Player Matchup

Pele
Pele
Daroyald
Pele
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,477 Elo+
Party 4
Bellona
Bellona
GUTSFROMBERSERK_
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,042 Elo+
Party 3
Artio
Artio
Gundam782
Artio
Level 45
God Stats
22W - 18L
1,506 SR
Queue Stats
58W - 64L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
LataSuxkaMah
Kukulkan
Level 128
God Stats
2W - 4L
1,438 SR
Queue Stats
41W - 49L
1,434 Elo+
Party 4
Jing Wei
Jing Wei
T3PokimaneSimp
Jing Wei
Level 5
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Team Averages
Level 59
1,461 SR
1,379 Elo+

VS

Team Averages
Level 61
1,438 SR
1,418 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Beywolf9
Hades
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 84L
1,454 Elo+
Solo
Nu Wa
Nu Wa
ShadedForrest
Nu Wa
Level 28
God Stats
8W - 8L
1,540 SR
Queue Stats
35W - 51L
1,418 Elo+
Party 1
Da Ji
Da Ji
Taornado
Da Ji
Level 63
God Stats
7W - 9L
1,330 SR
Queue Stats
61W - 51L
1,461 Elo+
Party 2
Neith
Neith
UrineBIgTrouble
Neith
Level 10
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 7L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 2 / 2
8,770
487
6,644
14,737
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 0
7,334
407
3,828
14,925
13,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
Gundam782
Artio
11
0 / 4 / 6
7,534
419
3,984
21,999
19,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
LataSuxkaMah
Kukulkan
16
2 / 2 / 4
8,892
494
8,452
8,512
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
10
1 / 2 / 2
6,528
363
7,231
11,827
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 0 / 7
9,182
510
8,271
14,983
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Beywolf9
Hades
17
6 / 0 / 2
10,971
610
9,593
8,439
6,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 4
8,541
475
10,803
9,716
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Taornado
Da Ji
17
4 / 1 / 4
10,328
574
9,386
16,327
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 1
8,967
498
9,667
9,944
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
13
13
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
7
4.5
W
Hades
Beywolf9
Hades
6
0
2
7
L
Pele
5
2
2
3
L
0
3
0
0
L
Artio
Gundam782
Artio
0
4
6
0.75
L
Kukulkan
LataSuxkaMah
Kukulkan
2
2
4
2
W
0
3
4
0.67
L
Jing Wei
1
2
2
1
W
Da Ji
Taornado
Da Ji
4
1
4
6
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,139
Damage
47,720
72,000
Taken
59,409
46,621
Mitigated
38,508
19,039
Healing
21,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,271
2,215
2,544
2,838
14,983
14,861
512
4,106
10,078
34,388
10,293
W
Hades
Beywolf9
Hades
9,593
1,349
80
4,905
8,439
6,564
1,959
0
8,439
73,033
0
L
Pele
6,644
2,020
0
2,882
14,737
5,720
0
4,854
9,883
0
61,109
L
3,828
1,153
0
4,767
14,925
13,017
280
6,202
8,723
0
43,679
L
Artio
Gundam782
Artio
3,984
572
1,832
6,937
21,999
19,909
0
7,904
14,095
19,493
0
L
Kukulkan
LataSuxkaMah
Kukulkan
8,452
855
0
193
8,512
3,959
0
3,129
5,383
85,281
0
W
10,803
1,276
0
2,391
9,716
4,339
1,781
3,350
6,019
59,053
0
L
Jing Wei
7,231
5,123
0
2,428
11,827
4,016
0
5,059
6,768
0
29,310
W
Da Ji
Taornado
Da Ji
9,386
1,750
0
6,528
16,327
8,110
236
1,682
14,645
0
92,353
W
9,667
5,146
0
1,951
9,944
4,634
1,727
3,550
6,394
0
62,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
47,989
376
Minions Killed
501
0
Camps Cleared
0
1,635,852
Distance Traveled
1,611,523
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,182
510
61
3
0
308,654
4
W
Hades
10,971
610
146
8
0
297,882
3
L
Pele
8,770
487
96
5
0
334,211
0
L
Bellona
7,334
407
69
4
0
255,800
2
L
Artio
7,534
419
26
1
0
333,933
8
L
Kukulkan
8,892
494
134
7
0
366,962
1
W
Nu Wa
8,541
475
72
4
0
325,572
0
L
Jing Wei
6,528
363
51
3
0
344,946
0
W
Da Ji
10,328
574
131
7
0
369,057
4
W
Neith
8,967
498
91
5
0
310,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role