
2
3
4.75
L
Ishtar
0
5
1
0.1
W
0
2
0
0
W
5
1
4
7
W
Maui
LiliMii
Maui
3
2
9
3.75
L
Jormungandr
Lilley1213
Jormungandr
4
0
1
4.5
L
Zhong Kui
Rate Nose
Zhong Kui
3
4
1
0.88
L
Chang'e
WrathVibe666
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,422
Damage
36,191
61,730
Taken
63,446
35,181
Mitigated
29,728
23,830
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BearCamer
Ratatoskr
5,218
1,507
0
231
12,244
4,046
0
1,746
10,472
0
36,706
W
Ne Zha
9,385
3,532
0
6,973
13,989
6,167
0
4,393
9,596
0
61,326
W
Danzaburou
DaRk HaLlOwS1
Danzaburou
16,551
6,828
0
3,589
9,386
4,172
2,384
2,465
6,921
0
72,225
L
Ishtar
4,721
3,212
0
2,731
12,849
4,673
0
1,835
11,004
0
23,771
W
3,029
1,492
529
2,885
10,857
7,233
258
6,882
3,975
0
45,884
W
8,822
676
1,181
6,469
12,501
5,470
0
7,602
4,899
52,474
0
W
Maui
LiliMii
Maui
5,635
1,171
0
2,204
14,997
12,139
100
4,910
10,087
16,947
1,456
L
Jormungandr
Lilley1213
Jormungandr
10,849
2,372
0
5,201
11,443
8,151
1,314
786
10,108
77,741
0
L
Zhong Kui
Rate Nose
Zhong Kui
8,032
1,068
0
5,978
13,528
8,715
348
5,286
7,757
57,554
0
L
Chang'e
WrathVibe666
Chang'e
7,371
1,118
2,259
5,679
13,382
4,143
50
3,617
9,687
35,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
35,218
388
Minions Killed
396
0
Camps Cleared
0
1,470,137
Distance Traveled
1,329,554
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,480
432
51
3
0
291,975
0
W
Ne Zha
7,856
524
90
6
0
320,392
4
W
Danzaburou
9,241
616
99
7
0
268,581
4
L
Ishtar
6,080
405
51
3
0
244,938
0
W
Horus
7,107
474
79
5
0
298,433
0
W
Chang'e
8,651
577
94
6
0
299,436
4
W
Maui
7,493
500
26
2
0
283,295
8
L
Jormungandr
8,936
596
143
10
0
286,795
4
L
Zhong Kui
7,599
507
93
6
0
240,060
2
L
Chang'e
6,123
408
58
4
0
265,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role