Player Matchup

He Bo
He Bo
Hxkvge
He Bo
Level 125
God Stats
3W - 2L
1,479 SR
Queue Stats
151W - 142L
1,570 Elo+
Party 2
Terra
Terra
PoorMisa
Terra
Level 149
God Stats
2W - 0L
1,910 SR
Queue Stats
136W - 118L
1,651 Elo+
Party 2
Cernunnos
Cernunnos
iHelloHuman
Cernunnos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,737 Elo+
Party 2
Scylla
Scylla
itchboy_
Scylla
Level 153
God Stats
1W - 0L
2,044 SR
Queue Stats
97W - 81L
1,551 Elo+
Party 2
Bellona
Bellona
sj3232867294
Bellona
Level 146
God Stats
31W - 23L
1,609 SR
Queue Stats
49W - 41L
1,600 Elo+
Party 2
Team Averages
Level 116
1,708 SR
1,622 Elo+

VS

Team Averages
Level 101
1,473 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Chocomotion
Baron Samedi
Level 125
God Stats
18W - 6L
1,774 SR
Queue Stats
292W - 312L
1,475 Elo+
Solo
Loki
Loki
Darklaser57
Loki
Level 105
God Stats
2W - 14L
1,295 SR
Queue Stats
153W - 170L
1,445 Elo+
Solo
Hel
Hel
Z_Enthusiast370
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,408 Elo+
Party 1
Mulan
Mulan
berserker100x
Mulan
Level 129
God Stats
8W - 15L
1,443 SR
Queue Stats
186W - 184L
1,478 Elo+
Party 1
Izanami
Izanami
iTz_-Drew
Izanami
Level 120
God Stats
3W - 7L
1,353 SR
Queue Stats
186W - 215L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hxkvge
He Bo
17
7 / 2 / 3
10,425
613
13,416
11,851
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
PoorMisa
Terra
14
2 / 1 / 7
9,693
570
6,576
11,224
9,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
iHelloHuman
Cernunnos
14
3 / 1 / 1
9,105
536
8,867
9,821
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
itchboy_
Scylla
16
5 / 1 / 3
9,956
586
11,252
8,106
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
sj3232867294
Bellona
15
0 / 3 / 5
9,343
550
9,151
16,035
16,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chocomotion
Baron Samedi
11
1 / 3 / 0
7,169
422
1,579
8,420
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 3 / 1
8,078
475
7,245
13,599
7,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
7,573
445
1,484
11,178
13,229
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 2
8,535
502
9,247
21,219
11,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
iTz_-Drew
Izanami
15
1 / 4 / 1
8,706
512
7,408
15,151
5,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
8
8
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chocomotion
Baron Samedi
1
3
0
0.33
L
2
3
1
0.83
W
He Bo
Hxkvge
He Bo
7
2
3
4.25
W
Terra
PoorMisa
Terra
2
1
7
5.5
L
1
2
2
1
L
3
5
2
0.8
W
Cernunnos
iHelloHuman
Cernunnos
3
1
1
3.5
L
Izanami
iTz_-Drew
Izanami
1
4
1
0.38
W
Scylla
itchboy_
Scylla
5
1
3
6.5
W
Bellona
sj3232867294
Bellona
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
26,963
57,037
Taken
69,567
36,363
Mitigated
41,466
29,722
Healing
25,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chocomotion
Baron Samedi
1,579
48
81
1,641
8,420
4,052
0
6,652
1,768
48,073
0
L
7,245
2,416
0
2,336
13,599
7,556
0
3,471
10,128
0
59,450
W
He Bo
Hxkvge
He Bo
13,416
1,001
309
5,957
11,851
4,025
66
1,245
10,606
93,917
0
W
Terra
PoorMisa
Terra
6,576
1,031
4,554
4,280
11,224
9,650
0
2,237
8,987
35,069
0
L
1,484
363
3,109
4,778
11,178
13,229
0
7,063
4,115
15,457
1,119
L
9,247
1,520
0
8,156
21,219
11,004
0
11,058
10,161
0
67,134
W
Cernunnos
iHelloHuman
Cernunnos
8,867
4,555
0
4,753
9,821
3,381
744
566
9,255
29
59,542
L
Izanami
iTz_-Drew
Izanami
7,408
4,309
0
4,961
15,151
5,625
0
3,209
11,942
0
91,751
W
Scylla
itchboy_
Scylla
11,252
922
0
2,302
8,106
3,175
360
1,735
6,371
97,877
0
W
Bellona
sj3232867294
Bellona
9,151
3,888
0
7,567
16,035
16,132
838
2,638
13,397
0
73,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
40,061
580
Minions Killed
506
0
Camps Cleared
0
1,690,003
Distance Traveled
1,451,599
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,169
422
95
6
0
238,326
4
L
Loki
8,078
475
105
6
0
305,520
3
W
He Bo
10,425
613
147
9
0
360,630
4
W
Terra
9,693
570
41
2
0
363,646
5
L
Hel
7,573
445
29
2
0
310,111
2
L
Mulan
8,535
502
114
7
0
314,446
0
W
Cernunnos
9,105
536
119
7
0
279,550
0
L
Izanami
8,706
512
163
10
0
283,196
5
W
Scylla
9,956
586
146
9
0
332,386
6
W
Bellona
9,343
550
127
7
0
353,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role