Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
FabulousKuda
Serqet
Level 129
God Stats
0W - 1L
1,538 SR
Queue Stats
29W - 10L
1,785 Elo+
Party 1
Da Ji
Da Ji
KeZaan
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,669 Elo+
Party 1
Vulcan
Vulcan
Yokuza
Vulcan
Level 158
God Stats
0W - 2L
1,716 SR
Queue Stats
20W - 10L
1,671 Elo+
Party 1
Atlas
Atlas
compkevin
Atlas
Level 126
God Stats
0W - 2L
1,631 SR
Queue Stats
16W - 6L
1,721 Elo+
Party 1
Team Averages
Level 128
1,577 SR
1,669 Elo+

VS

Team Averages
Level 142
1,439 SR
1,532 Elo+
Hachiman
Hachiman
FANFAR0N
Hachiman
Level 160
God Stats
6W - 8L
1,532 SR
Queue Stats
466W - 496L
1,498 Elo+
Solo
Ullr
Ullr
ParrainAmin
Ullr
Level 154
God Stats
4W - 12L
1,218 SR
Queue Stats
532W - 603L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Rohdeeee
Ao Kuang
Level 158
God Stats
1W - 1L
1,262 SR
Queue Stats
42W - 36L
1,521 Elo+
Party 2
Chaac
Chaac
iZnoGooD24
Chaac
Level 148
God Stats
2W - 1L
1,461 SR
Queue Stats
45W - 44L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
swodal
Ah Puch
Level 88
God Stats
2W - 1L
1,720 SR
Queue Stats
76W - 48L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 6
6,812
681
4,989
8,375
4,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
12
2 / 5 / 5
7,380
738
4,965
11,638
15,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
KeZaan
Da Ji
11
1 / 7 / 7
6,833
683
4,334
11,310
6,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Yokuza
Vulcan
14
6 / 3 / 3
8,055
806
7,068
7,784
3,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
compkevin
Atlas
14
4 / 5 / 6
8,208
821
9,380
14,887
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FANFAR0N
Hachiman
15
9 / 2 / 6
9,505
951
9,404
6,593
3,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 8
7,802
780
8,372
7,318
3,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Rohdeeee
Ao Kuang
15
5 / 3 / 9
9,775
978
6,267
9,245
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
15
3 / 2 / 13
8,780
878
8,361
15,460
14,724
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
swodal
Ah Puch
17
5 / 2 / 14
9,616
962
14,012
9,770
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
13
Kills
23
24
Deaths
13
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
6
0.75
W
Hachiman
FANFAR0N
Hachiman
9
2
6
6
L
Serqet
2
5
5
0.9
L
Da Ji
KeZaan
Da Ji
1
7
7
0.64
W
1
4
8
1.25
W
Ao Kuang
Rohdeeee
Ao Kuang
5
3
9
3.17
L
Vulcan
Yokuza
Vulcan
6
3
3
2.5
L
Atlas
compkevin
Atlas
4
5
6
1.4
W
Chaac
3
2
13
4.75
W
Ah Puch
swodal
Ah Puch
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
46,416
53,994
Taken
48,386
50,474
Mitigated
33,058
10,873
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,989
388
1,060
1,886
8,375
4,841
0
3,371
5,004
13,783
0
W
Hachiman
FANFAR0N
Hachiman
9,404
3,728
931
2,274
6,593
3,328
1,760
3,549
3,012
0
20,049
L
Serqet
4,965
618
980
1,329
11,638
15,493
0
5,653
5,646
0
6,961
L
Da Ji
KeZaan
Da Ji
4,334
851
993
498
11,310
6,006
0
2,798
8,512
0
7,564
W
8,372
1,804
0
201
7,318
3,672
1,012
3,770
3,500
0
15,237
W
Ao Kuang
Rohdeeee
Ao Kuang
6,267
1,434
1,444
2,770
9,245
5,890
213
2,350
6,757
10,421
0
L
Vulcan
Yokuza
Vulcan
7,068
2,861
549
1,917
7,784
3,970
0
2,239
5,545
14,844
0
L
Atlas
compkevin
Atlas
9,380
3,313
579
1,082
14,887
20,164
0
6,218
8,669
19,845
0
W
Chaac
8,361
956
654
6,820
15,460
14,724
244
5,865
9,595
0
17,180
W
Ah Puch
swodal
Ah Puch
14,012
439
236
4,992
9,770
5,444
973
5,903
3,507
36,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
45,478
75
Minions Killed
146
0
Camps Cleared
0
847,774
Distance Traveled
954,117
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,812
681
18
2
0
158,243
0
W
Hachiman
9,505
951
37
4
0
204,584
3
L
Serqet
7,380
738
9
1
0
181,798
0
L
Da Ji
6,833
683
7
1
0
165,907
0
W
Ullr
7,802
780
23
2
0
198,552
0
W
Ao Kuang
9,775
978
9
1
0
200,550
0
L
Vulcan
8,055
806
20
2
0
172,695
0
L
Atlas
8,208
821
21
2
0
169,131
0
W
Chaac
8,780
878
24
2
0
182,387
0
W
Ah Puch
9,616
962
53
5
0
168,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role