Player Matchup

Artemis
Artemis
Jawirgoh
Artemis
Level 64
God Stats
6W - 11L
1,535 SR
Queue Stats
54W - 70L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Rigotobar3
Cthulhu
Level 101
God Stats
1W - 1L
1,463 SR
Queue Stats
49W - 49L
1,419 Elo+
Party 1
Janus
Janus
zombomatic0
Janus
Level 139
God Stats
3W - 2L
1,662 SR
Queue Stats
117W - 98L
1,499 Elo+
Party 1
Team Averages
Level 101
1,553 SR
1,463 Elo+

VS

Team Averages
Level 67
1,530 SR
1,513 Elo+
Shiva
Shiva
GIockiez
Shiva
Level 7
God Stats
3W - 3L
1,559 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 2
Sol
Sol
NeedToKill065
Sol
Level 88
God Stats
23W - 31L
1,419 SR
Queue Stats
177W - 203L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Pohizu
Ao Kuang
Level 107
God Stats
93W - 64L
1,612 SR
Queue Stats
775W - 671L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jawirgoh
Artemis
15
1 / 6 / 5
9,771
651
11,472
13,353
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Rigotobar3
Cthulhu
15
1 / 3 / 2
9,165
611
8,289
14,698
15,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 5 / 1
9,974
665
14,336
13,279
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GIockiez
Shiva
14
0 / 5 / 7
9,189
613
4,204
14,181
9,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 1 / 9
11,416
761
18,142
12,262
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Pohizu
Ao Kuang
18
11 / 0 / 2
12,068
805
15,709
18,006
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
GIockiez
Shiva
0
5
7
0.7
L
Artemis
Jawirgoh
Artemis
1
6
5
0.58
W
3
1
9
7.5
W
Ao Kuang
Pohizu
Ao Kuang
11
0
2
12
L
Cthulhu
Rigotobar3
Cthulhu
1
3
2
0.67
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
38,055
41,330
Taken
44,449
27,633
Mitigated
25,626
4,051
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
GIockiez
Shiva
4,204
105
97
830
14,181
9,597
0
6,653
7,120
0
17,399
L
Artemis
Jawirgoh
Artemis
11,472
6,897
0
2,455
13,353
6,300
0
10,105
3,248
0
50,220
W
18,142
3,072
0
7,551
12,262
5,540
3,241
6,677
5,219
64,590
0
W
Ao Kuang
Pohizu
Ao Kuang
15,709
4,654
0
7,252
18,006
10,489
0
8,493
9,169
55,894
5,512
L
Cthulhu
Rigotobar3
Cthulhu
8,289
211
0
338
14,698
15,354
0
11,326
3,372
22,747
0
L
14,336
1,599
0
1,258
13,279
5,979
0
11,936
1,343
43,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
32,673
185
Minions Killed
201
0
Camps Cleared
0
757,594
Distance Traveled
853,399
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,189
613
22
1
0
281,334
0
L
Artemis
9,771
651
74
5
0
224,359
2
W
Sol
11,416
761
109
7
0
254,983
0
W
Ao Kuang
12,068
805
70
5
0
317,082
0
L
Cthulhu
9,165
611
41
3
0
276,063
5
L
Janus
9,974
665
70
5
0
257,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role