Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Gogurtt5
Cernunnos
Level 39
God Stats
12W - 7L
1,682 SR
Queue Stats
75W - 82L
1,306 Elo+
Party 1
Anhur
Anhur
SweetCheetah670
Anhur
Level 103
God Stats
3W - 9L
1,276 SR
Queue Stats
91W - 165L
1,253 Elo+
Solo
Hades
Hades
TheGatorNelson
Hades
Level 68
God Stats
1W - 1L
1,648 SR
Queue Stats
65W - 58L
1,367 Elo+
Party 1
Ymir
Ymir
bigbosssnowman
Ymir
Level 88
God Stats
34W - 22L
1,545 SR
Queue Stats
256W - 335L
1,300 Elo+
Party 1
Team Averages
Level 75
1,530 SR
1,345 Elo+

VS

Team Averages
Level 73
1,478 SR
1,362 Elo+
Thor
Thor
MrD3F3CTIV3
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,398 Elo+
Party 3
Baron Samedi
Baron Samedi
Rukio The Lost
Baron Samedi
Level 106
God Stats
2W - 1L
1,547 SR
Queue Stats
125W - 151L
1,370 Elo+
Solo
Izanami
Izanami
SSGSS_Valkyrie
Izanami
Level 108
God Stats
5W - 3L
1,587 SR
Queue Stats
74W - 88L
1,282 Elo+
Party 2
Bellona
Bellona
SloppyDoe1296
Bellona
Level 18
God Stats
3W - 4L
1,551 SR
Queue Stats
18W - 14L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
fierce-unit754
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,205 SR
Queue Stats
55W - 66L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
4
0 / 2 / 0
3,662
458
1,362
4,978
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Gogurtt5
Cernunnos
7
4 / 3 / 1
4,809
601
4,440
5,577
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 4 / 0
3,593
449
373
4,479
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 0
5,117
640
4,350
8,522
3,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
2 / 2 / 3
4,399
550
1,788
6,591
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 5
4,240
530
2,247
5,293
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Rukio The Lost
Baron Samedi
6
2 / 3 / 3
4,605
576
2,655
5,553
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

6
1 / 3 / 3
4,153
519
3,698
4,430
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
7
1 / 2 / 0
4,467
558
4,813
6,636
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
fierce-unit754
Morgan Le Fay
8
6 / 1 / 0
5,274
659
5,220
4,015
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
10
11
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Cernunnos
Gogurtt5
Cernunnos
4
3
1
1.5
W
0
0
5
2.5
W
Baron Samedi
Rukio The Lost
Baron Samedi
2
3
3
1.17
W
1
3
3
0.83
W
Bellona
1
2
0
0.5
L
0
4
0
0
L
2
0
0
2
L
2
2
3
1.75
W
Morgan Le Fay
fierce-unit754
Morgan Le Fay
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,313
Damage
18,633
30,147
Taken
25,927
11,398
Mitigated
12,050
8,827
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,362
880
0
731
4,978
1,399
0
770
4,208
0
14,321
L
Cernunnos
Gogurtt5
Cernunnos
4,440
2,615
0
1,376
5,577
1,505
0
1,604
3,973
0
22,224
W
2,247
744
0
1,356
5,293
1,692
0
649
4,644
0
16,723
W
Baron Samedi
Rukio The Lost
Baron Samedi
2,655
407
0
1,465
5,553
2,233
0
816
4,737
14,970
0
W
3,698
2,405
0
350
4,430
1,497
0
549
3,881
0
18,384
W
Bellona
4,813
2,962
0
1,606
6,636
5,237
0
4,203
2,433
0
21,524
L
373
0
0
422
4,479
1,859
473
2,530
1,949
0
6,447
L
4,350
1,356
0
5,543
8,522
3,721
354
0
8,522
31,774
0
L
1,788
493
248
507
6,591
2,914
0
2,971
3,620
5,310
0
W
Morgan Le Fay
fierce-unit754
Morgan Le Fay
5,220
677
0
732
4,015
1,391
628
535
3,381
27,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
22,739
150
Minions Killed
143
0
Camps Cleared
0
594,766
Distance Traveled
719,008
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,662
458
32
4
0
118,846
0
L
Cernunnos
4,809
601
41
5
0
136,272
2
W
Thor
4,240
530
35
4
0
155,001
0
W
Baron Samedi
4,605
576
15
2
0
133,729
3
W
Izanami
4,153
519
29
4
0
130,800
0
W
Bellona
4,467
558
27
3
0
157,694
0
L
Anhur
3,593
449
15
2
0
66,954
0
L
Hades
5,117
640
57
7
0
141,363
1
L
Ymir
4,399
550
5
1
0
131,331
2
W
Morgan Le Fay
5,274
659
37
5
0
141,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role