Player Matchup

Danzaburou
Danzaburou
DrSolfernus
Danzaburou
Level 160
God Stats
10W - 13L
1,377 SR
Queue Stats
332W - 365L
1,483 Elo+
Solo
Cabrakan
Cabrakan
Kneiil
Cabrakan
Level 81
God Stats
1W - 1L
1,712 SR
Queue Stats
41W - 41L
1,505 Elo+
Party 2
Yu Huang
Yu Huang
ToM-_987
Yu Huang
Level 159
God Stats
7W - 3L
1,566 SR
Queue Stats
236W - 197L
1,505 Elo+
Party 2
Neith
Neith
caitforden
Neith
Level 86
God Stats
7W - 14L
1,396 SR
Queue Stats
190W - 199L
1,403 Elo+
Party 3
Thanatos
Thanatos
jinny8312
Thanatos
Level 18
God Stats
2W - 3L
1,601 SR
Queue Stats
25W - 29L
1,394 Elo+
Party 3
Team Averages
Level 101
1,530 SR
1,458 Elo+

VS

Team Averages
Level 88
1,530 SR
1,479 Elo+
Medusa
Medusa
AlbinoFernandez
Medusa
Level 94
God Stats
1W - 0L
1,417 SR
Queue Stats
6W - 4L
1,504 Elo+
Solo
Athena
Athena
Ashenhearted
Athena
Level 48
God Stats
4W - 2L
1,526 SR
Queue Stats
22W - 23L
1,421 Elo+
Solo
Ra
Ra
DarvinZiegner
Ra
Level 49
God Stats
4W - 1L
1,791 SR
Queue Stats
124W - 158L
1,462 Elo+
Party 1
Nike
Nike
FreedJustin
Nike
Level 89
God Stats
3W - 3L
1,466 SR
Queue Stats
20W - 21L
1,527 Elo+
Solo
Arachne
Arachne
Slappik
Arachne
Level 160
God Stats
2W - 1L
1,449 SR
Queue Stats
224W - 256L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrSolfernus
Danzaburou
5
0 / 1 / 0
3,130
626
1,397
2,494
769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Kneiil
Cabrakan
5
0 / 1 / 0
2,748
550
785
2,668
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
ToM-_987
Yu Huang
5
0 / 2 / 0
2,853
571
2,569
2,658
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
1
0 / 0 / 0
2,463
493
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
jinny8312
Thanatos
1
0 / 0 / 0
2,474
495
0
108
36
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,231
646
1,075
2,815
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
5
0 / 0 / 1
3,489
698
757
1,727
1,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

7
3 / 0 / 0
4,235
847
1,780
2,420
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 0
3,667
733
921
3,046
1,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Slappik
Arachne
4
0 / 1 / 1
3,192
638
118
3,177
886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Athena
0
0
1
0.5
W
3
0
0
3
L
Danzaburou
DrSolfernus
Danzaburou
0
1
0
0
W
1
0
0
1
L
Cabrakan
Kneiil
Cabrakan
0
1
0
0
W
Arachne
Slappik
Arachne
0
1
1
0.5
L
Yu Huang
ToM-_987
Yu Huang
0
2
0
0
L
Neith
0
0
0
0
L
Thanatos
jinny8312
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,751
Damage
4,651
7,928
Taken
13,185
3,346
Mitigated
5,044
769
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,075
557
0
1,256
2,815
1,093
405
1,360
1,455
0
17,055
W
Athena
757
457
0
254
1,727
1,044
228
1,023
704
10,501
1,715
W
1,780
315
241
991
2,420
751
188
734
1,686
19,415
0
L
Danzaburou
DrSolfernus
Danzaburou
1,397
365
0
162
2,494
769
0
406
2,058
0
11,399
W
921
129
0
1,214
3,046
1,270
31
0
3,046
0
13,870
L
Cabrakan
Kneiil
Cabrakan
785
128
0
265
2,668
1,719
0
900
1,743
5,398
0
W
Arachne
Slappik
Arachne
118
118
0
1,718
3,177
886
0
237
2,940
0
8,680
L
Yu Huang
ToM-_987
Yu Huang
2,569
458
0
250
2,658
822
0
1,083
1,482
11,489
0
L
Neith
0
0
0
0
0
0
0
0
0
0
290
L
Thanatos
jinny8312
Thanatos
0
0
0
92
108
36
0
0
108
0
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,668
Gold Earned
17,814
51
Minions Killed
156
0
Camps Cleared
0
273,673
Distance Traveled
459,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,231
646
28
6
0
75,887
1
W
Athena
3,489
698
26
5
0
87,717
0
W
Ra
4,235
847
43
9
0
105,711
2
L
Danzaburou
3,130
626
23
5
0
98,881
1
W
Nike
3,667
733
31
6
0
86,225
0
L
Cabrakan
2,748
550
8
2
0
53,895
1
W
Arachne
3,192
638
28
6
0
104,394
1
L
Yu Huang
2,853
571
17
3
0
92,267
0
L
Neith
2,463
493
1
0
0
12,791
0
L
Thanatos
2,474
495
2
0
0
15,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role