Player Matchup

King Arthur
King Arthur
Arclander
King Arthur
Level 88
God Stats
8W - 4L
1,559 SR
Queue Stats
81W - 48L
1,616 Elo+
Party 2
Maui
Maui
Phiretop
Maui
Level 60
God Stats
8W - 5L
1,296 SR
Queue Stats
191W - 166L
1,540 Elo+
Party 2
Pele
Pele
SlippingSanity
Pele
Level 109
God Stats
1W - 0L
1,632 SR
Queue Stats
59W - 55L
1,519 Elo+
Party 2
Ullr
Ullr
SonnicMuffen
Ullr
Level 126
God Stats
1W - 0L
1,806 SR
Queue Stats
3W - 1L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
teatimebeaches
Kukulkan
Level 40
God Stats
20W - 11L
1,618 SR
Queue Stats
20W - 11L
1,570 Elo+
Party 2
Team Averages
Level 85
1,582 SR
1,515 Elo+

VS

Team Averages
Level 75
1,485 SR
1,481 Elo+
Discordia
Discordia
Gothitia
Discordia
Level 41
God Stats
12W - 7L
1,647 SR
Queue Stats
59W - 63L
1,534 Elo+
Party 1
Tyr
Tyr
NeverLuckySavage
Tyr
Level 106
God Stats
0W - 2L
1,187 SR
Queue Stats
157W - 183L
1,411 Elo+
Solo
Jing Wei
Jing Wei
Qijg
Jing Wei
Level 27
God Stats
17W - 16L
1,602 SR
Queue Stats
24W - 29L
1,553 Elo+
Party 1
Pele
Pele
terryz46
Pele
Level 94
God Stats
35W - 35L
1,545 SR
Queue Stats
1,006W - 1,035L
1,453 Elo+
Party 3
Thanatos
Thanatos
ºRENº
Thanatos
Level 108
God Stats
30W - 39L
1,443 SR
Queue Stats
1,047W - 1,105L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arclander
King Arthur
18
4 / 2 / 22
11,688
1,063
23,554
16,044
22,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
18
5 / 0 / 25
13,510
1,228
10,390
12,359
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 4 / 17
12,806
1,164
14,649
13,322
6,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
14 / 3 / 11
13,703
1,246
25,414
16,246
9,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
18
1 / 0 / 19
11,253
1,023
15,371
5,384
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gothitia
Discordia
16
4 / 9 / 3
11,744
1,068
20,218
16,230
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 5 / 4
10,473
952
8,078
21,065
28,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Qijg
Jing Wei
16
2 / 5 / 4
10,857
987
10,336
16,083
8,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
17
2 / 6 / 6
11,631
1,057
10,119
23,018
12,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
ºRENº
Thanatos
16
0 / 9 / 5
10,022
911
9,055
19,499
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
34
Kills
9
9
Deaths
34
94
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arclander
King Arthur
4
2
22
7.5
L
Discordia
Gothitia
Discordia
4
9
3
0.61
L
1
5
4
0.6
W
Maui
5
0
25
17.5
L
Jing Wei
Qijg
Jing Wei
2
5
4
0.8
W
10
4
17
4.63
W
14
3
11
6.5
W
Kukulkan
1
0
19
10.5
L
Pele
2
6
6
0.83
L
Thanatos
ºRENº
Thanatos
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,378
Damage
57,806
63,355
Taken
95,895
59,992
Mitigated
66,271
7,186
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arclander
King Arthur
23,554
2,221
0
500
16,044
22,271
0
4,264
11,549
104
42,767
L
Discordia
Gothitia
Discordia
20,218
1,023
96
202
16,230
7,295
0
3,364
12,866
42,767
0
L
8,078
974
0
1,255
21,065
28,414
0
7,862
13,203
0
17,722
W
Maui
10,390
1,897
0
4,593
12,359
18,678
0
4,495
7,690
20,417
0
L
Jing Wei
Qijg
Jing Wei
10,336
7,038
157
760
16,083
8,259
0
4,730
11,353
0
32,754
W
14,649
2,414
0
1,474
13,322
6,797
0
3,200
9,941
0
21,016
W
25,414
12,366
0
160
16,246
9,130
0
6,168
9,898
0
37,302
W
Kukulkan
15,371
1,759
0
459
5,384
3,116
0
2,091
3,244
54,747
0
L
Pele
10,119
1,452
0
2,791
23,018
12,059
0
5,612
17,406
0
40,635
L
Thanatos
ºRENº
Thanatos
9,055
1,405
0
4,104
19,499
10,244
0
4,297
15,202
0
19,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,960
Gold Earned
54,727
213
Minions Killed
201
6
Camps Cleared
4
1,061,276
Distance Traveled
1,007,965
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,688
1,063
45
4
2
220,275
0
L
Discordia
11,744
1,068
51
5
0
185,466
0
L
Tyr
10,473
952
11
1
1
193,465
1
W
Maui
13,510
1,228
16
1
0
231,217
0
L
Jing Wei
10,857
987
40
4
0
214,319
0
W
Pele
12,806
1,164
10
1
1
208,183
0
W
Ullr
13,703
1,246
27
2
3
184,670
0
W
Kukulkan
11,253
1,023
115
10
0
216,931
0
L
Pele
11,631
1,057
77
7
2
221,763
4
L
Thanatos
10,022
911
22
2
1
192,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role